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So however you code the default hit to SpaceBar, allow Mouse left click to also be bound to that in option. Since you can still hold left click mouse to charge your shot anyway.
Special skills can stay with the keyboard, just allow left click to be bindable on spacebar function.
Also, a standard gaming mouse has 5 buttons now. Right Click, Left Click, Middle Click, Side button 1, and Side button 2. You have more than enough buttons to get all your normal hit + 3 skills. There's no reason not to allow us to use a mouse on a PC game.
However, not all users have a gaming mouse—most only have a standard mouse with three buttons.
One hand is needed to control movement, while the other must handle all four skills.
Using the keyboard for all of them is the safest and most consistent choice for us.
Additionally, if we were to support Mouse Button 1,2,3 ... for some gaming mouse, we would also need to implement a UI to display those button mappings.
Unfortunately, we will not be implementing this feature.
I'm sorry for that.
On another point of yours, "gaming mouse" right? Not everyone have that, if so I can simply tell you "just use a controller". If everyone can have a gaming mouse, why can't they have a controller too right?
So thank you for your answer, but I'll be skipping this game and blacklisting your entire studio since you can't even manage this entire simple function. There are tons of other games out there that better respect their gamers time.
I even remember in Virtua Tennis 2009 and 4, you also only use keyboard and it was perfect for me (arrow keys + Z, X, C, V and maybe spacebar)