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Maybe the issue is the archetype (ie: the person), that is drawn to picking the "bunny character"...
And not the character form itself since the character choice has nothing to do with win or lose in a game about tricking people into felling & feeling assured or secure in a dare/gamble of "wits"..
The point of the character visuals is just a visual game of dominant or passive for new players, but really people who play this game and are good at the game over time will just ignore what skin looks like what.
A similar strategy in rock paper scissors, or like fighting games the art of deception.
If you focus less on looks of the character, and more on probability due to deception being the strongest asset, you would have a higher chance of not falling for obvious tricks.
But that's quite a comical call out..
less being distracted among the voices and visuals and focus is the best gamble to the most, er- or, second most gullible.