Nordhold: Origins

Nordhold: Origins

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Lomaster  [developer] Aug 30, 2024 @ 7:06am
Bug & Crash Reports
The best way you can send us a bug is in-game
bug report instructions[docs.google.com]

You can also describe the bug in this discussion.

If possible, describe in detail with the steps that led to the bug in the game.

Attach screenshots and videos so that we can detect the problem more easily.

Thank you to all players who share bug reports with us, you help us to make the game better.
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Showing 1-15 of 47 comments
DracoSoul84 Aug 30, 2024 @ 8:49am 
gibt es eine neue Information, wann die demo raus kommt? der timer ist weg und steht nur noch bald verfügbar
Nando | Stunforge  [developer] Aug 30, 2024 @ 9:15am 
Originally posted by DracoSoul84:
gibt es eine neue Information, wann die demo raus kommt? der timer ist weg und steht nur noch bald verfügbar

Ist soeben live gegangen :)
Dylldophlo Aug 30, 2024 @ 11:31am 
Bitte Systemvorraussetzungen aktualisieren:
Läuft nicht unter W7 wie angegeben, zumindest bei mir.
Name der fehlerhaften Anwendung: NordHold.exe, Version: 2023.1.16.44372, Zeitstempel: 0x6512ccb3
Name des fehlerhaften Moduls: GameAssembly.dll, Version: 0.0.0.0, Zeitstempel: 0x66d0e344
Ausnahmecode: 0xc0000005
Fehleroffset: 0x00000000002a0829
ID des fehlerhaften Prozesses: 0x1b38
Startzeit der fehlerhaften Anwendung: 0x01dafb0a64d3d3a7
Pfad der fehlerhaften Anwendung: C:\Program Files (x86)\Steam\steamapps\common\Nordhold Origins\NordHold.exe
Pfad des fehlerhaften Moduls: C:\Program Files (x86)\Steam\steamapps\common\Nordhold Origins\GameAssembly.dll
Berichtskennung: a29703b4-66fd-11ef-aa63-10604b81498d
Nando | Stunforge  [developer] Aug 31, 2024 @ 5:00am 
Originally posted by Dylldophlo:
Bitte Systemvorraussetzungen aktualisieren:
Läuft nicht unter W7 wie angegeben, zumindest bei mir.
Name der fehlerhaften Anwendung: NordHold.exe, Version: 2023.1.16.44372, Zeitstempel: 0x6512ccb3
Name des fehlerhaften Moduls: GameAssembly.dll, Version: 0.0.0.0, Zeitstempel: 0x66d0e344
Ausnahmecode: 0xc0000005
Fehleroffset: 0x00000000002a0829
ID des fehlerhaften Prozesses: 0x1b38
Startzeit der fehlerhaften Anwendung: 0x01dafb0a64d3d3a7
Pfad der fehlerhaften Anwendung: C:\Program Files (x86)\Steam\steamapps\common\Nordhold Origins\NordHold.exe
Pfad des fehlerhaften Moduls: C:\Program Files (x86)\Steam\steamapps\common\Nordhold Origins\GameAssembly.dll
Berichtskennung: a29703b4-66fd-11ef-aa63-10604b81498d

Danke für den Hinweis, haben wir angepasst. Steam supported seit 2024 leider keine Windowsversionen vor Win10 mehr.
Whitey Sep 1, 2024 @ 8:40pm 
Valknut's Ascendant does not affect the damage upgrade. OR, the damage upgrade's tooltip is not updated correctly after choosing Rapid Archer, OR, the artifact doesn't make clear that it does NOT affect the damage upgrade. With the Rapid Archer banner (and the artifact) my damage upgrade still says "increase by 20". But when I choose to upgrade damage, my damage only went from 98 to 118. That's only a 20 damage increase, not 40 (what would be double). Fire rate increased correctly from .53 to .71 (base of .09 increase doubled to .18).
Last edited by Whitey; Sep 1, 2024 @ 8:46pm
Nando | Stunforge  [developer] Sep 1, 2024 @ 8:48pm 
Originally posted by Whitey:
Valknut's Ascendant does not affect the damage upgrade. OR, the damage upgrade's tooltip is not updated correctly after choosing Rapid Archer, OR, the artifact doesn't make clear that it does NOT affect the damage upgrade. With the Rapid Archer banner (and the artifact) my damage upgrade still says "increase by 20". But when I choose to upgrade damage, my damage only went from 98 to 118. That's only a 20 damage increase, not 40 (what would be double). Fire rate increased correctly from .53 to .71 (base of .09 increase doubled to .18).
Unfortunately, the reduction by Rapid Archer does not happen in real time for the hint. So you increase the base damage by 40, but this is then also reduced by the Rapid Archer effect.
Whitey Sep 1, 2024 @ 9:21pm 
Originally posted by Nando | Stunforge:
Originally posted by Whitey:
Valknut's Ascendant does not affect the damage upgrade. OR, the damage upgrade's tooltip is not updated correctly after choosing Rapid Archer, OR, the artifact doesn't make clear that it does NOT affect the damage upgrade. With the Rapid Archer banner (and the artifact) my damage upgrade still says "increase by 20". But when I choose to upgrade damage, my damage only went from 98 to 118. That's only a 20 damage increase, not 40 (what would be double). Fire rate increased correctly from .53 to .71 (base of .09 increase doubled to .18).
Unfortunately, the reduction by Rapid Archer does not happen in real time for the hint. So you increase the base damage by 40, but this is then also reduced by the Rapid Archer effect.
Okay. So the second one I stated: Tooltip does not update. And since it was at 50% damage the final result just look like a regular upgrade. Makes sense I suppose. Can you implement a real-time update? I guess that would require you to actually calculate those upgrade numbers. Anyway, that artifact is strong. I actually managed to beat the prologue with an Arrow-only build and that artifact. Immediately jumping to 50% accuracy and 200% barrier damage is nice.
Nando | Stunforge  [developer] Sep 1, 2024 @ 9:38pm 
Originally posted by Whitey:
Originally posted by Nando | Stunforge:
Unfortunately, the reduction by Rapid Archer does not happen in real time for the hint. So you increase the base damage by 40, but this is then also reduced by the Rapid Archer effect.
Okay. So the second one I stated: Tooltip does not update. And since it was at 50% damage the final result just look like a regular upgrade. Makes sense I suppose. Can you implement a real-time update? I guess that would require you to actually calculate those upgrade numbers. Anyway, that artifact is strong. I actually managed to beat the prologue with an Arrow-only build and that artifact. Immediately jumping to 50% accuracy and 200% barrier damage is nice.
Oh, that sounds strong. Yes, Arrow Towers are often underestimated :-) And yes, we'll see how/when we can optimise this with the tip tool.
Dymek Sep 3, 2024 @ 2:58am 
after yesterday update i cant start to brew the beer :) 9
Nando | Stunforge  [developer] Sep 3, 2024 @ 6:28pm 
Originally posted by Dymek:
after yesterday update i cant start to brew the beer :) 9
The tavern is required for that, we add info screen for that in the next patch.
Heroinepuppy Sep 4, 2024 @ 11:42am 
Freeze am Start - Ich sehe den Startbildschirm, und dann stürzt das System sofort ab. Der PC rebootet dann. Alles andere was ich Zocke läuft perfekt.
CPU: AMD 3950X
GPU: AMD 7900XT
Bildschirm: Odyssey G9 - 5120*1440
DDR4 RAM: G-Skill 32GB 3800
Mainboard: ASUS Crosshair Hero 8
Lady Sep 8, 2024 @ 12:32pm 
Leider denke ich, dass das mit dem Housing nicht so wirklich funktioniert.. entweder ich habe 1 Haus und kann 4 Arbeiter (eigentlich sollten es nur 3 sein) aktivieren oder ich habe 3 Häuser gebaut und kann nur 8 Arbeiter kaufen (eigentlich sollten es 9 sein)

https://steamcommunity.com/sharedfiles/filedetails/?id=3327477805
Last edited by Lady; Sep 8, 2024 @ 12:34pm
Nando | Stunforge  [developer] Sep 8, 2024 @ 2:18pm 
Originally posted by Lady:
Leider denke ich, dass das mit dem Housing nicht so wirklich funktioniert.. entweder ich habe 1 Haus und kann 4 Arbeiter (eigentlich sollten es nur 3 sein) aktivieren oder ich habe 3 Häuser gebaut und kann nur 8 Arbeiter kaufen (eigentlich sollten es 9 sein)

https://steamcommunity.com/sharedfiles/filedetails/?id=3327477805

Die Burg gibt +2 Worker und bietet auch deren Behausungskapazitäten bereits von Beginn an.

Jedes weitere Haus birgt Kapa für 2 weitere Arbeiter. Wir starten mit einem Haus, daher startet man mit einem Bevölkerungslimit von 4.
Ano Sep 8, 2024 @ 3:58pm 
you can softlock yourself during the tutorial by using the wood in the house window and not being able to afford the tower afterwards.
Nando | Stunforge  [developer] Sep 8, 2024 @ 4:34pm 
Originally posted by Ano:
you can softlock yourself during the tutorial by using the wood in the house window and not being able to afford the tower afterwards.
Yes, we also recently received an in-game bug report - we're on it. thanks again
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