Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- Divine wrath: The DPS of this weapon isn't as high as expected, and its economy sucks too. We may increase its damage (to increase DPS) and mana usage (to keep economy at a low value).
- Eagle Staff: Low DPS and good economy. Add Homing attacks to the equation and you get a pretty decent weapon.
- Undead Scepter: Low DPS and good economy. No problems
- Eye of Twilight: Higher DPS than other staves, and lower economy. No need to balance.
- Solar Staff: Decent DPS and economy. You know this weapon has to be used in a different way too :).
Wand: Since the wand is a bad weapon unless upgraded, no real need to change it :pI'll also restart if I get fireweaver bombs, like I need to hurt myself when picking up exp.
Nope. That's pretty specific and we just have global numbers.