LogiGun

LogiGun

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edderiofer Nov 7, 2015 @ 6:48pm
[SPOILERS]Insane difficulty spike for level 10-4?!
I played through the whole game; the rest of the game was easy for the most part, with some sections requiring me to think for a while. But level 10-4 was FAR too difficult for these two main reasons; I ended up having to use the guide.

1. Lighting a picked-up bomb with a lit bomb, and throwing that into a pit within a short timeframe was NOT something I would have thought of doing at all.

2. Weird arrow trajectory on the left half of the puzzle. I didn't even think that'd be possible!

I really hope this wasn't the intended solution, because the rest of the game was MUCH better. The mechanics all interacted in very logical ways, and there was very good level design throughout. The difficulty curve was spot-on; shame that last level was so WTF-ey.

I've also completed the bonus levels. Now I'm wondering how to make custom levels...
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Soultwister Nov 16, 2015 @ 7:53pm 
I agree with the lit arrow puzzle on 10-4 since I had no idea that I needed to have the attractor block behind me when I shoot and it will have enough force on the arrow to bring it back. However, since the game gives you all four pieces of equipment you can do some unintentional things to complete that level.

For example you actually do not need to use the lit bomb dispenser at all since you can reach the light grapple block by having the elevator raised and using the platform gun. If you need just a little extra height just bring the bomb block to use as an extra platform although that isn't necessary.

I actually used a similar method to reach the exit. I had the beam emitter on the raised elevator platform and the grapple block slightly to the left of the beam on a created platform. Then another platform was placed slightly higher to the right of the grapple block so that when I grappled it just moved slightly stopping the beam. Then I could destroy the blocks so that the block falls (and with the help of the lantern on top of the beam emitter, make sure the block doesn't land on top and still block the beam).
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