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Two units should be good unless you have access to vineyards or a mine. Then a third or fourth and slowly start expanding.
You start with 500 wood. Use that to upgrade your city and a vineyard or mine.
Supply Line - everything doesn't have to link to the city directly. You can feed a supply line through a camp to a vineyard to a farm and back to the city if that is CHEAPER and they're on the way.
Again, rushing does not work in this game, so do not expand faster than your economy and strength can support.
only build a few bridges that you absolutely need
prioritize mines, vineyards and sheep above all other resources
With a big enough empire (even just 10 cities) you can have plenty of camps. Chuck in supply depots in them and you'll have extra storage for food during winter and wood for production.
This right here. The learning curve is punishing early on. Plan on starting a new game a lot. Phalanx811 is spot on, edit your general and give him +tax output, +skill, and +population. It also depends on local resources at the start, and choose a culture with nice attributesEtruscans have an awesome +40 mining (and a ton of mines).