IL-2 Sturmovik: Battle of Stalingrad

IL-2 Sturmovik: Battle of Stalingrad

Shibbyland Apr 4, 2023 @ 2:38am
The AI won't attack me
Particularly bad on flying circus. I just flew amongst a formation of enemy fighters and they didn't attack me. I flew across the nose of a couple while attacking another in almost straight and level fight except for a few left and right turns, the ones behind me didn't even open fire.

I'm shooting down 5 or more aircraft per flight, only limited by ammunition.

I'm 5 days into a career and it's not a challenge.

Settings are realistic career length, hard difficulty, dense frontline.
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Showing 1-11 of 11 comments
Oberon Apr 4, 2023 @ 3:42am 
truth; same here, was on recon mission with the british and followed by a albatross d.Va; the enemy plane circled alot but didnt shoot on close range of 11 (!) this AI must be fixed asap; its the weakest flightsim AI id ever seen in years
It's me Apr 4, 2023 @ 8:14am 
Could be not the Ai as issue but the mission itself. Some Ai issue can be fixed when all missions are handmade.

But all these Career missions are generated and this can cause weird Ai behavior.........
Last edited by It's me; Apr 4, 2023 @ 8:15am
d[-_-]b Apr 4, 2023 @ 8:30am 
They shoot at me all the time in QMB in Flying Circus and WW2.
Doesn't seem to be any issue with them.
Last edited by d[-_-]b; Apr 4, 2023 @ 8:31am
DJ Jozzy Jeuce Apr 4, 2023 @ 10:29am 
I got shot down day 2 of my career, same settings as yourself, just last night. My own fault too, got that greed kill in my sights and a Bf-109 strafed me, killing me inside the cockpit. Iron man death on Day 2 is a new low for me hahahaha
longcheck Apr 4, 2023 @ 10:49am 
Ha, I was shot up by another 109 when I was on the tail of a Yak. I had to bail out. I wonder if "he" was fined for shooting at a friendly?
Shibbyland Apr 5, 2023 @ 12:39am 
Originally posted by It's me:
Could be not the Ai as issue but the mission itself. Some Ai issue can be fixed when all missions are handmade.

But all these Career missions are generated and this can cause weird Ai behavior.........

Are the scripted campaigns any better? I haven't tried any of them yet but yea so far the WW1 career is far too easy, enemy regularly don't engage. The enemy aircraft mostly just turn in circles until they are shot down.

If I've died in career mode it's generally a result of midair collision with allied aircraft as 5 of them dive on a single enemy. Now I just opt not to join them.
Reidar85 Apr 5, 2023 @ 1:12am 
Same in my experience. Can get 7 kills in one mission while mostly get not hit once by the enemy. The AI is extremly bad. AI= Ant Intelligence
Shibbyland Apr 5, 2023 @ 2:37am 
I think it's as 'Its me' said above, its something to do with career mode. The quick missions aren't anywhere near as bad. The AI is much more aggressive. It's still not very capable of defending itself but if there's large numbers, they do at least shoot at me and if I'm not paying attention I get hit a bit.

EDIT: I take that back. I just tried 8 Se5a versus 1 Fokker DR1. Head on at 2000m starting. Shot down 7 of them and had the 8th trailing smoke when I collided with my last kill and had to bail out. They give up altitude far too easily and when you get on their tail they only just gentle turns so I kill the pilot and move to the next one.
Last edited by Shibbyland; Apr 5, 2023 @ 3:10am
TikijoeTots Apr 6, 2023 @ 10:29am 
FC AI is really really bad, I've flown 5 missions in career on Hard and have racked up 39 Kills. FC AI has always been terrible, but it has been pretty much MP based until now with the release of the SP Career Mode, Please Go on the IL2 Fourms and complain about it so it gets worked on. Right now SP is extremely boring due to how the lack of challenge.
greybeard_52 Jun 18, 2023 @ 12:50am 
Flying Circus is practically unplayable in single player: the AI not only ignores enemies, but also loses its course! If the formation leader is shot down, all the others remain circling above the last waypoint reached!
Needless to report this as any other anomaly in the forum, because the "defense attorneys" arise who, claiming the unsustainable, defend the product at all costs, and if the user insists, he is banned!
The only thing I can do at this point is not to buy any more products from this series.
unknown Jun 18, 2023 @ 1:30am 
Originally posted by Shibbyland:
Originally posted by It's me:
Could be not the Ai as issue but the mission itself. Some Ai issue can be fixed when all missions are handmade.

But all these Career missions are generated and this can cause weird Ai behavior.........

Are the scripted campaigns any better? I haven't tried any of them yet but yea so far the WW1 career is far too easy, enemy regularly don't engage. The enemy aircraft mostly just turn in circles until they are shot down.

If I've died in career mode it's generally a result of midair collision with allied aircraft as 5 of them dive on a single enemy. Now I just opt not to join them.
I would say the scripted campaigns vary greatly depending on the author. The ones made by blacksix are very good. That would be 10 days of autumn, fortress on the volga, blazing steppe, Steel Birds, Ice RIng, and some of the others that come with various dlc.

He does a good job at writing a journal of sorts where you hear the thoughts of the pilot and some of what is going on beyond what the mission actually is. And the missions themselves have very well crafted battle-zones where it actually feels like there is a war going on. In 10 days of autumn for example you start with the front line very near by and it proceeds to get closer to the airfield. To the point where you are taking off while artillery shells are blowing up right next to the runway as you are taking off. You know where the front line is because you will see bullet tracers where its at to give the illusion that there is a proper battle going on and you can see it progress through the campaign. Unlike the career mode where the front line is just an arbitrary line where the units change, in those scripted missions, the front line feels like the front line.

Now as far as missions go, I find that blacksix tends to do a good job at not waisting your time without having it so action packed that it doesn't feel believable. For example I have played many campaign missions from other authors which are more realism focused. And those are also fun in their own way. For example hell hawks over the bulge has voice acted radio comms that are relavent to the missions, but that realism is also taken to the point where the mission is an hour long with 40 minutes of which are just flying to and from the objective. Blacksix tends to get you in the action decently quickly. And if not, you generally at least have something to look at. A good example of this would be a recon mission. Its not action packed because its well recon, but its very cloudy and bairly flyable. You will see frontline activity and rocket trucks delivering their payloads and then as you fly over an airfield see some ground activity and overall it gives you a picture as to what is going on at the battlefield.

All of what I said above is just not doable in the career mode. That mode does have its benefits and its own appeal. I personally like to see how long I can last and I apreciate seeing how pilots cycle through and pass away. But it is not the same as the scripted campaigns which overal tend to work well as a hand crafted vertical slice of the battles they represent. Especially those made by blacksix.
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Date Posted: Apr 4, 2023 @ 2:38am
Posts: 11