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which can be circumvented by just climbing and then making a steep dive but don't pull too many negative G's else your Engines will Cut out
As a result, rapid movements on the throttle could cause the turbines to disintegrate on those early jet engines.
As a comparison, starting up a tempest requires moving mix to 'start' and advancing the throttle, then hitting start. In real life, trying to start that engine with the throttle advanced beyond 10% could destroy the engine, but in game, you can push it to the stops and the game has a limiter to stop you from blowing it up. The throttle is limited to 10% while fuel mix is at 'start'.
So, I expect that the 262 may have a governor on the throttle to simulate the limits of throttle movement to keep the model a bit more user friendly than blowing up the engines from moving the throttle too fast.
Take off from runway with full fuel and no mods, I managed 846 kph TAS at 300 mtr and 865 at 3000 mtr.
More info is required to see what you are doing wrong.
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