IL-2 Sturmovik: Battle of Stalingrad

IL-2 Sturmovik: Battle of Stalingrad

Kilo_60 Nov 17, 2020 @ 10:21am
Tank Crew... Where's the Infantry?
Watched some videos of upcoming Tank Crew game but still haven't see any Infantry units...

Are they in the game?

If not I will probably wait on this...

Thanks!
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Showing 1-15 of 44 comments
unknown Nov 17, 2020 @ 10:27am 
They aren't in the game. There are talks of potentially implementing it, but it seems far down the line.
Kilo_60 Nov 17, 2020 @ 11:00am 
Well that just sucks!

I'll definately put his on on hold then...

Thanks!
1CGS - Jason Nov 17, 2020 @ 12:24pm 
Hello,

Tank Crew was not initially designed to have infantry. It was conceived as a vehicle simulator, like our flight-simulator is. We are fascinated with airplanes and vehicles, it's what we do. So think of it as a flight-sim with an armor component and not a shooter with an armor component. Our armor has fully realized interiors and battle stations that you operate in first person unlike other popular tank games where you battle other tanks. However, we have listened to players who want infantry, and we are working on them for TC, but we don't know when they will exactly be ready or their final abilities on the battlefield. We could also fail to make infantry that works at all. It's new territory for us. But remember this is not a shooter like Call of Duty and you will never be able to play as an infantry soldier. It is a tank sim. We will of course, reveal more when we have something to report on them.

Tank Crew has a lot of cool stuff in it and we have some really beautiful tanks and the combat is brutal and unforgiving. Multiplayer in TC is really the test of superior teamwork in a PC game. It's a lot of fun to battle other tanks and experience this type of combat in our engine. We think armor fans will really like it and I plan to continue to make more missions and campaigns for it over time. There are already many missions built by others during the Early Access phase plus some really cool skins are available.

Making TC was a lot of hard work for all involved, but I'm glad we took on the challenge. Plus is forced us to develop some features and technology that also improved our airplanes. I hope we get to make more TC titles in the future.

Jason
imho, its well worth a peek if one is into armoured warfare.

the models are superb and it reminds me of tank sims from the 90s when tank sims were good.

the current lack of infantry doesnt phase me, there's plenty of ground units to keep one occupied.
1CGS - Jason Nov 17, 2020 @ 1:08pm 
Yes, I used to play M1 Tank Platoon II a lot back in the 90's and it was part of my motivation to make Tank Crew. Similar gameplay for sure.

Jason
Kilo_60 Nov 17, 2020 @ 1:58pm 
Originally posted by 777 Studios:
Yes, I used to play M1 Tank Platoon II a lot back in the 90's and it was part of my motivation to make Tank Crew. Similar gameplay for sure.

Jason


I currently play Steel beasts Pro for my modern AFV/Tank/Armored Warfare fix and it really has it all including detailed infantry AI.

I am interested in this game/sim as I really enjoy WWII tanks.

Hopefully, Infantry can be added, which I feel is an important dynamic; more for a Tank game/Sim than a flight sim!
i too have fingers crossed for infantry but Im still so surprised that a flight sim pushed for a vehicle sim as deeply modelled as BoS's in TC

i was impressed with the simple tanks shipped initially which were more akin to a simcade product but these are really detailed vehicles from the visuals to the engagement with the crew to the damage model.

plus, the new light AA vehicles will really cement the combat tween ground lovers and air fanciers.

BoS, for me, is always keeping one step ahead of other sims.

as im often saying TC and FC etc are well worth a look.
Solaire of Astora Nov 18, 2020 @ 7:18am 
Originally posted by 777 Studios:
Hello,

Tank Crew was not initially designed to have infantry. It was conceived as a vehicle simulator, like our flight-simulator is. We are fascinated with airplanes and vehicles, it's what we do. So think of it as a flight-sim with an armor component and not a shooter with an armor component. Our armor has fully realized interiors and battle stations that you operate in first person unlike other popular tank games where you battle other tanks. However, we have listened to players who want infantry, and we are working on them for TC, but we don't know when they will exactly be ready or their final abilities on the battlefield. We could also fail to make infantry that works at all. It's new territory for us. But remember this is not a shooter like Call of Duty and you will never be able to play as an infantry soldier. It is a tank sim. We will of course, reveal more when we have something to report on them.

Tank Crew has a lot of cool stuff in it and we have some really beautiful tanks and the combat is brutal and unforgiving. Multiplayer in TC is really the test of superior teamwork in a PC game. It's a lot of fun to battle other tanks and experience this type of combat in our engine. We think armor fans will really like it and I plan to continue to make more missions and campaigns for it over time. There are already many missions built by others during the Early Access phase plus some really cool skins are available.

Making TC was a lot of hard work for all involved, but I'm glad we took on the challenge. Plus is forced us to develop some features and technology that also improved our airplanes. I hope we get to make more TC titles in the future.

Jason

Are there plans to develop more ground vehicles and have expansions/dlcs like the aircraft have? I feel this is a very important addition to the game and will push more people to buy IL2 if it had a full blown ground element much like it does with air right now.

Could even go as far as to have points where the tank can be repaired, refueled, and restocked with ammo or crew. Could also have repair/ammo restock vehicles as well that can be driven around to help restock or repair vehicles that are out in the field. Would add a whole new depth to the tank combat experience if there were pseudo-logistics such as that.

Could also have field repair elements where the tank crew can do limited repairs such as tracks or even minor/semi-major engine repair to keep the tank moving just enough to return to base or keep fighting.
Last edited by Solaire of Astora; Nov 18, 2020 @ 7:19am
unknown Nov 18, 2020 @ 7:30am 
Originally posted by Solaire of Astora:
Originally posted by 777 Studios:
Hello,

Tank Crew was not initially designed to have infantry. It was conceived as a vehicle simulator, like our flight-simulator is. We are fascinated with airplanes and vehicles, it's what we do. So think of it as a flight-sim with an armor component and not a shooter with an armor component. Our armor has fully realized interiors and battle stations that you operate in first person unlike other popular tank games where you battle other tanks. However, we have listened to players who want infantry, and we are working on them for TC, but we don't know when they will exactly be ready or their final abilities on the battlefield. We could also fail to make infantry that works at all. It's new territory for us. But remember this is not a shooter like Call of Duty and you will never be able to play as an infantry soldier. It is a tank sim. We will of course, reveal more when we have something to report on them.

Tank Crew has a lot of cool stuff in it and we have some really beautiful tanks and the combat is brutal and unforgiving. Multiplayer in TC is really the test of superior teamwork in a PC game. It's a lot of fun to battle other tanks and experience this type of combat in our engine. We think armor fans will really like it and I plan to continue to make more missions and campaigns for it over time. There are already many missions built by others during the Early Access phase plus some really cool skins are available.

Making TC was a lot of hard work for all involved, but I'm glad we took on the challenge. Plus is forced us to develop some features and technology that also improved our airplanes. I hope we get to make more TC titles in the future.

Jason

Are there plans to develop more ground vehicles and have expansions/dlcs like the aircraft have? I feel this is a very important addition to the game and will push more people to buy IL2 if it had a full blown ground element much like it does with air right now.

Could even go as far as to have points where the tank can be repaired, refueled, and restocked with ammo or crew. Could also have repair/ammo restock vehicles as well that can be driven around to help restock or repair vehicles that are out in the field. Would add a whole new depth to the tank combat experience if there were pseudo-logistics such as that.

Could also have field repair elements where the tank crew can do limited repairs such as tracks or even minor/semi-major engine repair to keep the tank moving just enough to return to base or keep fighting.
https://il2sturmovik.com/store/collector-vehicles/

There are more ground vehicles being added. Beyond those AA vehicles I personally have no Idea.
Kilo_60 Nov 18, 2020 @ 8:04am 
What about gun emplacements, field guns and AT guns...

Are they in on initial release?
Originally posted by Kilo_60:
What about gun emplacements, field guns and AT guns...

Are they in on initial release?
theyre there but not player useable.

there's loads of ground vehicles
kalnaren Nov 18, 2020 @ 1:11pm 
Originally posted by -OrLoK-:

as im often saying TC and FC etc are well worth a look.

I'll reserve final judgement for TC until release, but the way it sits right now it doesn't offer a good enough single-player or co-op experience to be worth the asking cost, IMO. I'm sure its great strictly multiplayer but it falls very short in the SP department -AI in it might as well be non-existent.

I haven't bothered picking up FC since I don't play in VR and it lacks the one plane I fly most often in RoF.
Last edited by kalnaren; Nov 18, 2020 @ 1:12pm
unknown Nov 20, 2020 @ 12:26pm 
Originally posted by FlyinJ:
If infantry does ever get added, will it be an additional premium DLC? Will it also be $80?
Well for it to be priced that way it would need to include 10 different infantry units with its own sepparate map and be fully simulated like tank crew. So it would include a full on human damage model with accurate bullet physics and movement systems. Along with either 2 full scripted campaigns, or a career mode. Also the infantry will be units that will be available as AI for all moduels.

They are very standard with their pricing model.

exception being Flying circuise. Seriously. That needs a career mode or else its just a rippoff.
Last edited by unknown; Nov 20, 2020 @ 1:27pm
Kilo_60 Nov 20, 2020 @ 1:16pm 
Originally posted by kalnaren:
Originally posted by -OrLoK-:

as im often saying TC and FC etc are well worth a look.

I'll reserve final judgement for TC until release, but the way it sits right now it doesn't offer a good enough single-player or co-op experience to be worth the asking cost, IMO. I'm sure its great strictly multiplayer but it falls very short in the SP department -AI in it might as well be non-existent.

I haven't bothered picking up FC since I don't play in VR and it lacks the one plane I fly most often in RoF.


Agreed!

For $70, no infantry and no SP experience, I'm going to wait...
unknown Nov 20, 2020 @ 1:21pm 
Originally posted by Kilo_60:
Originally posted by kalnaren:

I'll reserve final judgement for TC until release, but the way it sits right now it doesn't offer a good enough single-player or co-op experience to be worth the asking cost, IMO. I'm sure its great strictly multiplayer but it falls very short in the SP department -AI in it might as well be non-existent.

I haven't bothered picking up FC since I don't play in VR and it lacks the one plane I fly most often in RoF.


Agreed!

For $70, no infantry and no SP experience, I'm going to wait...
2 scripted campaigns is the SP experience along with some missions. The campaigns are pretty good IMO.
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Date Posted: Nov 17, 2020 @ 10:21am
Posts: 44