Mortal Kombat X

Mortal Kombat X

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Frosthaven 26 ABR 2015 a las 23:24
SPAMMERS RUIN EVERYTHING NO SKILL WTF
Stop right there, captain! I hear this complaint a lot from new players or people who believe they are a lot better than they actually are, so I'm going to set some records straight here. Feel free to keep this bumped.

First, what is a spammer? Someone who uses the same move over and over and over again. A lot of people are getting waaaaay too worked up about projectiles in this game, so lets demystify this a bit for people who actually care about not sucking at mkx, shall we?

I'm a kitana player, personally, so I've got some insight on the matter and I'll be using her as the prime example since that's where my experience is.

First, the rant:
I throw fans. Sometimes, I throw a lot of fans. Kitana is a zoning fighter. Why do I say this? She has literally zero overhead mixup game. Seriously, sometime when you are bored go fight a kitana and hold block and down. There is nothing she can do to you aside from a slow and easy to reactively block overhead single hit. So this means I'm typically not looking to go in - otherwise there are plenty of fighters for that which would fit the bill MUCH better. I'm going to play mind games and zone you with fans hoping to bait a mistake. But until I can get you in that vulnerable spot I'm not throwing down a combo (because I'm not absolutely stupid). And I can definitely combo, as even my day 2 videos will show (made a lot of progress since then as well):

https://www.youtube.com/watch?v=NVzQqB-cOGA
https://www.youtube.com/watch?v=IcYXwsYMMhw
https://www.youtube.com/watch?v=2ZCxwUnIOSA

Let's be real here
So you are telling me that someone is doing the same move over and over and over and over into infinity, and you are what? Just letting them hit you? Why? There is very little *free* damage in this game. There are ways around almost everything. You are taking damage for no reason. That's on you.

Legit spammers are the easiest thing to beat in this game.

BUT FROST HOW THEY ARE TOO OP

1. Duck walk. Did you know you can just duck without blocking most projectiles? They completely wiff every time. You even have ample time to move inbetween ducking to close the distance.

2. Use an ability to circumvent it. This includes teleports, slides, dive kicks, projectile reflects, etc. If you are against a fighter with spammy projectiles, you ARE picking the right variant, yes? Not just locking in the only one you like to play?

3. If you are ahead of them in hp, just trade if you are someone that can.

4. Do you have meter? you can ex through a projectile and do damage equivalent to 10+ seconds of spam instantly, and set them up for a mixup for even more damage afterward.

At the end of the day it's just you choosing to take free damage and then complaining on the internet because you have no idea wtf you are doing. So read up, learn up, and smash those spammers faces in as I have been doing since day 1. The only thing easier to beat than a spammer is someone who's afk. There is literally no excuse! There is a reason why competitive isn't filled with spammers (atm it's just kung jin and quan chi causing a headache in competitive)

Yeah but lag makes it pretty ridiculous
I can agree with this, but at this point your beef isn't with projectiles but with latency issues in general. The distinction is VERY important. Personally I'd rather fight a projectile spammer in high latency situations than a vortex scorpion or stick man kung jin.

For anyone looking to get better, I hope this helps! And for anyone who's still too butthurt and stubborn to realize they need to adapt, I'm sure you'll leave your hate comments below.

Thank you and have a great day in the kombat zone.

-Frost
Última edición por Frosthaven; 27 ABR 2015 a las 19:44
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Mostrando 16-30 de 34 comentarios
Prowler 27 ABR 2015 a las 11:05 
LOL...... good luck trying to spam projectiles on me(Kenshi) blade reflect all day.... i pretty much double flawless a Kano player, spamming knives.... i was like, dude, i can reflect this ♥♥♥♥, and throw a Tele Flurry on top of that, and you are, still doing this.... facepalm.........
Frosthaven 27 ABR 2015 a las 19:28 
Publicado originalmente por Harakiri Sunshine:
I suck at this game at spammers ruin everything for me. Y'know, those who spam combo strings containing overheads, low and mid all in one. I really don't know how am i supposed to block that ♥♥♥♥♥♥♥♥ or punish them if i happen to block the whole string. If i block- they do another string , and again, and again, and no matter how fast i mash my punch button(punch is fastest attack, right?) they hit me first.

What you did there - I see it :P
Connatic 27 ABR 2015 a las 19:33 
Yeah...TL:DR...

Spamming is a tactic. If they spaming all the time that means they are predictable and you can easilier counter it. Just like "cheese" in Starcraft 2. You learn how to deal with it, apart of the game.
Frosthaven 27 ABR 2015 a las 19:37 
Publicado originalmente por nG.iRno0b:
Nice job on the combo videos, I added to favorites Im gonna try to mimmick it, no offense, that's how i got good at Kung Lao using other people I saw that was better than me =}

This right here is the best attitude to have. Personally I love getting my behind handed to me at discount prices because it teaches me something new that I can bring into my game going forward.
peacesFGC twitch.tv 27 ABR 2015 a las 19:48 
imagine if a tourny player had this kind of attitude. then he goes to a tourny and loses to spam cause he avoided playing against it online. haha.
Frosthaven 2 MAY 2015 a las 17:25 
Here is to hoping this is helping at least one person out there that's struggling <3
Baron Borie 2 MAY 2015 a las 18:26 
Kitana's combos are hard to pull online, because of the tight timming, offline I found a few one (I main her at the moment, her Assassin variation is pretty cool), and never rely on zoning.

If your oponent turtle there is a lot of way to pressure him, she has a counter (if your oponent is trapped he can't do much), she moves very fast, and yes, in case of turtle, you can boost your fans to zones, doing greater ship damage, but I never had to.

Trap them in your wind-thing (don't remember the name xD), do a jump punch=>fan, dash, uppercut or "down, back, high punch" to push you enemy at good distance, you can run on him if he stops to block very quickly with one of her special, another one makes you jump at his throat, etc... Most of those moves are quite safe on block too.

If you're playing agressive and are able to make your way throught the fighting ground, you don't need to zone (or just, one or two fan, here and there, to distract your oponent).
Última edición por Baron Borie; 2 MAY 2015 a las 18:27
Lord Quackers 2 MAY 2015 a las 19:06 
spammers are eay to beat yes, but more often than not everyone falls into a pattern f attacks and combos, this is the real reason spammers arent too hard to beat (given you have a character whom is able to effectively fight the spammers character.) the lets use the same 3 moves in succsession pattern is easy to read and once you have "read the book" so to speak they fall like a house of cards, i reccomend giving up the first round or atleast being entirely defensive to learn who your fighting, Do they spam in any form? Whats the warm up and cool downs on theyere combos? then the question you ask yourself " if im fighting a character mines not good against, how do i close the distance or create it in many cases." Follow those steps and mkx's win odds wont mean a thing.
Devarim 2 MAY 2015 a las 19:22 
Nah some characters have absolutely no way to get around the spamming. My main toon is Liu Kang. I duck with Liu Kang and the fan still hits me. There's others like Kung Lao who can move his hat in your(ducking) direction. Jumping rarely works either. You have to time it just right and it's like playing a flipping Frogger game inside a game.

If you have absolutely no dancing skills and cannot move your hips to the beat correctly, what makes you think everyone can just jump over the fans perfectly every time? I DO NOT just let them hit me. I try any way I can to get to them. There are times I even start spamming back...most of the time this does little to nothing but has the same result as leaving a match or sitting there taking it.

I don't spam and unfortunately I would expect the same respect of my opponent...which is asking a lot considering people are dumb and will find every retarded way in the book to avoid actual legit interaction.

The only thing I can do as Liu Kang is use the powered up Fireballs where he shoots like 3 in a row and knocks them down. Then I can run at them and combo the ♥♥♥♥ out of them. The problem is that when they are endlessly throwing fans you have very little time to do that...if any at all.

Unfortunately spamming is as old as old online at this point. Another problem is that if you actively leave the match, because you don't want to deal with stupid, you automatically lose the match and those that are spamming win.

Your post seems to be giving a high five to spammers to a certain degree and I'm sorry there's nothing legit or honorable in spamming. It's sincerely unfair play regardless and pretty much meant to avoid the actual fight to "up yourself" in the leaderboards more than likely. Avoiding interaction with your opponent is actually against the games natural purpose which is interaction.

While Lag and spamming are two different things, there's a problem with your logic. Spammers will indefinitely use this to their advantage. ESPECIALLY if they know they have a bad connection. In these cases, they go hand in hand.

If you go to a server in Call of Duty and constantly spawn kill, that server will kick you or ban you because it's considered "Unofficial cheating". What makes you think MK is any different?

They have Combo Breakers and they still haven't made a "Spamming Breaker" yet?

Not necessarily leaving a "hate" comment since I consider that a strong word to use for someone who objects or has a different opinion than you.
Última edición por Devarim; 2 MAY 2015 a las 19:36
MKX and spam go together like peanut butter and jam.
A X I (Bloqueado) 2 MAY 2015 a las 20:41 
Publicado originalmente por Riot Frosthaven:
https://www.youtube.com/watch?v=gI5qV-kvLeg

-Frost

Its gonna be ok OP.
Frosthaven 2 MAY 2015 a las 20:59 
Publicado originalmente por ★AYΞ EX EYΞ★:
Publicado originalmente por Riot Frosthaven:
https://www.youtube.com/watch?v=gI5qV-kvLeg

-Frost

Its gonna be ok OP.

Haha thanks. I'm honestly just trying to spread some knowledge so I can have decent challenges online.

Publicado originalmente por Devarim:
Nah some characters have absolutely no way to get around the spamming. My main toon is Liu Kang. I duck with Liu Kang and the fan still hits me.

Not going to read past this because this is false. Don't block when you duck. *everyone* can duck walk past most projectiles. Liu kang is one of the hardest matches for kitana because he can continue to pressure her (insane frame advantage), and his ex attacks chew through kitana's ex due to the multiple hits. Not only that, but liu kang is one of the few that can easily trade firefights with kitana.

Also please remember that some fighters are MEANT to zone as I stated. If you removed their ability to zone there would literally be zero reason to pick them.

Just sayin :P

Publicado originalmente por Wintermute404:
Kitana's combos are hard to pull online, because of the tight timming, offline I found a few one (I main her at the moment, her Assassin variation is pretty cool), and never rely on zoning.

If your oponent turtle there is a lot of way to pressure him, she has a counter (if your oponent is trapped he can't do much), she moves very fast, and yes, in case of turtle, you can boost your fans to zones, doing greater ship damage, but I never had to.

Trap them in your wind-thing (don't remember the name xD), do a jump punch=>fan, dash, uppercut or "down, back, high punch" to push you enemy at good distance, you can run on him if he stops to block very quickly with one of her special, another one makes you jump at his throat, etc... Most of those moves are quite safe on block too.

If you're playing agressive and are able to make your way throught the fighting ground, you don't need to zone (or just, one or two fan, here and there, to distract your oponent).

It really depends. I don't find kitana's 45% combo mid screen hard to do anymore online - BUT the juggle timing is vastly different than offline. Be careful playing too aggressive though, because she's punishable on block unless you have an ex you can use to finish a block string and hope they are baited into it. She also has zero mixups and overhead combos. You can body people all day online, but that's because 99% of players are either new or uninformed.
Última edición por Frosthaven; 2 MAY 2015 a las 21:03
nopr 31 JUL 2015 a las 8:22 
So, lets say we are fighting liu kang with sub zero. liu kang can throw mid an low fireballs and very fast so walk and duck is very slow and not very progressive. Your iceball is too slow he will already be crouch blocking and if you armour slide he will most likely be blocking that too if you even have meter at the point because you can do that only 3 times. And lets say you finally got close you dont have enough time to attack as he will spam the mixup kicks. What do I do???
Última edición por nopr; 31 JUL 2015 a las 8:23
Snеk 31 JUL 2015 a las 8:24 
Pressure. Cryomancer variation is the best for this, also unbreakable stops agressive players as well with "shield".
Última edición por Snеk; 31 JUL 2015 a las 8:25
narshkajke 31 JUL 2015 a las 8:28 
Publicado originalmente por Ninja with standards:
Pressure. Cryomancer variation is the best for this, also unbreakable stops agressive players as well with "shield".
good luck trying to stop people with your shield:)))
https://www.youtube.com/watch?v=3jLyzT1P0vQ

I'm maining sub, so this is also depressing to me
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Publicado el: 26 ABR 2015 a las 23:24
Mensajes: 34