Sleeping Dogs: Definitive Edition

Sleeping Dogs: Definitive Edition

View Stats:
Any way to disable Anti-Aliasing?
My friend tells me there is no way to set anti-aliasing to off. The lowest setting still has FXAA enabled

I very much dislike anti-aliasing and prefer the crisp raw look of games without it. I am OCD so something as little as this is a deciding factor if i will purchase it or not

Has anyone found a way to turn it off?
Last edited by RandalMcdaniel; Oct 10, 2014 @ 10:36pm
< >
Showing 1-15 of 80 comments
ShitsWhenGiggles Oct 10, 2014 @ 10:59pm 
Uhm i know you can force it off with catalyst control centre by making a profile selecting override program at AA and selecting None at amount.
Spare Oct 10, 2014 @ 11:06pm 
Yes, you go to console. PS1 is probably your best bet.
Last edited by Spare; Oct 10, 2014 @ 11:07pm
Marsson Oct 11, 2014 @ 2:50am 
Originally posted by iAmLaggin:
Yes, you go to console. PS1 is probably your best bet.

Makes no sense. FXAA just blurs the image, which is what OP wants to get rid of.
RandalMcdaniel Oct 11, 2014 @ 3:50am 
Yeah that does not make any sense at all, i think he portrays me as someone who wants to make the graphics worse which is ironic because i am actually looking to do quite the contrary.

Just because i do not want to enable AA means i do not deserve to game on a PC? I find your comment stupid on many different levels.. You are basically suggesting that Anti-Aliasing is the only thing seperates todays games from ps1 games from 15 years ago

And marsson is ultimately correct as anti-aliasing is nothing more than a transparent layer of blur. While some anti-aliasing methods are not as intrusive, i generally find that anti-aliasing degrades texture quality and overall image clarity.

And consoles have anti-aliasing as well, the more i think about your comment the more stupid it sounds
HorseDick Oct 11, 2014 @ 5:47am 
<?xml version="1.0"?>

<DisplaySettings>
<Version>1</Version>
<AdapterUID>1762307520</AdapterUID>
<MonitorUID>71405901</MonitorUID>
<ResolutionWidth>1920</ResolutionWidth>
<ResolutionHeight>1080</ResolutionHeight>
<RefreshRateNumerator>60</RefreshRateNumerator>
<RefreshRateDenominator>1</RefreshRateDenominator>
<ScalingMode>default</ScalingMode>
<ScanlineMode>progressive</ScanlineMode>
<Fullscreen>1</Fullscreen>
<Stereo3D>0</Stereo3D>
<StereoEyeDistance>0.0300000#3CF5C28F</StereoEyeDistance>
<VSync>1</VSync>
<AAQuality>1</AAQuality>
<TextureDetailLevel>2</TextureDetailLevel>
<ShadowRes>2</ShadowRes>
<ShadowFilter>1</ShadowFilter>
<MotionBlur>2</MotionBlur>
<SSAO>1</SSAO>
<FPSLimiter>0</FPSLimiter>
<Option3DDepth>1</Option3DDepth>
<Option3DConvergence>10</Option3DConvergence>
<WorldDensity>3</WorldDensity>
<GlobalSetting>0</GlobalSetting>
<EnableLowResBuffer>0</EnableLowResBuffer>
</DisplaySettings>


ALL OF THOSE OPTIONS ARE IN
Steam\steamapps\common\SleepingDogsDefinitiveEdition\data\DisplaySettings.xml
Rob⛧Pentakill Oct 11, 2014 @ 8:37am 
Originally posted by HorseDick:
<?xml version="1.0"?>

<DisplaySettings>
<Version>1</Version>
<AdapterUID>1762307520</AdapterUID>
<MonitorUID>71405901</MonitorUID>
<ResolutionWidth>1920</ResolutionWidth>
<ResolutionHeight>1080</ResolutionHeight>
<RefreshRateNumerator>60</RefreshRateNumerator>
<RefreshRateDenominator>1</RefreshRateDenominator>
<ScalingMode>default</ScalingMode>
<ScanlineMode>progressive</ScanlineMode>
<Fullscreen>1</Fullscreen>
<Stereo3D>0</Stereo3D>
<StereoEyeDistance>0.0300000#3CF5C28F</StereoEyeDistance>
<VSync>1</VSync>
<AAQuality>1</AAQuality>
<TextureDetailLevel>2</TextureDetailLevel>
<ShadowRes>2</ShadowRes>
<ShadowFilter>1</ShadowFilter>
<MotionBlur>2</MotionBlur>
<SSAO>1</SSAO>
<FPSLimiter>0</FPSLimiter>
<Option3DDepth>1</Option3DDepth>
<Option3DConvergence>10</Option3DConvergence>
<WorldDensity>3</WorldDensity>
<GlobalSetting>0</GlobalSetting>
<EnableLowResBuffer>0</EnableLowResBuffer>
</DisplaySettings>


ALL OF THOSE OPTIONS ARE IN
Steam\steamapps\common\SleepingDogsDefinitiveEdition\data\DisplaySettings.xml

Does changing this actually work tho? Cause no matter what setting you have on SSAO is always set to 1. I changed mine to 2 hoping I'd get extreme settings. FXAA I set to 0. Still there's no way to get rid of depth of field which is the ugliest effect in the game.
jorimt Oct 11, 2014 @ 8:50am 
Nope. It may be possible for FXAA to be disabled with an AMD card (I have a Nvidia GTX 770 4GB myself, so I wouldn't know). Beyond that possibility, there is no known way to disable FXAA. And as far as I know, the "<AAQuality>" in the config file only controls SSAA.

Disabling FXAA was a much requested featured in the original, and the lack of said feature was one of my pet peeves.

Thankfully, this version looks to uses a higher quailty version of FXAA, unfortunately, as such, it also blurs the game more than the original's FXAA does.

I'm not suprised they didn't add an option to this version, but I'm annoyed none the less. For now, I'm using (a 64-bit compatible) SweetFX lumasharpen to clear things up a little.

Last edited by jorimt; Oct 11, 2014 @ 8:50am
Spare Oct 11, 2014 @ 11:53am 
Originally posted by Marsson:
Originally posted by iAmLaggin:
Yes, you go to console. PS1 is probably your best bet.

Makes no sense. FXAA just blurs the image, which is what OP wants to get rid of.

Yep, PS1 has no FXAA now does it?
RandalMcdaniel Oct 11, 2014 @ 12:17pm 
You act like FXAA is some next-gen state of the art graphic technology. You can achieve the same results by turning your display sharpness down to 0
Beavis Oct 11, 2014 @ 5:12pm 
If you use Nvidia, just open the Nvidia control panel --> Manage 3D Settings --> Program Settings -->

Find the game, and force FXAA Off (usually set to "application controlled").

Presto, No FXAA.
jorimt Oct 11, 2014 @ 5:36pm 
Originally posted by Vulcan Assassin:
If you use Nvidia, just open the Nvidia control panel --> Manage 3D Settings --> Program Settings -->

Find the game, and force FXAA Off (usually set to "application controlled").

Presto, No FXAA.

Sadly, if it were that simple, I would have done it long ago.

There is only one option for FXAA in the Nvidia control panel with two settings in the drop down, "On" and "Off." This only applies to Nvidia's built-in solution, and doesn't affect any game's separate FXAA setting in the least.

The only thing it will do is add Nvidia's FXAA on top of a game's FXAA when set to "On", making it doubly as blurry.

You may instead be thinking of the "Antialiasing - Mode" dropdown, which does have an "application controlled" selector. However, this setting only applies to traditional multi-sampling and super-sampling antialiasing, and not post-processing solutions such as FXAA and SMAA.

Bottom line, Sleeping Dog's FXAA is built into the game's post-processing effects, and short of the developer amending it themselves (which they never bothered to do in the original), there will never be a way to disable it.
Last edited by jorimt; Oct 11, 2014 @ 5:36pm
RandalMcdaniel Oct 11, 2014 @ 5:46pm 
I've tried forcing AA off in many games in the past through radeonpro and nvidia control panel and it rarely ever works.. The only way it would work is if the game used driver-level anti-aliasing which never seems to be the case. I don't think i've ever gotten it to work a single time.

FXAA in sleeping dogs is a software based postproccessing effect. Trying to disable it with a third party application is impossible

The only way to disable FXAA in a game like this would have to be through some sort of config file or options menu.
RandalMcdaniel Oct 11, 2014 @ 5:57pm 
Oh thats weird i typed it was a postprocessing effect and didn't even see that you just had written that a minute ago
Rob⛧Pentakill Oct 11, 2014 @ 5:58pm 
Does changing displaysettings xml work at all? I think if you use custom settings it'll use whatever you have in the xml file. I think I got rid of FXAA, but there's still that really nasty DOF. I also set the SSAO to 2. Which I think worked because everything looks alot better.
Last edited by Rob⛧Pentakill; Oct 11, 2014 @ 6:00pm
jorimt Oct 11, 2014 @ 6:08pm 
Originally posted by ϟRobbyϟPentakill☢:
Does changing displaysettings xml work at all? I think if you use custom settings it'll use whatever you have in the xml file. I think I got rid of FXAA, but there's still that really nasty DOF. I also set the SSAO to 2. Which I think worked because everything looks alot better.

Again, there is no setting for FXAA in the xml file. Closest thing is "<AAQuality>" which controls the SSAA option (Normal, High, Extreme), which has nothing to do with FXAA. SSAA downsamples the resolution internally. That is, with the Extreme setting enabled, you're basically getting a 4k resolution on a 1080p monitor, that's why it's so demanding.

Unfortunately, again, the FXAA is built into the post-processing, and can't be disabled.
< >
Showing 1-15 of 80 comments
Per page: 1530 50

Date Posted: Oct 10, 2014 @ 10:25pm
Posts: 80