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Makes no sense. FXAA just blurs the image, which is what OP wants to get rid of.
Just because i do not want to enable AA means i do not deserve to game on a PC? I find your comment stupid on many different levels.. You are basically suggesting that Anti-Aliasing is the only thing seperates todays games from ps1 games from 15 years ago
And marsson is ultimately correct as anti-aliasing is nothing more than a transparent layer of blur. While some anti-aliasing methods are not as intrusive, i generally find that anti-aliasing degrades texture quality and overall image clarity.
And consoles have anti-aliasing as well, the more i think about your comment the more stupid it sounds
<DisplaySettings>
<Version>1</Version>
<AdapterUID>1762307520</AdapterUID>
<MonitorUID>71405901</MonitorUID>
<ResolutionWidth>1920</ResolutionWidth>
<ResolutionHeight>1080</ResolutionHeight>
<RefreshRateNumerator>60</RefreshRateNumerator>
<RefreshRateDenominator>1</RefreshRateDenominator>
<ScalingMode>default</ScalingMode>
<ScanlineMode>progressive</ScanlineMode>
<Fullscreen>1</Fullscreen>
<Stereo3D>0</Stereo3D>
<StereoEyeDistance>0.0300000#3CF5C28F</StereoEyeDistance>
<VSync>1</VSync>
<AAQuality>1</AAQuality>
<TextureDetailLevel>2</TextureDetailLevel>
<ShadowRes>2</ShadowRes>
<ShadowFilter>1</ShadowFilter>
<MotionBlur>2</MotionBlur>
<SSAO>1</SSAO>
<FPSLimiter>0</FPSLimiter>
<Option3DDepth>1</Option3DDepth>
<Option3DConvergence>10</Option3DConvergence>
<WorldDensity>3</WorldDensity>
<GlobalSetting>0</GlobalSetting>
<EnableLowResBuffer>0</EnableLowResBuffer>
</DisplaySettings>
ALL OF THOSE OPTIONS ARE IN
Steam\steamapps\common\SleepingDogsDefinitiveEdition\data\DisplaySettings.xml
Does changing this actually work tho? Cause no matter what setting you have on SSAO is always set to 1. I changed mine to 2 hoping I'd get extreme settings. FXAA I set to 0. Still there's no way to get rid of depth of field which is the ugliest effect in the game.
Disabling FXAA was a much requested featured in the original, and the lack of said feature was one of my pet peeves.
Thankfully, this version looks to uses a higher quailty version of FXAA, unfortunately, as such, it also blurs the game more than the original's FXAA does.
I'm not suprised they didn't add an option to this version, but I'm annoyed none the less. For now, I'm using (a 64-bit compatible) SweetFX lumasharpen to clear things up a little.
Yep, PS1 has no FXAA now does it?
Find the game, and force FXAA Off (usually set to "application controlled").
Presto, No FXAA.
Sadly, if it were that simple, I would have done it long ago.
There is only one option for FXAA in the Nvidia control panel with two settings in the drop down, "On" and "Off." This only applies to Nvidia's built-in solution, and doesn't affect any game's separate FXAA setting in the least.
The only thing it will do is add Nvidia's FXAA on top of a game's FXAA when set to "On", making it doubly as blurry.
You may instead be thinking of the "Antialiasing - Mode" dropdown, which does have an "application controlled" selector. However, this setting only applies to traditional multi-sampling and super-sampling antialiasing, and not post-processing solutions such as FXAA and SMAA.
Bottom line, Sleeping Dog's FXAA is built into the game's post-processing effects, and short of the developer amending it themselves (which they never bothered to do in the original), there will never be a way to disable it.
FXAA in sleeping dogs is a software based postproccessing effect. Trying to disable it with a third party application is impossible
The only way to disable FXAA in a game like this would have to be through some sort of config file or options menu.
Again, there is no setting for FXAA in the xml file. Closest thing is "<AAQuality>" which controls the SSAA option (Normal, High, Extreme), which has nothing to do with FXAA. SSAA downsamples the resolution internally. That is, with the Extreme setting enabled, you're basically getting a 4k resolution on a 1080p monitor, that's why it's so demanding.
Unfortunately, again, the FXAA is built into the post-processing, and can't be disabled.