Sleeping Dogs: Definitive Edition

Sleeping Dogs: Definitive Edition

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Nevasith Jul 13, 2016 @ 12:13pm
manual camera while driving
As per topic, is there a way (can be via mod) to have free camera while driving? The current camera never looks where I want it to while moving around. I'd like to look for example what's behind-right of my vehicle before taking a sharp turn.
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Showing 1-6 of 6 comments
Nevasith Jul 15, 2016 @ 12:52pm 
That doesn't work - the camera keeps moving very aggressively on its own. It is some very poorly made auto camera I think that tries to force some point of view while I'm driing. Makes ramming thugs really hard because I can't look where I want to due to the camera resisting control.
B✪✪tsy Jul 17, 2016 @ 5:31pm 
Nah you can't fix it. The camera auto-pans to the front view, but does it in a very clunky and slow way. When going backwards in a vehicle and then forward again I usually just stop the car till the camera rotated/fixed itself, otherwise you can't see where you are going.
Last edited by B✪✪tsy; Jul 17, 2016 @ 5:32pm
Donoghu Jul 18, 2016 @ 8:50pm 
The reason is because the game was made to be played with a gamepad/controller with 2 thumbsticks (like a Xbox 360 or Xbox One controller).

As a game developer (not related to this game), I know where the problem is : Basically, to "keep" the camera toward the direction you want, you have to keep sending to it the "rotation" you want it to aim at.

On a controller, the command is send at every frame as soon as the thumbstick is pressed. So, for example, Controller axis 7 and axis 8 are constantly calling their exact value between -1 and 1.

With the mouse, the mouse position get's reseted constantly to zero after a short while unless you constantly move the mouse.

This is a problem that doens't exist with the controller if you keep pushing the thumbstick toward the direction you wish to look at.
Nevasith Jul 20, 2016 @ 8:53am 
This could be repaired by disabling camera rotation when the mouse is moved (since they do respond to mouse moved event) they could simply stop the camera move immediately and surrender it to the mouse input - I think that's how it was in GTA IV.

I guess the game was never planned for pc and non -pad users were forgotten.
B✪✪tsy Jul 20, 2016 @ 8:58am 
It is the same with a controler, no difference with the camera issue.
Nevasith Jul 20, 2016 @ 9:01am 
Ok, so it was simply a design flaw. Wish this great game had as many backers as GTA series - someone would figure out how to improve the camera for sure.
Well, doesn't matter I've finished the game (Mostly as I can't beat the Zodiac)
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Showing 1-6 of 6 comments
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Date Posted: Jul 13, 2016 @ 12:13pm
Posts: 6