Sleeping Dogs: Definitive Edition

Sleeping Dogs: Definitive Edition

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Stupidest developers in the industry? FXAA on top of real antialiasing?
Just got the definitive edition and i am dumbfounded by what i just found in the options

These developers use FXAA anti-aliasing on top of actual good anti aliasing? In every setting.

This is without question the stupidest thing i have ever seen in my 20 years of gaming. I guarantee you will never find another game that does this as long as you live, because there will never be other developers this stupid

FXAA is cheap, fast, lightweight anti aliasing. FXAA just blurs the image quite crudely. In all seriousness you are better off turning your monitor sharpness down to 0 than using FXAA, and thats not sarcasm.

SMAA is real anti aliasing, it gets rid of jaggies without blurring the image at all (well maybe slightly)

To put FXAA on top of SMAA is like getting $5000 paint on your car then when its finished painting over it with a layer of cheap paint. Its madness
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Insanity Claus Sep 26, 2017 @ 4:36am 
Originally posted by RandalMcdaniel:
Just got the definitive edition and i am dumbfounded by what i just found in the options

These developers use FXAA anti-aliasing on top of actual good anti aliasing? In every setting.

This is without question the stupidest thing i have ever seen in my 20 years of gaming. I guarantee you will never find another game that does this as long as you live, because there will never be other developers this stupid

FXAA is cheap, fast, lightweight anti aliasing. FXAA just blurs the image quite crudely. In all seriousness you are better off turning your monitor sharpness down to 0 than using FXAA, and thats not sarcasm.

SMAA is real anti aliasing, it gets rid of jaggies without blurring the image at all (well maybe slightly)

To put FXAA on top of SMAA is like getting $5000 paint on your car then when its finished painting over it with a layer of cheap paint. Its madness
It's SSAA (Super Screen Anti Aliasing) not MSAA (Multi Sampled Anti Aliasing) in SD:DE. Believe it or not, but the SSAA and FXAA compliment each other quite well. SSAA seems to be foreground while FXAA is for distance blurring. GTA5 does it similarly, but is more granular/smoother.

PS: Here is an article that has a very brief and layman overview of the different anti aliasing techs: https://www.kotaku.com.au/2011/12/what-is-fxaa/
Last edited by Insanity Claus; Sep 26, 2017 @ 5:11am
RandalMcdaniel Sep 26, 2017 @ 2:20pm 
Originally posted by BSLeavingLasVegas:
Originally posted by RandalMcdaniel:
Just got the definitive edition and i am dumbfounded by what i just found in the options

These developers use FXAA anti-aliasing on top of actual good anti aliasing? In every setting.

This is without question the stupidest thing i have ever seen in my 20 years of gaming. I guarantee you will never find another game that does this as long as you live, because there will never be other developers this stupid

FXAA is cheap, fast, lightweight anti aliasing. FXAA just blurs the image quite crudely. In all seriousness you are better off turning your monitor sharpness down to 0 than using FXAA, and thats not sarcasm.

SMAA is real anti aliasing, it gets rid of jaggies without blurring the image at all (well maybe slightly)

To put FXAA on top of SMAA is like getting $5000 paint on your car then when its finished painting over it with a layer of cheap paint. Its madness
It's SSAA (Super Screen Anti Aliasing) not MSAA (Multi Sampled Anti Aliasing) in SD:DE. Believe it or not, but the SSAA and FXAA compliment each other quite well. SSAA seems to be foreground while FXAA is for distance blurring. GTA5 does it similarly, but is more granular/smoother.

PS: Here is an article that has a very brief and layman overview of the different anti aliasing techs: https://www.kotaku.com.au/2011/12/what-is-fxaa/

FXAA is so strong and crude that there is no way it can possibly "Compliment" a superior form of anti aliasing

FXAA blurs the entire image as you can see clearly in sleeping dogs. You have to use lumasharpen from reshade to counter this. There is no selective use of FXAA. It's a fullscreeen post process effect. So there is no way FXAA can just be enabled on certain parts of the graphics. If that were the case they it wouldn't be called FXAA it would be called EdgeAA or something similar

Like i said, you will never see another game in your life use FXAA + real anti aliasing at the same time because it is just flat out dumb
BlackRayPlayer Sep 26, 2017 @ 4:49pm 
I'm not really fond of FXAA or TXAA, They both are just blur effects imo.
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Date Posted: Sep 25, 2017 @ 7:42pm
Posts: 3