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i was wondering when this would become an issue since i've done a couple missions where i killed the 'main boss' of the mission before the rest of the goons and then the narration would kick in with a trigger at the wrong moment etc
so, this is possibly something to look out for in more than one mission. also thanks for the heads up (as i didn't do Diego mission yet iirc)
This is one of the most game breaking bugs I've seen in a while. Quite unforgivable when they give you an Ironman option and it ruins your entire game.
I will stay away from it.
♥♥♥♥♥♥♥♥♥♥♥.
Could the developer please acknowledge this bug?
I can assure you we've put more than a 1000 hours of QA into this game and do not plan to cut down on testing :) Some bugs simply need pretty specific steps to reproduce and are hard to find because of it but you guys really help us out with all the ones that dare lurk out there. Hats off to you :)
If you find any bugs you'd like us to fix, please help us by sending an e-mail to support@creativeforge.pl with the output_log file from your [hard drive]\Steam\steamapps\common\HardWest\HardWest_Data folder along with a description and maybe even the save file from [hard drive]\Users\[username]\Documents\HardWest\[lots of numbers] .
In my case Diego is the last standing enemy.
Can you please provide additional information about this problem? Namely:
- Which mission objectives are active around the time when you meet Diego?
- Did Diego receive any debuffs (both temporary and permanent) during the scenario before he left the posse?
- Does the issue persist after restarting the mission/scenario, loading the quicksave from world map right before the mission, trying to move the level in different order etc.?
Additionally, we would be very grateful if you could provide us with your save and config files, which can be found in /Documents/HardWest/ folder. Please provide them via e-mail at support@creativeforge.pl.