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Our game saves automatically, meaning: you cannot save manually and reload in case something goes wrong : )
I don't care much about if i can save inside a single mission, but if I find this paticular mission is impossible to win, I want to have the freedom to do other missions first before trying the hard one. Is this possible or are you trapped inside a single mission?
Also, is there permadeath? Do people of your posse die for good, or do they recover?
Thank you!
So I can't load back at all, I should continue, sell some items and lost a lot of money in the process, and start the campaign with a huge penalty just because the dev was unable to learn me the basics.
I hate all this roguelike current trend since years, it spread games that haven't a gameplay that sustain heavy replay fail, replay fail, as roguelike can.
EDIT: Clicked more or less randomly various non mining actions until I got a campaign event giving gold, now I try regular backup of the campaign through archiving HardWest folder in Documents folder, crossing fingers it really backup the campaign.
just tried this game for my first time and i was broken when the father left me :(
ps. im use to play Xcom but this was incredible harsh and mean
edit: we cannot handle the hard west
There should be a option to save on the map (not so much needed for combat)
Save or not on scenario map, no forced save, that seems a fair idea and looks quite easy to implement. It would fix most problems and avoid the lack of clarity.
P.S.: I love roguelikes and play them for decades. This isn't one and doesn't benefit from partial mechanics thereof...