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ive sold prolly 10K worth of rare cards, i have switched gears and just sell merchandise for the last 5-7 days and the money gain is a slow creep. licence are ridiculous until you finally plateau with limited new unlocks
Here's what you want to do. On day 1 buy the 64 pack license for commons for $50. Buy 1 card table for $400.
Buy as many 64 pack boxes of commons as you can afford and squeeze a 32pack box in if you can.
Open every single pack. Sell the best singles you get, but remember that you'll only be able to sell cards around 700 or less due to customer wallet maximum mechanics.
You should ideally have made around $1400-$2000 depending on luck with pack opens and customers spawning with enough money.
During the day when you get money consider buying a play table and some other stuff for the tutorial.
End the day.
Morning of day 2 you should buy 2-3 shop expansions to raise the max budget your customers will have and to spawn more customers.
Buy more common packs to rip for singles and a second card table. Sell those singles and keep restocking them.
On the morning of day 3 you should be able to buy a couple metal racks and some cheep licenses for card sleeps and other cheap stock. Having more different stock brings in more customers. You may or may not want to buy an extra shop expansion or two. Buy more common packs, maybe 10-20 64 pack boxes depending on your money.
Ripping lots of common packs gets you singles to sell and raises your store level. Opening common packs is the most cost efficient way to farm experience because every single type of card pack gives the same average amount of experience all the way to legendary destiny packs.
Bills add up every day and you have 7 days before they are automatically paid. So keep on top of paying bills.
I have a stocking employee, i round all prices on a 10% markup atm. Its slow but its slowly working. And i agree having the licence to never have a customer walk away empty handed is a big part of it.