TCG Card Shop Simulator

TCG Card Shop Simulator

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Darkeon Sep 17, 2024 @ 11:10pm
XP Amounts and Shop Spacing
I am currently at level 21 after about 11 hours, and the leveling has slowed way down, to the point that it has taken 3 days to go from level 20 to level 21. While I understand that the leveling should slow down as your level gets higher, I also feel that it is too slow, as I feel like I must wait ages to get the level 25 which unlocks and employee i want to hire to run the register. I would love for the xp per level at higher levels to be lowered a bit, or just make it easier to get xp.

In addition, I find it extremely frustrating that when you upgrade the store space, the wall length you get is barely too short to fit 2 whole shelves, and would like to ask that each upgrade segment would fit exactly 2 shelves, as it is currently very unsatisfying.

other than that I have been loving the game, and keep up the good work! Overall wonderful experience and I havent noticed any bugs or anything like that.
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Showing 1-15 of 16 comments
TapeMastaP Sep 17, 2024 @ 11:12pm 
How much XP are you getting a day?
Thane_Ragnar Sep 18, 2024 @ 12:16am 
I swear to god, with all those requests in this Forum when the Game is finished we just press one Button and have everything maxed right away.
Darkeon Sep 18, 2024 @ 11:29am 
Originally posted by TapeMastaP:
How much XP are you getting a day?
around 2-3 thousand for a full day running counter and opening packs in between. maybe im doing something wrong, in that case jokes on me lol



Originally posted by Thane_Ragnar:
I swear to god, with all those requests in this Forum when the Game is finished we just press one Button and have everything maxed right away.
I dont want it to be that fast lol, but given that the first good checkout counter employee unlocks at level 25, i feel like it should not as long as it does to get there. I enjoy the grind to unlock new shop items and upgrades, but 3 in game days (around an hour of real time) per level seems a little extreme.
jdrake5839 Sep 18, 2024 @ 1:22pm 
I've been using the level 10 employee for the register. Even with him being rated as slow, he still gets it done. I spend my whole day cracking packs and the xp doesn't feel too awful bad
TapeMastaP Sep 18, 2024 @ 4:54pm 
Originally posted by Darkeon:
Originally posted by TapeMastaP:
How much XP are you getting a day?
around 2-3 thousand for a full day running counter and opening packs in between. maybe im doing something wrong, in that case jokes on me lol



Originally posted by Thane_Ragnar:
I swear to god, with all those requests in this Forum when the Game is finished we just press one Button and have everything maxed right away.
I dont want it to be that fast lol, but given that the first good checkout counter employee unlocks at level 25, i feel like it should not as long as it does to get there. I enjoy the grind to unlock new shop items and upgrades, but 3 in game days (around an hour of real time) per level seems a little extreme.
Thats seems pretty low, im level 23 and im getting about 6k xp a day
love Sep 19, 2024 @ 2:33am 
the xp gain definitely needs improvement but if i can make a suggestion, the main way i get xp and the main way your supposed to get xp (i think anyway) is by opening packs, loads, and loads, of packs, i have 2 people on the register, make sure u have enough items so you dont need to restock through the day, and just open packs all day, and if i see a register running slow ill jump in quickly, get everyone through, and get right back to packs, you get more xp the better cards you pull, and more xp for selling more expensive cards, rare cards will also be your best source of income, thats my method, just a suggestion :steamthumbsup:
Last edited by love; Sep 19, 2024 @ 2:34am
Darkeon Sep 19, 2024 @ 11:54am 
Originally posted by christine:
the xp gain definitely needs improvement but if i can make a suggestion, the main way i get xp and the main way your supposed to get xp (i think anyway) is by opening packs, loads, and loads, of packs, i have 2 people on the register, make sure u have enough items so you dont need to restock through the day, and just open packs all day, and if i see a register running slow ill jump in quickly, get everyone through, and get right back to packs, you get more xp the better cards you pull, and more xp for selling more expensive cards, rare cards will also be your best source of income, thats my method, just a suggestion :steamthumbsup:

since i dont have people on register i usually just open like 64 ish packs after closing every day but even then i feel like the xp is a bit slow
anthropithicus Sep 23, 2024 @ 7:10am 
So in regards to exp for opening packs.
Tha pack you open has 0 influence on exp gain.
You receive the same amounts per card weather owned or not

After some extensive research I have concluded exp for cards is as follows

Card type. Exp gained
Basic. 1
1st Ed. 2
Silver. 6
Gold. 8
EX. 15
Full art. 18

Foil
Basic. 8
1st Ed. 16
Silver. 48
Gold. 64
EX. 120
Full art. 144

As soon as I get any more ghost cards I will update
taomastercu Sep 23, 2024 @ 8:31am 
You should be opening packs in the morning before you flip the shop sign. 8AM lasts for eternity if you don't flip the sign.

You will want to open something like 20 boxes of 64 common packs per day at a minimum. Although at higher levels the number you'd need to open increases.
Blazing Dragon Sep 23, 2024 @ 8:51am 
Originally posted by taomastercu:
You should be opening packs in the morning before you flip the shop sign. 8AM lasts for eternity if you don't flip the sign.

You will want to open something like 20 boxes of 64 common packs per day at a minimum. Although at higher levels the number you'd need to open increases.
You do realize we are talking early game, right? Around lvl 20.
Where do you suggest we get 2.500$ to spare every day?
Tanyon Sep 23, 2024 @ 8:57am 
Originally posted by Blazing Dragon:
Originally posted by taomastercu:
You should be opening packs in the morning before you flip the shop sign. 8AM lasts for eternity if you don't flip the sign.

You will want to open something like 20 boxes of 64 common packs per day at a minimum. Although at higher levels the number you'd need to open increases.
You do realize we are talking early game, right? Around lvl 20.
Where do you suggest we get 2.500$ to spare every day?

They made it too easy to make money.. IRL if you buy 10 packs of Pokemon cards you would NEVER recoup your cost.. but in this game if you buy/open 10 packs you are almost guaranteed to get your money back.. so start slow.. if you're lvl 20 then maybe only open 64 packs.. open what you can afford.. I just opened a 64 pack of basic cards and I got at least 8 cards over $10 and one was $750.. so I EASILY made my money back and then some.. it's all RNG but it seems to be tipped in our favor greatly.
anthropithicus Sep 23, 2024 @ 9:40am 
I'm working out other xp also will try do a YouTube video on it
TCFalconBird Sep 26, 2024 @ 6:01pm 
Once you start opening tons of packs, and you have a good amount of tables, you will be swimming in cash. I open 4-5 box's of legendary packs a day and sell about 1.5-3k in singles a day. Easy loop while I work on grinding out my lvls and listen to podcasts.
Shazoo Sep 26, 2024 @ 6:03pm 
at level 32 and feel like the XP gain is absolutely fine, I'm enjoying growing the shop or get new items every couple days and not every day.
Feyd Sep 26, 2024 @ 6:11pm 
Originally posted by Thane_Ragnar:
I swear to god, with all those requests in this Forum when the Game is finished we just press one Button and have everything maxed right away.
I'm not even halfway through the levels and it's already taking ~5 days per level. The pacing was great until 30 or so. You had more stuff being unlocked than you could afford at once. You catch up in the 30's, but you do end up spending several days per level just grinding. I'm 48 now, and it's 5 days per level.
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Date Posted: Sep 17, 2024 @ 11:10pm
Posts: 17