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MtHampmore Sep 29, 2024 @ 6:35pm
Mac Version?
Any chance there will be a mac version out anytime soon? Would love to play but as of rn sadly cant cause my mac is the only gaming option I have
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Showing 1-15 of 21 comments
Yexan Sep 30, 2024 @ 12:32am 
Same here, really interested by a Mac version
takingshape Oct 6, 2024 @ 12:55pm 
Mac OS build, please!
xaddyxad Oct 6, 2024 @ 2:34pm 
yes pls
Hangy Oct 6, 2024 @ 3:08pm 
The sad reality of gaming development these days is that it's almost never cost effective to code a game for mac given that the VAST majority of computer players are playing on PC. They'd have to dedicate a substantial amount of resources to getting it coded for Mac, to appeal to a very small minority of potential players. They'd likely spend more in development for a Mac version than they would realistically make in a reasonable timeframe from actual sales of Mac copies.

Sad, but true.
dredre99877 Oct 6, 2024 @ 3:10pm 
Who plays games on a MAC? That is not what they are for.
Hangy Oct 6, 2024 @ 3:14pm 
Originally posted by dredre99877:
Who plays games on a MAC? That is not what they are for.

A computer is for whatever the owner decides to use it for. Maybe that's the only thing they have access to. Is gaming on a Mac optimal? No. Did you need to be a negative Nancy? Also no.

I have an old PC that I converted into a RAID setup with a raspberry pi controller for a media station for my living room. According to your logic of "that's not what they are meant for", I shouldn't be able to do that either. Grow up. Do better. BE better.
Oblivion Oct 6, 2024 @ 3:15pm 
Mac DansGame
dredre99877 Oct 6, 2024 @ 3:17pm 
Originally posted by Hangy:
Originally posted by dredre99877:
Who plays games on a MAC? That is not what they are for.

A computer is for whatever the owner decides to use it for. Maybe that's the only thing they have access to. Is gaming on a Mac optimal? No. Did you need to be a negative Nancy? Also no.

I have an old PC that I converted into a RAID setup with a raspberry pi controller for a media station for my living room. According to your logic of "that's not what they are meant for", I shouldn't be able to do that either. Grow up. Do better. BE better.

And you try to call me out and then come and do the same thing in the opposite way. Great job! Expecting a dev to lose money by converting their game for MAC is self centered and asinine.
Lazarus Long Oct 6, 2024 @ 4:09pm 
I don't have a Mac, but I do have a Linux desktop. The game runs great with Steam's Proton Compatibility Layer.
Lazarus Long Oct 6, 2024 @ 4:10pm 
Originally posted by dredre99877:
Originally posted by Hangy:

A computer is for whatever the owner decides to use it for. Maybe that's the only thing they have access to. Is gaming on a Mac optimal? No. Did you need to be a negative Nancy? Also no.

I have an old PC that I converted into a RAID setup with a raspberry pi controller for a media station for my living room. According to your logic of "that's not what they are meant for", I shouldn't be able to do that either. Grow up. Do better. BE better.

And you try to call me out and then come and do the same thing in the opposite way. Great job! Expecting a dev to lose money by converting their game for MAC is self centered and asinine.
You seem to be a bit ignorant of the concept of Portable Code. It's been around for Decades, it's not expensive to do it. It just takes a little effort.
dredre99877 Oct 6, 2024 @ 8:56pm 
Originally posted by Lazarus Long:
Originally posted by dredre99877:

And you try to call me out and then come and do the same thing in the opposite way. Great job! Expecting a dev to lose money by converting their game for MAC is self centered and asinine.
You seem to be a bit ignorant of the concept of Portable Code. It's been around for Decades, it's not expensive to do it. It just takes a little effort.

MacOS users account for just 1.5 percent sales on Steam. It isn't just the code being able to be compiled and executed on multiple platforms. Apple charges a subscription last I heard. Mac doesn’t bring in even a tenth of the revenue.

Any platform has its costs, from the actual development to testing and support. Big games may come out on Mac because they have a large enough audience to make it worth it. Other games might target Macs because the porting cost is low (for example a game built in Unity that also hits iOS) or because the audience is a good fit, or just because they want to.

But for most developers it's just a pure business consideration. It costs more to port the game than you stand to earn from sales, so it's not worth doing. It's a little bit of a chicken and egg problem, where if Macs were already popular for games (and with gamers) more developers would build for it, but it's hard to justify small developers doing it before it makes business sense, especially when huge publishers still don't sell a lot of their games on Mac already.
Last edited by dredre99877; Oct 13, 2024 @ 7:07pm
Fairy Tournelle Oct 7, 2024 @ 6:14pm 
Also interested in a Mac version please
Iris ❀ Oct 13, 2024 @ 5:13pm 
I would also love a mac version my gaming laptop broke so all i have now is my mac and its so restrictive but crazy how i can play sims 4 but not this
DMCain Oct 13, 2024 @ 5:16pm 
The issue is not coding the game for mac, the issue is compiling said code for the mac to use. Apple has some really bizarre and complicated shenanigans you have to go thru to get a game compiled and distributed to run on Mac
Please port to macOS; re-release the game for macOS and I’ll gladly purchase another copy.
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