TCG Card Shop Simulator

TCG Card Shop Simulator

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Mr. 17 Sep 26, 2024 @ 9:23am
Best profit strategy
What strategy are you using to maximise your profits?

I've tried the singles strategy, but it just doesn't work for me, I suppose it could work if you open 100 boxes before opening the shop, but it's too tedious. Not only because you need to change the cards on display every day, update the price, and get the right buyer with the right money to come in, but also because in the end when opening packs it's all down to luck.

That said, it's true that singles can be very profitable, for example, with a 10k investment you can get around 60-65k. (Tested with Basic Card Box (8)).
But it is simply too heavy to do it continuously.

What works best at the moment, and following @Klaus strategy, is:

‘Bottom line for optimizing is never sell singles, max 6 tables and cut out all low value products. Super min-max is just sell your highest card box with 2 stockers and be on register yourself’.

I am making daily profits of 20-25k without lifting a finger, just by ordering 30 Rare destiny boxes the day before and having 2 stockers and 2 people in the box.

If anyone has another strategy that works just as well, I'd love to hear it, min-maxing is fun in these types of games.
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Showing 1-15 of 29 comments
Isley6628 Sep 26, 2024 @ 9:31am 
Tbh, my strategy is I have 2 mods installed, one for way quicker opening of packs, you can also use it to increase the amount of cards you can hold up to 64 at a time. So I am able to super quickly open packs. The other mod I have installed allows me to hit F5 and auto update the price of everything in the shop. I honestly just let my store run itself every day and open packs super quickly. I honestly am opening 10 boxes of 64 packs of cards a day and swapping between the different sets trying to unlock all the different cards. Normally I would sell the singles and make a ton of money but atm I am currently saving them all until I get the final achievement.
Mr. 17 Sep 26, 2024 @ 9:42am 
Originally posted by Isley6628:
Tbh, my strategy is I have 2 mods installed, one for way quicker opening of packs, you can also use it to increase the amount of cards you can hold up to 64 at a time. So I am able to super quickly open packs. The other mod I have installed allows me to hit F5 and auto update the price of everything in the shop. I honestly just let my store run itself every day and open packs super quickly. I honestly am opening 10 boxes of 64 packs of cards a day and swapping between the different sets trying to unlock all the different cards. Normally I would sell the singles and make a ton of money but atm I am currently saving them all until I get the final achievement.

Yea, with those 2 mods I could 100% see that working, however, in the current state of the game, that's not really viable without mods. At least not efficiently.

Maybe in the future if the developer decides to add more flexibility to the opening of packs, then this could be a really good strat. :steamthumbsup:
Arkwhildom Sep 26, 2024 @ 8:24pm 
Originally posted by Isley6628:
Tbh, my strategy is I have 2 mods installed, one for way quicker opening of packs, you can also use it to increase the amount of cards you can hold up to 64 at a time. So I am able to super quickly open packs. The other mod I have installed allows me to hit F5 and auto update the price of everything in the shop. I honestly just let my store run itself every day and open packs super quickly. I honestly am opening 10 boxes of 64 packs of cards a day and swapping between the different sets trying to unlock all the different cards. Normally I would sell the singles and make a ton of money but atm I am currently saving them all until I get the final achievement.

I have a question related to this. Has your experience with modding affected your ability to get achievements? I was thinking of doing this same thing.
JackSlader Sep 26, 2024 @ 8:39pm 
In the beginning buy 2x32 boxes and open every single card pack, you should hit around level 3 with these, now buy a card shelf and put only duplicates on sale (or all if not collecting). Also buy a license for cleaners and then common/rare boxes when you can afford, i tend to save my money for the big licenses so i don't waste it buying small and big packs.

Now you have atleast 500-1k sell the shelf you start out with for 150 and only use the small shelf (the first product in the furniture list for 150 bucks) this is by far the best shelf in the game, it can hold 48 cards or 6 boxes and with minimal space wasted, plus it stacks really well which leaves more space for other things, it is the cheapest but also the best shelf in the game by far.

Generally you want products to be 20-30% above market, if they complain too much lower it a little, you want them to state that it's a fair price and stick with that.

Singles i usually do 10-15% above market, any higher in the beginning and they simply won't buy them, keep opening packs while only selling singles, cleaners and card boxes for that 10-20$ profit margin per item, we basically never sell card packs, the margins are too low and takes too long to sell period.

Also buy figurines when you can afford it, always check market prices for each item before you buy licenses so that you can maximize profit, i wouldn't sell anything that makes any less than 10-15$ bucks per item. The higher base cost and profit per item the better it is to sell, it doesn't matter if its only a 4, 6 or 9 shelf item, we use restockers to make up for that.

The only license where i would buy a small version is legendary card packs and beyond since there's a lot of levels between them, once you unlock this open nothing but legendary packs until you get to destiny legendary.

Your goal after this is to establish a duplicate card collection so that you can sell them fast, if not caring about collecting all cards the game is almost too easy, you could probably make 100k before day 10.

I'm sitting at around 20k at day 10 and i only sell duplicates which is where 90% of my money comes from selling singles, products are just a bonus, even if you remove card tables and singles and focus on only selling products for max customers, you still make far more from singles and much faster, there's no better profit, the only downside is that it is luck based.

This is vanilla based btw, mods would make the game too easy for me, i do however use max speed for pack opening which only saves rl time, profit wise it doesn't matter since we're opening packs after 9.
Last edited by JackSlader; Sep 26, 2024 @ 9:03pm
Blazing Dragon Sep 26, 2024 @ 9:11pm 
Originally posted by Arkwhildom:
Originally posted by Isley6628:
Tbh, my strategy is I have 2 mods installed, one for way quicker opening of packs, you can also use it to increase the amount of cards you can hold up to 64 at a time. So I am able to super quickly open packs. The other mod I have installed allows me to hit F5 and auto update the price of everything in the shop. I honestly just let my store run itself every day and open packs super quickly. I honestly am opening 10 boxes of 64 packs of cards a day and swapping between the different sets trying to unlock all the different cards. Normally I would sell the singles and make a ton of money but atm I am currently saving them all until I get the final achievement.

I have a question related to this. Has your experience with modding affected your ability to get achievements? I was thinking of doing this same thing.
So far, none of the mods disable achievements.
Playing with a few QoL mods from day 1 and all achievements worked perfectly fine, so far.
Volk Sep 26, 2024 @ 9:25pm 
Originally posted by Mr. 17:
What strategy are you using to maximise your profits?

I've tried the singles strategy, but it just doesn't work for me, I suppose it could work if you open 100 boxes before opening the shop, but it's too tedious. Not only because you need to change the cards on display every day, update the price, and get the right buyer with the right money to come in, but also because in the end when opening packs it's all down to luck.

That said, it's true that singles can be very profitable, for example, with a 10k investment you can get around 60-65k. (Tested with Basic Card Box (8)).
But it is simply too heavy to do it continuously.

What works best at the moment, and following @Klaus strategy, is:

‘Bottom line for optimizing is never sell singles, max 6 tables and cut out all low value products. Super min-max is just sell your highest card box with 2 stockers and be on register yourself’.

I am making daily profits of 20-25k without lifting a finger, just by ordering 30 Rare destiny boxes the day before and having 2 stockers and 2 people in the box.

If anyone has another strategy that works just as well, I'd love to hear it, min-maxing is fun in these types of games.
best strat is downloading a mod to increase your profits by 200%. yes its boring but so is selling one kind of box in your whole store
PDBskittles Sep 26, 2024 @ 9:41pm 
Use 100% of your space before expanding extra space = more daily rent. Prioritize spending more money on acquiring licenses and shelf space. Never fire your workers you have to repay the acquisition fee to reacquire them which is a waste of money instead put them to other duties esp restocking shelves.
e/acc Sep 26, 2024 @ 10:55pm 
Originally posted by PDBskittles:
Use 100% of your space before expanding extra space = more daily rent. Prioritize spending more money on acquiring licenses and shelf space. Never fire your workers you have to repay the acquisition fee to reacquire them which is a waste of money instead put them to other duties esp restocking shelves.
More space means more customers. You should ALWAYS get more space
Mr. 17 Sep 26, 2024 @ 11:02pm 
Originally posted by PDBskittles:
Use 100% of your space before expanding extra space = more daily rent. Prioritize spending more money on acquiring licenses and shelf space. Never fire your workers you have to repay the acquisition fee to reacquire them which is a waste of money instead put them to other duties esp restocking shelves.

Yea the fact that u have to repay the acquisition fee again, even if you have just hired him is kinda crazy. I was not expecting that.

On the other hand, it may be worth expanding the store even if you're not using it all. I have noticed that number of customers increase with the space upgrades, not with the amount of items/shelves in your store.

I was doing some tests and with just 1 cash register (near the door), and 1 basic shelve (the cheapest one, also near the door) I was getting the same customers as with a fully stocked with products, shelves and cards.

So im not really sure how that exactly works
Mr. 17 Sep 26, 2024 @ 11:09pm 
Originally posted by Volk:
Originally posted by Mr. 17:
What strategy are you using to maximise your profits?

I've tried the singles strategy, but it just doesn't work for me, I suppose it could work if you open 100 boxes before opening the shop, but it's too tedious. Not only because you need to change the cards on display every day, update the price, and get the right buyer with the right money to come in, but also because in the end when opening packs it's all down to luck.

That said, it's true that singles can be very profitable, for example, with a 10k investment you can get around 60-65k. (Tested with Basic Card Box (8)).
But it is simply too heavy to do it continuously.

What works best at the moment, and following @Klaus strategy, is:

‘Bottom line for optimizing is never sell singles, max 6 tables and cut out all low value products. Super min-max is just sell your highest card box with 2 stockers and be on register yourself’.

I am making daily profits of 20-25k without lifting a finger, just by ordering 30 Rare destiny boxes the day before and having 2 stockers and 2 people in the box.

If anyone has another strategy that works just as well, I'd love to hear it, min-maxing is fun in these types of games.
best strat is downloading a mod to increase your profits by 200%. yes its boring but so is selling one kind of box in your whole store


Not everyone enjoys games in the same way. Some people, like me, enjoy squeezing the most out of every little detail, to learn how the game really works in the background and how to min-max the most out of the game.

It's not about installing a mod that give us 1kk$. It's about understanding the core and then using the information to enrich the game even more.
Mr. 17 Sep 26, 2024 @ 11:31pm 
Originally posted by sladerssanders:
In the beginning buy 2x32 boxes and open every single card pack, you should hit around level 3 with these, now buy a card shelf and put only duplicates on sale (or all if not collecting). Also buy a license for cleaners and then common/rare boxes when you can afford, i tend to save my money for the big licenses so i don't waste it buying small and big packs.

Now you have atleast 500-1k sell the shelf you start out with for 150 and only use the small shelf (the first product in the furniture list for 150 bucks) this is by far the best shelf in the game, it can hold 48 cards or 6 boxes and with minimal space wasted, plus it stacks really well which leaves more space for other things, it is the cheapest but also the best shelf in the game by far.

Generally you want products to be 20-30% above market, if they complain too much lower it a little, you want them to state that it's a fair price and stick with that.

Singles i usually do 10-15% above market, any higher in the beginning and they simply won't buy them, keep opening packs while only selling singles, cleaners and card boxes for that 10-20$ profit margin per item, we basically never sell card packs, the margins are too low and takes too long to sell period.

Also buy figurines when you can afford it, always check market prices for each item before you buy licenses so that you can maximize profit, i wouldn't sell anything that makes any less than 10-15$ bucks per item. The higher base cost and profit per item the better it is to sell, it doesn't matter if its only a 4, 6 or 9 shelf item, we use restockers to make up for that.

The only license where i would buy a small version is legendary card packs and beyond since there's a lot of levels between them, once you unlock this open nothing but legendary packs until you get to destiny legendary.

Your goal after this is to establish a duplicate card collection so that you can sell them fast, if not caring about collecting all cards the game is almost too easy, you could probably make 100k before day 10.

I'm sitting at around 20k at day 10 and i only sell duplicates which is where 90% of my money comes from selling singles, products are just a bonus, even if you remove card tables and singles and focus on only selling products for max customers, you still make far more from singles and much faster, there's no better profit, the only downside is that it is luck based.

This is vanilla based btw, mods would make the game too easy for me, i do however use max speed for pack opening which only saves rl time, profit wise it doesn't matter since we're opening packs after 9.

Interesting, some other user (I believe it was @taomastercu) mentioned something similar.

It would be interesting if you could provide more info about how exactly your strat works:

1-Roughly, how many packs you open per day? And when you open them?
2-If you are selling other goods besices packs, does this not affect your sales? It feels to me that they would buy a lot of "trash"
3-How many card tables you own? And what's your strat about the HUGE price fluctuation that occurs with singles

4-Off topic. Someone mentioned that ghost cards on display increased card sales. Have you noticed that in any way?
Walraven Sep 26, 2024 @ 11:42pm 
Originally posted by sladerssanders:
In the beginning buy 2x32 boxes and open every single card pack, you should hit around level 3 with these, now buy a card shelf and put only duplicates on sale (or all if not collecting). Also buy a license for cleaners and then common/rare boxes when you can afford, i tend to save my money for the big licenses so i don't waste it buying small and big packs.

Now you have atleast 500-1k sell the shelf you start out with for 150 and only use the small shelf (the first product in the furniture list for 150 bucks) this is by far the best shelf in the game, it can hold 48 cards or 6 boxes and with minimal space wasted, plus it stacks really well which leaves more space for other things, it is the cheapest but also the best shelf in the game by far.

Generally you want products to be 20-30% above market, if they complain too much lower it a little, you want them to state that it's a fair price and stick with that.

Singles i usually do 10-15% above market, any higher in the beginning and they simply won't buy them, keep opening packs while only selling singles, cleaners and card boxes for that 10-20$ profit margin per item, we basically never sell card packs, the margins are too low and takes too long to sell period.

Also buy figurines when you can afford it, always check market prices for each item before you buy licenses so that you can maximize profit, i wouldn't sell anything that makes any less than 10-15$ bucks per item. The higher base cost and profit per item the better it is to sell, it doesn't matter if its only a 4, 6 or 9 shelf item, we use restockers to make up for that.

The only license where i would buy a small version is legendary card packs and beyond since there's a lot of levels between them, once you unlock this open nothing but legendary packs until you get to destiny legendary.

Your goal after this is to establish a duplicate card collection so that you can sell them fast, if not caring about collecting all cards the game is almost too easy, you could probably make 100k before day 10.

I'm sitting at around 20k at day 10 and i only sell duplicates which is where 90% of my money comes from selling singles, products are just a bonus, even if you remove card tables and singles and focus on only selling products for max customers, you still make far more from singles and much faster, there's no better profit, the only downside is that it is luck based.

This is vanilla based btw, mods would make the game too easy for me, i do however use max speed for pack opening which only saves rl time, profit wise it doesn't matter since we're opening packs after 9.
I cannot figure out how to sell individual cards
JackSlader Sep 26, 2024 @ 11:54pm 
Originally posted by Mr. 17:
Originally posted by sladerssanders:
In the beginning buy 2x32 boxes and open every single card pack, you should hit around level 3 with these, now buy a card shelf and put only duplicates on sale (or all if not collecting). Also buy a license for cleaners and then common/rare boxes when you can afford, i tend to save my money for the big licenses so i don't waste it buying small and big packs.

Now you have atleast 500-1k sell the shelf you start out with for 150 and only use the small shelf (the first product in the furniture list for 150 bucks) this is by far the best shelf in the game, it can hold 48 cards or 6 boxes and with minimal space wasted, plus it stacks really well which leaves more space for other things, it is the cheapest but also the best shelf in the game by far.

Generally you want products to be 20-30% above market, if they complain too much lower it a little, you want them to state that it's a fair price and stick with that.

Singles i usually do 10-15% above market, any higher in the beginning and they simply won't buy them, keep opening packs while only selling singles, cleaners and card boxes for that 10-20$ profit margin per item, we basically never sell card packs, the margins are too low and takes too long to sell period.

Also buy figurines when you can afford it, always check market prices for each item before you buy licenses so that you can maximize profit, i wouldn't sell anything that makes any less than 10-15$ bucks per item. The higher base cost and profit per item the better it is to sell, it doesn't matter if its only a 4, 6 or 9 shelf item, we use restockers to make up for that.

The only license where i would buy a small version is legendary card packs and beyond since there's a lot of levels between them, once you unlock this open nothing but legendary packs until you get to destiny legendary.

Your goal after this is to establish a duplicate card collection so that you can sell them fast, if not caring about collecting all cards the game is almost too easy, you could probably make 100k before day 10.

I'm sitting at around 20k at day 10 and i only sell duplicates which is where 90% of my money comes from selling singles, products are just a bonus, even if you remove card tables and singles and focus on only selling products for max customers, you still make far more from singles and much faster, there's no better profit, the only downside is that it is luck based.

This is vanilla based btw, mods would make the game too easy for me, i do however use max speed for pack opening which only saves rl time, profit wise it doesn't matter since we're opening packs after 9.

Interesting, some other user (I believe it was @taomastercu) mentioned something similar.

It would be interesting if you could provide more info about how exactly your strat works:

1-Roughly, how many packs you open per day? And when you open them?
2-If you are selling other goods besices packs, does this not affect your sales? It feels to me that they would buy a lot of "trash"
3-How many card tables you own? And what's your strat about the HUGE price fluctuation that occurs with singles

4-Off topic. Someone mentioned that ghost cards on display increased card sales. Have you noticed that in any way?

1- As many as i can afford, i usually leave some money on the table for products.

2- I never sell packs, not even legendary ones because what i get from opening them is always better long term. Let's say you want to sell 64 legendary packs for 10$ each (in most games it's gonna be around 8 or 9) that is 640$ in gross profit. However if you open these packs instead sometimes you might lose a bit, but all it takes is one high value card to make all that back and more, plus you get other cards and experience also.

3. I start with 1, when i have around 3-5k i buy a second, i usually want to have atleast 3, don't buy too many though but enough so you don't have to constantly put cards on them.

Another trick i forgot to mention is that when opening packs stick with the same rarity until you unlock legendary which in most cases will be commons, the reason for this is to collect as many duplicates as possible, if you change rarity you change your collect of duplicates which will slow you down considerably, commons might be worth a bit less but having more duplicates is always better.

If you do not care about collecting cards, you do not need duplicates and then swapping rarity is better of course.

At the end of day 3 i have 5.5k, 1 card shelf, 1 small shelf, 1 playing table and my album is worth 27k with several high value cards, but i only sell duplicates. I did get extremely lucky this game and got one duplicate of a 1k card which never happened before, but if you follow this guide you should end up with around 3-4k at the end of day 3.
Last edited by JackSlader; Sep 27, 2024 @ 12:06am
PDBskittles Sep 27, 2024 @ 12:00am 
Originally posted by CASCAVELMIRASSOL:
Originally posted by PDBskittles:
Use 100% of your space before expanding extra space = more daily rent. Prioritize spending more money on acquiring licenses and shelf space. Never fire your workers you have to repay the acquisition fee to reacquire them which is a waste of money instead put them to other duties esp restocking shelves.
More space means more customers. You should ALWAYS get more space
Is this proven ? I assumed the amount of customers you get was tied to your level . Also i have a LOT of empty play tables even though i have the expansions so that doesnt seem to add up .
Last edited by PDBskittles; Sep 27, 2024 @ 12:03am
JackSlader Sep 27, 2024 @ 12:04am 
Originally posted by PDBskittles:
Originally posted by CASCAVELMIRASSOL:
More space means more customers. You should ALWAYS get more space
Is this proven ? I assumed the amount of customers you get was tied to your level .

yeah i've had 100+ customers with no space expansions, it's definitely not tied to that at all. More expansions mean higher bills, i only expand when i need it.
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Date Posted: Sep 26, 2024 @ 9:23am
Posts: 29