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So each playing table is costing you money, especially late game (i m level 88)
And yes, expansions are super worth, it increases revenue
Expansions help with how much money each customer has. Useful to sell expensive cards, for example.
Expansions also raise the max amount of customers you can have in your shop simultaneously. That means profit. Expansions are just a good investment, whether you use the extra space or not.
Unless something changed recently, play tables raise the limit by 1 for every 2 players, so while the actual limit is going up, you're still losing overall.
Sure you can earn more money with selling stuff, but you'll have to invest time + money too.
Tables are easy passive income and rightnow i would say they are gamebreaking implemented.
I mean, i'll just buying boosters and open them most of the time + refill the sprayers + pay my bills + creating a cardmuseum.....easy packopening simulator time^^
Either way, in the end you will have enough money.
Losing what? If your one and only goal is to have more customers in your shop at the same moment, have play tables. No way around it.
If you have other goals (min/max profit or daily visits), then I was pretty clear about the impact of play tables.
In any case, play tables don't limit customers, they share the same spawn pool while making your customers stick around for way too long for the money they'll pay. However, it's entirely possible to get to level 50+ using only play tables - made a lot easier, in fact, by not having to waste money on beached whales employees.
As for "variety" it just spreads your money thin. Customers will have a small set of items they're looking for, but they also (seem to) have a chance to "reroll" into something you have in the store if they don't find any of the items they want. Or they'll just pout and leave, which makes the next customer spawn faster.
"Bills super high" may be due to the above. If you're wasting money nonsensically, you won't make ends meet. It's one of the few realistic things in the game, and far less annoying and easier to counter than smelly customers.