TCG Card Shop Simulator

TCG Card Shop Simulator

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Game is Great. But..
So far I have been Enjoying the game (ofc with some certain mods, mostly QoL Mods tho)
But I have noticed something. An Actual Storage Room and System is not yet in Place.
The B Shop Expansion is an actual Shop Expansion ( I will use it mainly as a Play Room )

So.. an Storage Room and Better Storage Shelves (the current ones are a pure horror since u can attend from both sides. 1 Side is enough, because Placement is horrible currently, also both sides are not Unique soooooooo its really bothersome)

But outside of the Storage Thing, I think, this game is actually more "fun" than like Supermarket Game.
I definitely have High Hopes for this!
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Showing 1-9 of 9 comments
Shop B has a sign to stop customers from walking through it so it can be used as a storage room
Kito Ballard Oct 9, 2024 @ 3:21am 
Yeah, I use my Shop B as a Storage room and no NPCs walk through it for me.
Emerald Unicorn Oct 9, 2024 @ 3:48am 
I agree about the storage shelves. Having them accessible from both sides is very pointless.

I would like to be able to put up walls/partitions. And it'd be nice if we could choose which walls were expanded when we buy an upgrade for the building.

I only have a few mods, myself. Quicker pack opening. Auto setting prices. And a simplified one click to restock. And it's pretty fun. I play to keep my hands busy while I watch something on my other display.
wildmick Oct 9, 2024 @ 4:19am 
the street works just fine for storage..
Dragoonus Oct 9, 2024 @ 4:33am 
In the properties Site B is literally labelled for storage by the dev. I personally don't use it that way, and I suspect one of the reasons it isn't forced as a store room is for player freedom.

If another expansion is added for storage exclusively, I suspect you'd get a good number of people annoyed because it's a room they have no desire to use. Everyone runs and organises their shop differently. Some want all the storage in a separate room, others want the storage by the shelves, some want to use hidden storage behind their shelves.

That said, I think a third room isn't a bad idea providing it's free to use how you wish. Three rooms means players that enjoy clear bounds can have a play room, a store room and a shop floor, and those that want to expand their current mixed setups can.
Jaeggerjack Oct 9, 2024 @ 4:58am 
Some interesting responses here.

Personally, I would love having a Storage Room. For Example, the "Staff" when they restock, they simply drop the box. That is hella annoying. (Which is why I refuse to use staff for now)

The 2nd Shop Space, is quite nice tho. It will become a Play Room for me with Displays of my (soon to be acquired) Ghost raritys.

As I already said, the game is great! But... ^^ But yea considering how early this game is. Im sure it will change significantly over the coming months!
Emerald Unicorn Oct 9, 2024 @ 5:06am 
Originally posted by Jaeggerjack:
Some interesting responses here.

Personally, I would love having a Storage Room. For Example, the "Staff" when they restock, they simply drop the box. That is hella annoying. (Which is why I refuse to use staff for now)
They won't drop it if you have storage shelves. They'll put the boxes back on those shelves.
ShortwaveAcorn Oct 9, 2024 @ 5:12am 
Staff only drop the boxes when there is insufficient allocated space for the stock they are holding. I USED shop B as a warehouse and then stopped the customers from entering via the door sign asking them to use the other door.
I then found the room pointless after a couple of in game days because I found staff spend too long travelling between stockroom and the shelves and it seemed to be very ineffective.
Since then I have set up my shop A to stock one item on 4 shelves and use the space behind the shop shelves for the warehouse shelves so staff do not need to travel half way across the playable area to get stuff and put it away. The staff pretty much insta stock for the space they need to travel and I make about 30k profit a day.
We will each set up shops to be realistic, or min max profit or xp the play style is for each player to decide but I don't need another room I wont use. After day 2 of using room B it's just sitting there empty and I don't need it.
Reviews don't mean anything and neither as of yet do the dissatisfied customers, so I ignore them I also don't have play tables because I would rather customers spend money on my legendary destiny boxes marked up 10%. Sitting players take up space for those who can be quickly turned over for profit.
Jaeggerjack Oct 9, 2024 @ 6:25am 
Originally posted by Emerald Unicorn:
Originally posted by Jaeggerjack:
Some interesting responses here.

Personally, I would love having a Storage Room. For Example, the "Staff" when they restock, they simply drop the box. That is hella annoying. (Which is why I refuse to use staff for now)
They won't drop it if you have storage shelves. They'll put the boxes back on those shelves.

That is an Obvious one to me! Thing is, I dont find space to properly use storage shelves as I cant place them next to a Wall (unless sideways which still leaves empty space because of accessibility on both sides) Hence I refuse to let them Stock because I have a very "clean" product placement, and hate dissorder xD





Originally posted by SnowboundGem:
Staff only drop the boxes when there is insufficient allocated space for the stock they are holding. I USED shop B as a warehouse and then stopped the customers from entering via the door sign asking them to use the other door.
I then found the room pointless after a couple of in game days because I found staff spend too long travelling between stockroom and the shelves and it seemed to be very ineffective.
Since then I have set up my shop A to stock one item on 4 shelves and use the space behind the shop shelves for the warehouse shelves so staff do not need to travel half way across the playable area to get stuff and put it away. The staff pretty much insta stock for the space they need to travel and I make about 30k profit a day.
We will each set up shops to be realistic, or min max profit or xp the play style is for each player to decide but I don't need another room I wont use. After day 2 of using room B it's just sitting there empty and I don't need it.
Reviews don't mean anything and neither as of yet do the dissatisfied customers, so I ignore them I also don't have play tables because I would rather customers spend money on my legendary destiny boxes marked up 10%. Sitting players take up space for those who can be quickly turned over for profit.

Absolutely, everybody plays in their way. Personally I run the shop as I would actually run a Card Game shop. Having ppl seated to play is alwas fun. But I get it if u want to min-max every cent and xp :P
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Date Posted: Oct 9, 2024 @ 1:27am
Posts: 9