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So this doesn't seem to do as needed.
I need to know if I need to open more normal, rare, epic or legendary packs.
I understand there's different rarities of cards within each pack, but I don't care about that. I need to know how many cards regardless of rarity within the basic card pack have I obtained and still need to obtain.
Unless i'm misunderstanding what the sheet does but I don't know how I could be.
Both thetracker you used and my tracker (plug: https://firegoon.com) will tell you that. It'll say how many missing cards per set.
For eg https://imgur.com/aUo4fzD
https://imgur.com/RE2g2gP
Oh hey you're the creator of that, nice.
I actually tried your site just to confirm after my message and noticed the same results.
So I must be misunderstanding something, there's an issue with my save due to mods (only pokemon mods) or your tools must have a shared bug; because your tool also says I have rare / epic / legendary editions of the destiny cards, but I've 100% definitely only opened the common destiny packs.
Your tool shows the images of the packs, so that helps a bit. But if I filter to Destiny, Common, Basic it shows I'm missing 18 base commons from the common destiny pack, which seems really hard to believe as i've opened a fair few common packs. I'm guessing you get 6 base commons per pack.
It also shows those same 18 for base / silver / gold. I know for a fact i'm missing one actual gold but your tool doesn't show it. (112, Decimite)
Apparently that's a rare Destiny card? But then how do I own the base / silvers?
So something isn't quite right here and not sure what.
I might try removing mods just for a bit to test again in a base install... but yeah.
It could be mods, or it could be I've mapped the monster incorrectly. I don't know what the mods change to say one way or the other. But if you send me your save and let me know the page number of the monster in question (if more than Decimite), I can check
Edit: To clarify, Decimite is a rare card in the base game. So if pokemon mod has changed what Decimite is to say, I don't know a common Voltorb, then the number mappings and the tool won't do what you want.
I think that's exactly what's happened.... not sure how or what they've done but the destiny deck is just not mapped correctly on the mod. I uninstalled the mod, opened a new destiny pack and got flooded with new cards.
Guess i'm on the market for a new visual mod that actually maps the cards correctly.
Sad. Thanks anyway; I prefer collecting over visuals but it's a shame, that mod is fairly popular too, it's the third most downloaded mod on Nexus...
My code is freely available, if you mention it to the community, someone may be willing to change the mappings and make a version of it for that mod specifically. It is unfortunately not an extra layer I'm willing to get into myself.
No worries, totally understandable.
I'm not willing to get into that either because it's liable to change and the implications of falsely mapping the cards in the mod might cause issues with pricing, trading, etc, etc, down the line.
There was a new Pokemon mod that got uploaded start of the month and skyrocketed in popularity above the one I was using; that one seems to be better in quite a few ways including mapping correctly it seems. So i'll stick with that for now.
I did actually find a potential mapping / filtering issue on your end though, actually.
Tortugor is in the Destiny common pack.
Compared it to the tool in the guide up top and they don't show him there. It's in Epic tier on their end.
Good spot. Thank you.