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Ended the day 92;
Customer:
128 total visits, 89 checkouts, 6 dissatisfied customers.
89 bought item
76 played game
Shop:
+7538 experience
Items sold: 364 - Item earnings: 8006.47€
Play hour: 106h 15min - Game earnings: 3718.82€
Income:
Revenue: +11725.29€
Employee: -1200€
Rent/Bill: -1030.23€
Supply: -5204.26€
Upgrade: -9000€
Profit: -4709.20€
If we ignore the 9000€ spent on upgrades, I would've been neatly in positive.
This isn't a skill game. You put items in the store and people buy them. I really don't get why some people come on here and say they're not selling. If you're selling things above market, everything sold should bring you profit.
Lmao because they aren't selling. I understand the logic of everything should make me money as its all in profit, but to keep my store stocked and pay my staff seems to net me -1000 a day.
Maybe i have trying to keep stock too even and spending more than i need and have more staff etc but Ive just gone back to selling boxes and making 20K
Sure I'm dropping 500€ a day on the tournament, but given how much the players are paying me, it's not even problem.
And since they are just playing and paying back there, I have more time to open packs myself without dropping extra cash on extra worker at register, as I can do that myself.
And I'm saying that I sell every item available at level 70 and all of them sell sometimes. The card boxes, the dice, the plushies, the comics, board games. People often buy 5-6 playmats at a time. That I lose 4k per day for rent and employees and I'm still profiting. I dunno why your customers just walk in circles and don't buy anything.
Just selling the booster boxes is more though, yeah.
atm i am just standing at my shelves opening card packs since there is nothing left to do but aim for the 2500 cards achievement lol.
This isn't difficult. What it means is you've got expenses higher than you should, because you got into a rhythm based on abusing mechanics and got used to that revenue.
I've had consistent profits every single day, only showing a loss on days I've bought multiple licenses or doing massive renovations. Your rent/wages are too high for your revenue. You've expanded too much or hired too many people for how much money you bring in.
I have sold every item in my store consistently from the moment I could afford them. Do you have any play tables? I've run tables every day aside from a few days testing things. 6-8 tables with holo event will net you 4-6k in revenue for only $700 investment, and I end up with about 6k in profit every day as a result... while having all 8 employees to pay.
If I get rid of those tables, my revenue goes up from sales, definitely... but because I have to buy more stock to replenish what's being sold, my overall profit margin tanks. After paying the rent/wages, I will end up in the red.
It sounds like you either have more employees than your store can handle, or you aren't running any tables.