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I hired the level 25 one. Clark Cash lol
I'm so fast at register and stocking (as I'm sure most real ppl are) it doesn't seem like hiring a clerk is worth it. Still not sure why I'm not making a ton.
you only need to hire a stocker to stock the stock you ordered overnight. dont' order something unless the shelf is empty. the very fast stocker can stock 20 boxes a day.
line all your walls with shelves, even the windows. put tables in shop B. unlock and stock every item you can.
don't hire a cashier till you can afford it. terence is good, he stays around after closing till the last customer leaves. I ran the till myself till shop lvl 30.
day 401, shop lvl 76.
Also, if you specialize in fire tournaments or something similar, the fire boosters, boxes, and plushies will sell better.
You don't waste money by ordering extra stock when it all gets used in the end anyway, on the contrary you're the one wasting time by ordering stocks individually when you can spend just as much time ordering 3 of them and have 3 times as long before you have to do it again.
Having no storage just adds unnecessary busy work, but as someone that checked out every customer until level 30 I guess you must not have a problem with that. Personally though I'd rather be opening packs hunting for cards worth hundreds or packaging bulk cards on the workbench in order to progress faster.
how is it unnecessary busy work? your stocker is wasting time taking stock to the warehouse.. then taking it from the warehouse to the shelf. mine just take it from the street to the shelf, your doing 2 trips to my one. do the math!
the shop runs itself, all i do is open packs all day.
workbench is unnecessary. your binder holds all your cards.. the cards take up no space. there is no need to bundle them into boxes, when i already have a binder of unlimited dimensional space. makes no sense at all.
but play however u want.. my way works for me.
I'm level 30, netting about 2-4k passive income after expenses and without selling crazy cards. I use a very fast cashier and the first employee for restocking slowly throughout the day. As long as you're not waiting until last second to restock, it doesn't seem necessary at all to hire a fast restocking guy who eats up your money and stands outside after he's done. Besides, helping restocking time to time just for fun feels like a mini game. I just check the inventory once a day and order. I don't need to do anything besides that but pull cards and put them on card selling table.
Shame you can't sell shelves back. But this is solid info. Appreciate it.
First: there are two kinds of customers
some spawn in and roll by chance which shelf they will walk to and pick a randomized number of items out of that they have the money for. For these customers it is very important to have no/ nearly no empty shelves in your shop. Empty spots on the card display included. It help to reduce the number of card displays to one or two, of which you can make sure to keep them full with medium or high value cards. If you don’t get to open packs for some time just pack the display and people won’t roll their empty spots and be disappointed.
Furthermore it helps a lot to increase shelfspace filled with expensive boxes or plushies, you can go with it as „specials“ or something (the extreme would be to only sell the most expensive boxes in the whole shop, but that gets boring very quickly ..). At the same time you should also reduce shelfspace for items in high numbers (e.g. sleeves, single boosters, ..) because they take a lot of time to restock and to scan at checkout for your employees.
Second: all customers, even the ones that target a specific item to buy, doesn’t matter if you have it or not, have the chance to roll a different random shelf to check if they would buy from it. Prices at market value increase these chances, below market value increase them even more. Just make sure you are still making a profit.
Third: playing tables are a good source of income, but quickly paying and then leaving customers, that free space in the shop for new ones increase sales. So I think it’s better to reduce the number of tables to maybe four or something, to not lose the benefits and the mechanic of influencing price development with the tournaments, but that’s really it. The money people generate per hour playing is not as high as the profits you could make with them buying more.
PS:
Storage is sleeping capital. The money is not lost, but also not available at that moment. I think it’s good to accumulate stock as long as you can pay your running costs beforehand. If you stock two boxes for each item type (and some more for your „this weeks special product“) it helps with reordering because you can easily see where the next box is missing. But building stock in the first place is still an investment. The more different items you sell in the shop, the smaller the daily reordering list gets. But it will get more difficult to keep track of the market value. If you never have to restock a specific item it’s a sign for it to be to expensive, if the shelves are always empty it might be to cheap.
you can sell shelves back by pressing Q-C-C. I’d recommend getting like 8 play tables and set your event to the highest one you’ve unlocked so far (at market rate) so you can get paid more. Try to go up on facings of items that have a good profit margin too. It’s a bit of a struggle early game as you unlock more stuff so staying around 2-6k isn’t bad as long as you’re unlocking items, stocking more stuff and eventually making more money. Selling single cards for market +20/30% also helps but I usually box the display up once they’re all sold out so they don’t waste time looking at an empty display and getting mad about it
I went with the first two workers running 2 checkouts for a long time. With me restocking now and then.
The time your NPC employee spends isn't relevant, they only exist to save you time in the first place. It's the time you waste every day in the shop menu ordering the same things over and over again when you can consolidate that time into one bulk order and have to do it far less often.
And the workbench is absolutely necessary if you want to actually make money on the mass amounts of low value cards you get without selling them as singles for 10 cents each and tank your profits because customers will buy them instead of something else.
There's playing how you want and then there's giving bad advice to people and encouraging them to play sub-optimally as if its the best way to play.
Theoretically i can do this restocking even while the shop is open, since it takes like a minute to check all things once, bulk purchase it and then just refill stuff while nobody is waiting to pay, though i rather just take my time to get a small pause^^