Rocket Rats

Rocket Rats

View Stats:
B Frozen Dec 28, 2024 @ 2:43pm
Discussion: Builds to beat all the 99 waves
Has anyone been able to beat all the 99 waves without using Mr. Shock Lightning Ally X + Critical VII? (Game build 1.2.2)

I've tried Doctor Lightning Ally X + Curse Ally X + Lightning Curse X + Overload X and was able to only clear 75 waves, the 10% Curse Speed/5 waves isn't enough to beat that enemy health scaling.
< >
Showing 1-15 of 15 comments
S♥ShiMe Dec 29, 2024 @ 5:53am 
currently only Mr Shock can. i have tried majority of the other builds (perfect or almost perfect) and they do not have the scaling required. Nerdy Ally-Lightning-X Crit 7 Ammo 7 was the closest.

Dev did say he is planning on making other builds viable yesterday.
chiru Dec 29, 2024 @ 4:50pm 
I got to wave 85 with Nerdy and I was missing an upgrade for the build I wanted to do with which I could probably achieve it, but I ended up resigning myself and even uninstalling the game out of frustration because I spent days trying and I got tired of receiving the cheese upgrade instead of a rare upgrade, which were part of the build. Sometimes they even appeared 3 times per game, losing all the RNG to do it.

If I find out that in the next patch they remove the cheese upgrade I will surely reinstall it, but in the meantime I prefer not to waste any more time.
Last edited by chiru; Dec 29, 2024 @ 5:45pm
Gagonfe  [developer] Jan 1 @ 9:07am 
Originally posted by chiru:
I got to wave 85 with Nerdy and I was missing an upgrade for the build I wanted to do with which I could probably achieve it, but I ended up resigning myself and even uninstalling the game out of frustration because I spent days trying and I got tired of receiving the cheese upgrade instead of a rare upgrade, which were part of the build. Sometimes they even appeared 3 times per game, losing all the RNG to do it.

If I find out that in the next patch they remove the cheese upgrade I will surely reinstall it, but in the meantime I prefer not to waste any more time.
Wouldn't the cheese upgrade be useful? It makes you collect 50% more XP to beat each wave.
I understand the frustration though :/
Originally posted by Gagonfe:
Wouldn't the cheese upgrade be useful? It makes you collect 50% more XP to beat each wave.
I understand the frustration though :/

For real!? i thought it only benefits meta progression!
Gagonfe  [developer] Jan 2 @ 11:02am 
Originally posted by S♥ShiMe:
Originally posted by Gagonfe:
Wouldn't the cheese upgrade be useful? It makes you collect 50% more XP to beat each wave.
I understand the frustration though :/

For real!? i thought it only benefits meta progression!
Yes! Might be one of the best upgrades out there IMO.
chiru Jan 8 @ 7:32am 
Originally posted by Gagonfe:
Wouldn't the cheese upgrade be useful? It makes you collect 50% more XP to beat each wave.
I understand the frustration though :/

Sorry for taking so long to reply, Steam didn't notify me of any response and I saw it because I went in on my own to see how things are here.

You're right that each wave will take less time and I hadn't considered that, but in the last ones to get to 99 you need a lot of damage and knockback, otherwise there's no chance and if you can't kill the enemies the cheese is just a lost slot. Anyway, even if it serves to reduce the time per wave, I feel that it's not something powerful enough to be a rare upgrade, and every time it appears it feels like it takes away the chance for a much more important one to come.

It wouldn't be bad if it was another upgrade category apart from the rare one, or in any case that it gave something more than 50% to obtaining cheese, like damage scaling according to the cheese you collect or something like that, at least that's my opinion.

Anyway, thanks for answering and I'll be keeping an eye out for the next update, the game is entertaining and has a lot of potential, I'm sure you'll be able to make it feel balanced in the near future.
I've managed to beat all the 99 waves for the first time in this patch (Game build 1.3), things changed a little bit, tried a couple of times using Mr. Shock but only survived for 80 waves.

99 waves build: M1C3 and the Gear skill tree, the goal here is to get as many Gear upgrades as possible before wave 20.

Before wave 20 I managed to get 10 Gear upgrades:
3x Gear II, 2x Gear III, 2x Gear IV and 3x Gear V

After wave 20:
Overload X, Critical VII, Arrow VII, Infinitely Temporary X and Impact VI (the goal is Impact VII but you need at least Impact VI for the spread buff).
Soldier and the Fire Rate skill tree:
Impact VII, Critical VII, Ammo VII, Gear II, Cursed Cannons ??? and Rush II.

The downside of this build is that you'll get around 15 fps on waves 50+ (my cpu stays under 30% and my gpu under 20%) and half the screen will be covered in ammo icons (1080p display).
Last edited by B Frozen; Feb 3 @ 6:32pm
Originally posted by B Frozen:
Soldier and the Fire Rate skill tree:
Impact VII, Critical VII, Ammo VII, Gear II, Cursed Cannons ??? and Rush II.

The downside of this build is that you'll get around 15 fps on waves 50+ (my cpu stays under 30% and my gpu under 20%) and half the screen will be covered in ammo icons (1080p display).

Only managed 30-50, currently i can't get to 99 with your build though.. even though sometimes i have better rares,
Last edited by S♥ShiMe; Feb 3 @ 9:34pm
Gagonfe  [developer] Feb 4 @ 1:41am 
Originally posted by B Frozen:
Soldier and the Fire Rate skill tree:
Impact VII, Critical VII, Ammo VII, Gear II, Cursed Cannons ??? and Rush II.

The downside of this build is that you'll get around 15 fps on waves 50+ (my cpu stays under 30% and my gpu under 20%) and half the screen will be covered in ammo icons (1080p display).
You can decrease the amount of ammo shown in the UI in the options menu, along with other settings that might increase the performance.
Originally posted by S♥ShiMe:
Originally posted by B Frozen:
Soldier and the Fire Rate skill tree:
Impact VII, Critical VII, Ammo VII, Gear II, Cursed Cannons ??? and Rush II.

The downside of this build is that you'll get around 15 fps on waves 50+ (my cpu stays under 30% and my gpu under 20%) and half the screen will be covered in ammo icons (1080p display).

Only managed 30-50, currently i can't get to 99 with your build though.. even though sometimes i have better rares,

I've tried to replicate this build a few more times and was able to get Cursed Cannons ??? only once, the final build had: Impact VII, Critical VII, Ammo VII, Gear III, Gear IV, Cursed Cannons ???, Perforation X, Overload X and Rush II. I was able to finish this run untouched.

I finished a run without Cursed Cannons ??? but received damage twice and relied upon a few dodges.
Build: Impact VII, Critical VII, Ammo VII, Gear II, Gear V, Perforation X, Overload X, Movement V and Cheese X.
The +8 base ammo from Gear helped a lot with Projectile Damage and Fire Rate scaling, at the end I had +1118% Projectile Damage, +3345% Fire Rate and 409 ammo.
Originally posted by Gagonfe:
Originally posted by B Frozen:
Soldier and the Fire Rate skill tree:
Impact VII, Critical VII, Ammo VII, Gear II, Cursed Cannons ??? and Rush II.

The downside of this build is that you'll get around 15 fps on waves 50+ (my cpu stays under 30% and my gpu under 20%) and half the screen will be covered in ammo icons (1080p display).
You can decrease the amount of ammo shown in the UI in the options menu, along with other settings that might increase the performance.

Thank you, I didn't know that I could limit the amount of ammo sprites. Also, I couldn't improve the performance after some tweaking, I guess the game engine can't handle high Fire Rate and a lot of extra shots very well.
Last edited by B Frozen; Feb 4 @ 10:03am
chiru Feb 6 @ 8:36am 
Ironically now with the new patch I managed to reach 99 with all except Mr. Shock. :wolhappy: :rathurt:
Last edited by chiru; Feb 6 @ 8:39am
zwootel Mar 15 @ 12:06am 
I wasn't even trying to get to 99.

Was only using Mr. Lucky to get Infinitely Temporary X . Then I also got Impact VII , Cursed Cannons ??? . Ended up with a ring of bullets that did enough knockback where they could never get to me.

There are more upgrades and my stats in the video below!


video here
Lucky Right Road..Curse , Enough knockback

Critical VII (Personally V is sufficient - prioritize knockback over extra crit damage)
Movement V (IV should suffice. +100 knockback, while the post-dodge/injury bonus from V is negligible. )
Curse VII ( perhaps Not crucial either..)
Impact VII (VI changed shot spread to angular, creating a circular spread with sufficient ammo. VII provides 50 knockback)
Perforation H
Rush T H, AMMO T H, IMPACT T H, Infinitely Temporary H (Unlimited ammo with attack speed and damage buff)

Build 1.3.4
Last edited by NorthToSouth; Mar 23 @ 5:08am
< >
Showing 1-15 of 15 comments
Per page: 1530 50