Rocket Rats

Rocket Rats

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livejamie Dec 22, 2024 @ 2:20am
Great game! Some suggestions
- Movement Speed seems like a really poor upgrade choice when the area we're in is so small

- Health not counting toward the heal when you're at full health feels bad

- Display temporary wave buffs and heal countdown somewhere on the HUD

- Can get unplayably laggy when there's too many mobs on the screen, some frameskip technology or effect degradation would go a long way

- It feels bad that the meta progression and character progression share the same currency

- It would be nice to be able to refund the meta choice currency

- The meta screen doesn't make it clear that you're only selecting one upgrade per row, same for the per-character upgrades

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Content is light but hopefully this is a title you plan on continuing to support, I think you have something special here.
Last edited by livejamie; Dec 22, 2024 @ 2:49am
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Showing 1-5 of 5 comments
Zirus Dec 22, 2024 @ 3:41am 
I agree with some points.

Points
1 - Yes! Worst upgrade in the game. I still don't know what the actual hit box is for my rat. I run back and forth tapping and somehow i take no dmg until it stops working (see the point 4). Am I protecting the weapon on my back, my helmet, my butt?
2 - Yes
3 - ?
4 - Very laggy but we're suppose to die after 30... ish, so if the dev has time, work on that.
5 - I get it. I am not happy that it does or does not. Updates will see if there's other currencies.
6 - Agreed
7 - I agree that it isn't super clear.

Dev - I've enjoyed this. Thank you. Please create more content.
livejamie Dec 22, 2024 @ 6:47am 
@Zirus, the 3rd point is in regards to some of the buffs you get during runs like increased fire rate or projectile damage for 5 waves. It would be nice to display that so we don't have to keep track how long we have left to make the most out of that buff.

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I've unlocked everything now and have a ton of extra cheese, but I still think it would potentially be a problem down the line when there's more stuff to unlock.

Some further feedback:

- Poison and curse feel nearly the same, I'd rather they be combined and something more interesting took the other's place

- The nerd's basic gun is pretty infuriating to use, even after it's been upgraded

- A Banish during the shop phase would be incredible, maybe a Freeze as well? That might have balance issues though.

- Doesn't seem like there's any harm in giving out gold or talents after round 30

- A leaderboard per class could be fun here as a bandaid while new content is being worked on

- The talent trees could use a balance pass there are certain skills/paths that are pretty worthless and some that are overpowered

That being said the biggest balance issue at the moment:

- The lightning guy is really bad and his skill tree is oppressive at the moment. You could take every node at once and he'd still be way behind everybody else.
Fluxia Lumionia Dec 22, 2024 @ 8:05am 
I don't get why people say Mr Shock is bad. He is the easiest one to use, got me to 30+5 in the last run.

The worst is the Doctor. Once you hit 30, he cannot kill anyone. Not even curse does enough damage.
livejamie Dec 22, 2024 @ 8:20am 
Look at his skill tree compared to the others
Fluxia Lumionia Dec 22, 2024 @ 9:21am 
Yeah I look at his skill tree. The other ones have like one or two true paths and the rest are fake traps.

For example You got Lucky and the full path 1 is about rerolls except you don't actually get anything from them because the short path is the one that gives you +3% reload speed/damage every reroll. The only path to take is the right hand side path. Then from there either take the +25% bonus to most things or take the +10% damage per upgrade.. Which comes out to something like 330% or so.

There is M1C3 who has a path that is about having as many HP as possible, but also not. You have to take damage to get it to work. IT also has an upgrade that is just upgrade V for the arrow cards. (Trigger on enemy death.)

The Doctor's poison path is great for 1-30, but stops working at level 30+1 cause you can't poison things fast enough to get he dodge bonuses and poison does so little damage.
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