Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Points
1 - Yes! Worst upgrade in the game. I still don't know what the actual hit box is for my rat. I run back and forth tapping and somehow i take no dmg until it stops working (see the point 4). Am I protecting the weapon on my back, my helmet, my butt?
2 - Yes
3 - ?
4 - Very laggy but we're suppose to die after 30... ish, so if the dev has time, work on that.
5 - I get it. I am not happy that it does or does not. Updates will see if there's other currencies.
6 - Agreed
7 - I agree that it isn't super clear.
Dev - I've enjoyed this. Thank you. Please create more content.
--
I've unlocked everything now and have a ton of extra cheese, but I still think it would potentially be a problem down the line when there's more stuff to unlock.
Some further feedback:
- Poison and curse feel nearly the same, I'd rather they be combined and something more interesting took the other's place
- The nerd's basic gun is pretty infuriating to use, even after it's been upgraded
- A Banish during the shop phase would be incredible, maybe a Freeze as well? That might have balance issues though.
- Doesn't seem like there's any harm in giving out gold or talents after round 30
- A leaderboard per class could be fun here as a bandaid while new content is being worked on
- The talent trees could use a balance pass there are certain skills/paths that are pretty worthless and some that are overpowered
That being said the biggest balance issue at the moment:
- The lightning guy is really bad and his skill tree is oppressive at the moment. You could take every node at once and he'd still be way behind everybody else.
The worst is the Doctor. Once you hit 30, he cannot kill anyone. Not even curse does enough damage.
For example You got Lucky and the full path 1 is about rerolls except you don't actually get anything from them because the short path is the one that gives you +3% reload speed/damage every reroll. The only path to take is the right hand side path. Then from there either take the +25% bonus to most things or take the +10% damage per upgrade.. Which comes out to something like 330% or so.
There is M1C3 who has a path that is about having as many HP as possible, but also not. You have to take damage to get it to work. IT also has an upgrade that is just upgrade V for the arrow cards. (Trigger on enemy death.)
The Doctor's poison path is great for 1-30, but stops working at level 30+1 cause you can't poison things fast enough to get he dodge bonuses and poison does so little damage.