Obduction

Obduction

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Erik Nov 20, 2016 @ 9:10am
What's the Texture Memory about?
Since version 1.4.1 there's a slider for Texture Memory. By default it's at 50% and I can raise it to 75%.

I'm wondering now, what's the meaning of this slider and should I raise it or not?

I have an MSI NVIDIA Geforce GTX 970 (4 GB), Intel i6-6600 and 8 GB of RAM.

I run the game at epic settings and it works great, occassionally some stuttering during loading/unloading but it's not bothering me.
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They touched about that in their latest update announcement.

http://steamcommunity.com/games/306760/announcements/detail/677058736646797603

We've added a manual adjustment slider that affects the amount of memory that can used for the game's textures. This can improve image quality when raised, and improve performance when lowered. While this options affects all users, this should help Intel HD graphics users who were unable to read puzzle solutions in-game.
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