Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So I began Obduction in VR, and it's such a beauty ! I chose to move by TP and snap turn, it's very comfortable (if you have a Rift, the locomotion is as good as in Robo Recall)
For me they are blurry , and i don't know how to get rid of this .
AA in this game is a hell to manage , have you some tricks to get better results ?
it is cool that thay had finally fixed that issue ! :)
Cheers !
I have a rift, can anyone here comment on how well (if at all) the oculus window pinning works in the steam version of the game?. I am not patient enough for advanced puzzle solving, so will be playing this just for the story/experience/mechanics and will use a guide for the puzzles. (please dont judge its just how i roll in these games)
however in vr using a guide will be a PITA hence i am thinking about using the window pinning option in VR that comes with the beta oculus home.
thanks