Bloons TD5
Jon.Topps Jul 30, 2015 @ 3:47pm
Just a recommendation
Love the game, but the worst part is how painfully long it takes waves, even when you're popping all bloons before they even get on the screen.

SOLUTION!!!
The first solution would be to PLEASE make an auto button for co-op. This is soooo needed.

Have a button that releases all the bloons of that wave immediately.
OR
Have a super speed up button for like 10x speed.

This way we don't have to leave my game on and walk away for 5 minutes just because the waves take so long. This would be a great improvement, in my opinion.
Last edited by Jon.Topps; Jul 30, 2015 @ 7:44pm
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pizzascience Jul 30, 2015 @ 4:12pm 
and how do you do atuuo start?
Jon.Topps Jul 30, 2015 @ 4:18pm 
To auto start, press escape while in a game. It's a button that looks like a fast forward button. Just click it and it won't be disabled anymore. That helps a TON, but it still takes a painfull long time to beat all the incredibly easy levels.
76561198164174249 Jul 30, 2015 @ 7:33pm 
Just some information for you to consider regarding this suggestion...

Strong to expert+ players can complete map difficulties in these approximate times:

Easy - 7-9 minutes
Medium - 10-12 minutes
Hard - 18-22 minutes
Impoppable - similar to Hard difficulty

Based upon these times, TBH, I really don't see the need for what you are requesting, at least not for normal solo play games up to round 85. The games are all reasonably short already.

The only exception where your suggestion may be useful is in super-high round games: on Steam BTD5, I would categorized these as being games beyond round 250-300.

cheers,
-les

Last edited by lestatar; Jul 30, 2015 @ 7:33pm
Jon.Topps Jul 30, 2015 @ 7:43pm 
I personally find the first 30 waves to be useless. I honestly place one tower, walk away, and come back later, place another couple of towers, walk away, and come back later.
It just seems silly to make the game an AFK type game. Why not just make something to speed it up so it's not painful to play the first half of every game?

Also, auto-go for co-op would be AMAZING
Gakm4 Jul 30, 2015 @ 9:29pm 
Originally posted by Jon.Topps:
I personally find the first 30 waves to be useless. I honestly place one tower, walk away, and come back later, place another couple of towers, walk away, and come back later.
It just seems silly to make the game an AFK type game. Why not just make something to speed it up so it's not painful to play the first half of every game?

Also, auto-go for co-op would be AMAZING
There is a fast track option that can be purchased for monkey money that will allow you to skip quite a few of the begining rounds... i believe it is round 26 that you will start on while it is activated

I would not like an auto start round for quick match co-op because many people u play co-op with will not have an adequate defense without that downtime before certain harder rounds

I would be for auto start rounds on private match co-op games if both players had it turned on because private matches you are able to be gauranteed to play with a good player
76561198164174249 Jul 30, 2015 @ 9:30pm 
Well...you're entitled to your opinion of course!

But why don't you head over to NK and play the free Flash version?

They have an unlockable option to "Fast Track" any map.

Basically, it skips the first 30 or so rounds and gives you an estimate of the amount of income you would earn from popping those bloons.

The downside is for expert players - since they can farm heavily right from the start and have far more in-game money than what Fast Track will give them.

Jon.Topps Jul 30, 2015 @ 9:38pm 
I'd be more interested in something like 10x speed, rather than just 2x speed.

Another option would be that if all units are dead, then automatically send the next bloon. Most of the wait time is that there are pauses in-between bloons. I understand why this is, but if you're instantly slaughtering every bloon before it even makes it on the screen, there must be a way to send the bloons a little faster.

For co-op, totally fine if auto-start is only for private matches, OR if both players have it turned on.

Fast Track requires cash to unlock. I'm not going to do that for every single track, it's just not realistic. I'm trying to beat every track on all difficulties to get the achievements, so that wouldn't be an option.

I'm surprised so many people are against making the game go faster. Hard levels take about 20 minutes to finish, and you still have to beat easy and medium, even though you beat hard. In all, each level takes almost an hour to get its achievement, and the vast majority of the time you sit there with nothing to do because the game goes so slow. It's really an AFK game once you get double money. Why wouldn't it be a good thing to add something that makes the game go faster?
76561198164174249 Jul 31, 2015 @ 3:56am 
FYI, Flash BTD5 Fast Track only needs to be paid for once.

No need to pay for each track.

Once unlocked, you can enable it anytime you want for free.

Dunno about Fast Track in Steam BTD5 - I cannot check as I am in a super high round game right now.

Folks have been playing BTD5 for nearly 3 years. Not saying your suggestion is useless - as I mentioned before, for sure stuff along the lines you suggest could be useful in super-high round games.

The truth is, FF in combination now with the Steam BTD5 version which has auto-round start is more than adequate for the vast majority of people.

TBH, I am pretty sure that NK would not deem the time needed to add this into the game as being totally necessary for the benefit of the majority of Steam BTD5 gamers.

Gakm4 Jul 31, 2015 @ 4:57am 
Fast track is a one time purchase that can be used whenever you want
Jon.Topps Jul 31, 2015 @ 10:53am 
Okay had no idea fast track was a one time unlock, that's fantastic! Definitely helps, thanks
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Date Posted: Jul 30, 2015 @ 3:47pm
Posts: 10