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OK...first of all...I am not 100% sure that any of the Steam BTD5 towers are so radically different from their behavior under Flash BTD5.
I suggest a better way to test than what you did: use SANDBOX mode for each game.
Simple...Go to Flash BTD5. Choose a map. Open Sandbox Mode. Make a 4/2 Dartling. Then send a single ZOMG. CAREFULLY and as EXACTLY as possible, note when the ZOMG breaks down to the 4 BFBs. Try to be as accurate as possible in terms of where on the map this will occur.
Now do the exact same thing on the exact same map with the exact same positioning of the DGun under Steam BTD5.
Try to see if there is a massive difference in terms of what point on the 2 maps the ZOMG breaks down to 4 BFBs.
Obviously you have to aim the DGun as much as possible in the exact same way for both tests.
Yes, this is not really a truly scientific test comparing DGun/tower power for each game. But it is the closest I can think of ATM.
As far as I know, there really SHOULD NOT be significant, noticeable difference in tower power between the 2 games. However, I could be totally wrong on this - only official NK devs can comment for sure whether any adjustments like this were made for Steam BTD5. It is also possible that the towers are not weaker under Steam BTD5, but that the bloons got a bump in hitpoints. Unlikely I think, but I can't say for sure...
Hopefully, Sam from NK will see this and reply.
Anyway, give my suggestion a try and report back here with the results when you can...
cheers,
-les
Yeah, you're absolutely right. :)
While it is understandable that people may think all 3 versions of BTD5 are identical in terms of tower capabilities and also AI Bloon hitpoints and such, there actually is no guarantee this is the case for any or all of these things.
The absolute best thing that can happen here in this thread is if some official word from NK comes and discusses the matter.
We just don't know for sure either way. And these kinds of things are basically near-impossible for us normal users to test.
Sam! Where are ya when we really need ya? XD
cheers,
-les
Yes, that was it, what I do. I tested with 10 D-Guns (Dartling-Guns) with 3-2 on Steam. Then I upgraded the same 10 D-Guns to 4-2 and they hit an ZOMG on the same position. Maby a little bit more or less, but not really noticeable.
Then i go to the Flash-Game and tested it out with 10 D-Guns on the same position, and tehe same map. So, I built 10 D-Guns on the same position with 3-2 upgraded. It was the same as the Steam-Version. Maybe a little little bit more or less. But then, I upgraded them to 4-2 and they was noticeably better than the Steam 4-2 D-Guns. Really noticeable....really. I could make a Video, but i don't know where I can upload (Youtube ?). You will see it would by very different.
@nemomon: But an other controll is no reason to downgrade the Towers.An ok, its from Mobile-version, but why do they change that from Flash to Mobile ? It's the same thing.
@lestatar again: (How do I Cite here ?)
"While it is understandable that people may think all 3 versions of BTD5 are identical in terms of tower capabilities and also AI Bloon hitpoints and such, there actually is no guarantee this is the case for any or all of these things."
Ok, but I find it not good that you can't assume that.
"We just don't know for sure either way. And these kinds of things are basically near-impossible for us normal users to test."
Yes, when I would test smal differences, but the Different is really noticeable. But as I said, if you want, I can upload a Video, that you can see that.
@Saitama: That i have not noticed.
@all: Thank you for your comments.
The towers I have noticed with different popping power from flash is the ice tower, mortar, and the bomb tower. The pineapple bombs explosion radius is also reduced.
I will agree that is does suck when a tower you like is weaker that you are used to but it does help you explore new towers and strategies. This situation is similar to when btd5 came out and when many people were crazy over boomerangs because of how good they were in btd4 and people have learned overtime that they are still quite good but they are not as effective as they used to be and have to be used in different ways to be useful. Not trying to preach at you or anything just saying give the game and other strategies a shot and you may find some other towers and strategies you like.
I feel as though the towers are more balanced throughout the steam version allowing more strategies to work well.
The result is that steam has much less moab popping power than flash does.
I tested on sprint map track. My steam has 15% moab sabotage. So that's 600 for a ZOMG. I decided to use MOAB assassin on flash to try to make their health as close as possible. Its seems that steam RoD leaked a whole ZOMG! While flash easily vaporize its first layer after half an orbit then shreds down its trace quickly after.
But on the bright side,Ray of Doom on steam still pops infinite bloons every frames while flash still only pops 100 each frame.
Edit : Does anyone know difference between flash & mobile/steam for each tower? Specifically dart,ninja and ice. They seems so different for each platform.
For my own part, I have definitely been around the block with the BTD5 games. Honestly though, I haven't really noticed/thought much about differences in tower power between Flash BTD5 and Steam BTD5.
I guess I just kind of took Steam BTD5 as its own game. The main thing I care about is that the towers in both versions PRETTY MUCH do exactly the same thing. In other words, discounting whether one tower version is "better" than the other, to me, as long as they have the same basic capabilities, I am not bothered too much.
An example of what I mean would be if Supers in Steam BTD5 suddenly could see camos without the use of a Specialty Building. That would be a radical departure of tower capabilities between versions in my book.
Still, very interesting observations from all - clearly lots of very detail-oriented folks out there playing these games :)
cheers and I look forward to reading more on this thread!
-les
@JJpochara: Yes, the same I have also noticed. In the Steam Version, the D-Gun 4-2 is better for the "normal" Bloons but much worse for ZOMG, BFB and MOAB. But in high rounds I need towers for ZOMG, BFB and MOAB, not for the other Bloons. If you want, you can watch my (2) Video I made. The first in Steam and de second in Flash (Ninjakiwi). Link below.
@lestatar: I think I would also don't noticed a different between Steam and Flash, if I had not use this tower so much as I have. I will Test all Tower (without agents). I'ts takes me a lot of time I think, but I will post it here, when I have done it.
Here the links (In some places I have increased the speed, you will noticed it because of the music):
- https://www.youtube.com/watch?v=XOaeVOmjJCw&feature=youtu.be
- https://www.youtube.com/watch?v=7OS3b8cOA8c&feature=youtu.be
First link is from Steam, second link from Flash.