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have you turned double cash on maybe, by mistake? unless a single bloon layer gives more then one cash, then nothing has changed.
You can make your own challenges, such as using only Apprentices to Beat the Eye on Medium, or only Buccaneears/Glue Gunners on Castle on easy. This game is what you make of it. This game as so many different things you can do with it.
The normal tracks are too easy? Well if you haven't tried playing the other modes, do them. Some of them are really challenging and requires some real tactics. Short-lived is really challenging, and will not be conquered by non-premium users who don't know what they are doing. (BTW if you use a guide for the tracks and you are saying it's too easy, that is not acceptable.)
Just as the above person said, if you accidentally put on double cash, then that is why.
Still bored? Try Mastery Mode. If you don't know what it is, it doubles the rewards of the map, but all bloons are one rank up(extra bloons provide no extra cash) on the map you played it on. Natural ZOMGs have double health as well. Mastery Mode may not seem hard on some tracks, but when you do it on Impoopable on a track like Tar Pits, you would be sorry. Also, try doing NAPSFRILLS on Mastery Impoppable. Not so easy.
As I said in the last paragraph, try doing maps NAPSFRILLS(No Agents, Premiums, Specialties, Farming, Road Items, Lives Lost, Selling. Doing this can make a map go from a cakewalk to a nightmare if it is the right track. (Oh yeah, if you are winnning and using a huge amount of farms, that may be why. Farms actually break the game and are essentially a way to make a map slightly easier, but on some maps, farms are actually required.)
Free towers and agents bugging you? When you enter the game, just place then sell the tower. It is that easy.
I could just sit here and rant on how the game can be difficult, but I don't know how you would react to this, still saying the game is easy or trying it out, but I won't waste my too much time on someone I don't know. This game is what you make it and should be molded to fit your suitability, which is why I find this an awesome game and I will probably never get bored of it. :) (Which is also why I don't really care abotu how difficult it his, I just find it fun to pop these little gremlins :P)
I never use agents.
I know the game gets patched and changed because of things like totem games or boss bloon games, and I would swear I make more money with the same amount of money generators now, than I ever have before.
I would also swear that somewhere along the way spike factories were nerfed. I used them alot way back when I first started. Now I hardly ever use them because they are useless compared to other towers.
I am willing to believe I might have just become better at the game and it feels easier because of that reason.
in flash, each banana is worth 20, but more are produced.
In bloons monkey city, the spin off its 30.
In mobile battles its 60.
and now in steam its 40.
No, nothing was increased on decreased over time.
On flash you get 4 bananas per round on un-upgraded farm, each worth 20, total 80.
On Steam/Mobile you get 2 bananas per round worth 40, total 80. It's different because tapping a phone screen to pick bananas is harder than dragging your mouse cursor over them.
No idea about BMC or Battles because I don't play those, but there's no difference otherwise in how much cash per farm you get.
Mastery should be unlocked after every map is beaten on imppopable instead of collecting every badge.....I still did not unlock mastery and don't feel like spending that much time grinding for it
still way too much time consuming
there is a lot of beginner tracks + you need to repeat them until you get all badges