Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Disasemble Gadgets -> Copper Scrap
Refine Copper
Assembly: Alpha Plastics + Copper Ingots = Wire
It will require a huge amount of Gadgets. But it works.
This game should follow A logical progression in regards to what you need to move forward.
Instead its geared to literally make everything as hard as possible with like .05% chance of ever succesfully accomplishing even the first platform.
You will run out of space long before you can even unlock a new platform. almost forcing you to tear this down produce that tear that down research this .
all the while hammering you with event after event and pilot loss.
long before you would even have any chance to do anything about it.
Literally just wait for the build that fixes everything currently wrong.
the market is messed up and cant buy anything .
what is needed versus what you can make is totally out of whack.
things that should be able to be built at game start now require several buildings to just produce mats to make a basic building.
drones and energy are so far behind in tech advancing that you will almost certainly have a ton of colonist death and eventually an insurgency before you vould possibly stop it.
one colonist i have saw kill 12 people.
this game is a mess.
wait till the dev gets his head out of his ass.
GET YOUR HEAD OUT OF YOUR ASS DEV.
FIX THE MARKET
FIX EVENTS
FIX PILOT LOSS
FIX TECH ADVANCMENT
FIX FOOD.
If you don't want to play with them,just do it,you can,just by unchecking this.
thanks for that, but i knew that before, in theory it works but tried this more than 3 times and every time it takes too long to stay alive! Especially you can only use one Alphaship, becourse you need the space, so you have to fly for seaweed to stay alive especially with water. And while you fly for seaweed you do not gain E-gadets or Wast. so... i do not see a way to stay alive...as long as it takes to get the first plattform. This way works on easy mode without events, but not on med.
@pmutzu,
Yes, i liked it more befor as you but it is not so bad as you write. But some balances are worse and have to be reworked.
@squall,
Yeah you can uncheck this, but it should be playable with events, and not only by unchecking them...
Expect another hotfix in the coming hours.
If you use the Queue for the Alpha Hangar, you can have 1/3rd of the queue entries be Seaweed and still make enough food and water for about 30 colonists. (Assuming they get 2 portions of each per day) This is all before you make a Desalination building.
The remainder of the Queue can be whatever your most insterested in at the moment.