Sunless Sea

Sunless Sea

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Staplehead Jul 2, 2014 @ 6:29pm
Could someone explain the "legacy" system when you die?
I died for the first time and was greeted with ways to preserve my legacy by keeping officers, charts or skills. Could someone explain what this does. Thank you
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Showing 1-11 of 11 comments
Metagenetic Jul 2, 2014 @ 6:58pm 
Charts allows you to save your map to the next playthrough. All your explored locations remained explored and visible on your map. I don't recommend this, though, because you will no longer get fragments for visiting these places for the first time. (Fragments turn into Secrets when you accumulate enough.)

Officer allows you to retain an officer. He or she or it will be ready and waiting in your next playthrough.

Skill lets you preserve a stat (Hearts, Veils, Mirrors, Pages, Iron). If you had, say, 100 Mirrors when you perished at sea, your next captain will start with 100 Mirrors. This is usually a fantastic boost to a new playthrough.
Staplehead Jul 2, 2014 @ 7:39pm 
Wow thats really cool thank you for the explanation. Only one other question, you mentioned theres an pretty bad downfall for retaining the charts but are there any downfalls for retaining an officer or a skill? Thanks again.
Metagenetic Jul 2, 2014 @ 7:52pm 
Well, I haven't (yet) acquired many officers that required more than hiring them in London. So I suppose the downfall there is saving an officer that's relatively easy to re-acquire -- not a very efficient use of your legacy. You may find one that was rare or special though, which might make saving them worthwhile.

I'm not sure of any drawbacks to retaining a skill! Anyone?
Kain Jul 2, 2014 @ 7:54pm 
Just save the skill, you can easily get all officers but revisiting London.
Staplehead Jul 2, 2014 @ 7:56pm 
So I should basically be picking a a legacy everytime die? I was worried if I used one I wouldn't be able to preserve that the next time.
Last edited by Staplehead; Jul 2, 2014 @ 7:56pm
Kain Jul 2, 2014 @ 8:02pm 
You can't, if you die again you must choose what legacy you want to leave, whether it's the same officer, skill or another thing. Let's say you die with 55 iron and you choose this a legacy, next time you die, if you choose anything else you'll lose the 55 iron.
Staplehead Jul 2, 2014 @ 8:06pm 
Thanks for clarifying.
%1s Nov 20, 2017 @ 12:16am 
Even more newbie question: How do you inherit that? I was not able to choose anything after I die. Is it because I die so early in the game?
Last edited by %1s; Nov 20, 2017 @ 1:44am
Pixel Peeper Nov 20, 2017 @ 12:38am 
Originally posted by Volkan:
Even more newbie question: How do you inherit that? I was not able to choose anything after I die. Is it because I dies so early in the game?

You need an Ironclad Will to have the next captain inherit. Once you've bought the 1,000 Echo lodgings, you can make the Will for 200 Echoes. When you die, your next captain will retain your upgraded lodgings and be able to select one of five choices for inheritance.

If you have a child and have told it enough stories, they'll become a Scion. If that happens, you get to pick two choices instead of just one. It's very good.

Inherited stats won't do much at first. The old captain's stat is halved, and if it's higher than your new one's, then you'll use the higher value. Say your old captain had 56 Veils and you pass it on, your new captain will have 28 Veils instead of 25.

But there's an added benefit to stats. Passing Mirrors or Veils on to your new captain, for example, lets you keep 50% of your money. If you pass both on, you'll get to keep all your Echoes. My fourth captain started with 37,600 Echoes, more than enough to get a very solid start. Hearts will let you transfer an officer and Iron will let you transfer a weapon.

The exception is Pages, which carries a huge penalty. Pages will not give you anything; instead, it'll leave your map already explored, so your next captain will lose out on many, many, many Secrets. It's highly recommended never to choose Pages. Pages is a bad stat anyway.

Lastly there are six Legacy items that will add 25 to a stat for all future captains. There's one item for each stat, plus a second item for Pages that adds 10. Some of them are easy to get, I'd recommend grabbing them when you can. Sometimes, getting such an item will end your captain's career, so either don't invest in that captain or make sure you've done everything you wanted to.

That's pretty much all you need to know about inheritance.

Edit: missing word, typo, etc
Last edited by Pixel Peeper; Nov 20, 2017 @ 11:37am
%1s Nov 20, 2017 @ 1:46am 
Originally posted by Tripoteur Ventripotent:
Originally posted by Volkan:
Even more newbie question: How do you inherit that? I was not able to choose anything after I die. Is it because I die so early in the game?

You need an Ironclad Will to have the next captain inherit. Once you've bought the 1,000 Echo lodgings, you can make the Will for 200 Echoes. When you die, your next captain will retain your upgraded lodgings be able to select one of five choices for inheritance.

If you have a child and have told it enough stories, they'll become a Scion. If that happens, you get to pick two choices instead of just one. It's very good.

Inherited stats won't do much at first. The old captain's stat is halved, and if it's higher than your new one's, then you'll use the higher value. Say your old captain had 56 Veils and you pass it on, your new captain will have 28 Veils instead of 25.

But there's an added benefit to stats. Passing Mirrors of Veils on to your new captain, for example, lets you keep 50% of your money. If you pass both on, you'll get to keep all your Echoes. My fourth captain started with 37,600 Echoes, more than enough to get a very solid start. Hearts will let you transfer an officer and Iron will let you transfer a weapon.

The exception is Pages, which carries a huge penalty. Pages will not give you anything; instead, it'll leave your map already explored, so your next captain will lose out on many, many, many Secrets. It's highly recommended never to choose Pages. Pages is a bad stat anyway.

Lastly there are six Legacy items that will add 25 to a stat for all future captains. There's one item for each stat, plus a second item for Pages that adds 10. Some of them are easy to get, I'd recommend grabbing them when you can. Sometimes, getting such an item will end your captain's career, so either don't invest in that captain or make sure you've done everything you wanted to.

That's pretty much all you need to know about inheritance.

Wow, I did not know that the game is so complicated :). Thanks a lot! I will keep the info somewhere safe. Have you considered writing a guide here on steam?
Pixel Peeper Nov 20, 2017 @ 11:36am 
Originally posted by Volkan:
Wow, I did not know that the game is so complicated :). Thanks a lot! I will keep the info somewhere safe. Have you considered writing a guide here on steam?

I hadn't, but I suppose it'd be more convenient for people to find that than to search for older threads looking for the information. I'd have to refine the text first. Just skimming it right now, I noticed a typo.

I'll definitely consider it.
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Date Posted: Jul 2, 2014 @ 6:29pm
Posts: 11