Sunless Sea

Sunless Sea

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Wingstorm Dec 25, 2015 @ 6:34pm
Help!!! I don't know how to save him! (Spoilers!)
*Spoilers ahead*

I need some help with a current season new story.
I started the christmas/winter missions and got a "snow child"
I brought him all over the place, but now he is MELTING (aka dying) and the last thing he told me was he wants to go to the east... but I can't seem to reach the "east" as every time I try to sail east, I was told that I can't and after losing some supplies I get dumped back at one of the ports...

How do I save the snow child?!?!?!? He is at a stage where the crew is literally placing ice around him to keep him alive!

HELP!
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Showing 1-15 of 16 comments
SMILEDOZER Dec 25, 2015 @ 6:35pm 
Im actually stuck here too. If anyone knows please help. I sailed east twice and nothing really happened.
the-truthseeker Dec 25, 2015 @ 9:27pm 
It's best to browse the other threads first. Specifically here and there. If that's not enough, you should reply to those existing threads instead of making another.
Aminimio Jan 20, 2016 @ 4:40pm 
Originally posted by the-truthseeker:
It's best to browse the other threads first. Specifically here and there. If that's not enough, you should reply to those existing threads instead of making another.
I disagree. The posts your reffer to are about the Christmas event in general, and don't even mention The Snow Child, which is what all these gentlemen and myself are looking for answers to.
Last edited by Aminimio; Jan 20, 2016 @ 6:39pm
Thamalandis Jan 20, 2016 @ 5:42pm 
Well you get the info that he won't "survive" going east in his state and you need help from sinister forces. So visit the iron republic, where a devil will tell you he needs a grudge to cling to the world. Get the needed items and return to her. After that encase the grudge in a new heartmetal "heart" at Station III after meeting the Heartmetalsmith prior to it. Afterwards you got enough time, just reach Irem with it. But if they already use ice for him, you are too late anyway. Be prepared to let him become one with the zee.
Aminimio Jan 20, 2016 @ 6:39pm 
Eyh, thanks dude!
Cedarcomb Jan 21, 2016 @ 1:33am 
Minor addition; you have to have first returned to London and triggered an event regarding the SC; it doesn't work if you go straight to the first location mentioned above after obtaining the SC. Also, stop by your lodgings and collect what Sacks has left you, it'll help with that quest.
Thamalandis Jan 21, 2016 @ 6:32am 
To be fair I said once you are asked to find the sinister forces. Going to London is obvious, the child itself asks for that. The sinister force is the first true "riddle" in the quest to go east.
Last edited by Thamalandis; Jan 21, 2016 @ 6:33am
Wingstorm Jan 22, 2016 @ 9:38pm 
Originally posted by Thamalandis:
Well you get the info that he won't "survive" going east in his state and you need help from sinister forces. So visit the iron republic, where a devil will tell you he needs a grudge to cling to the world. Get the needed items and return to her. After that encase the grudge in a new heartmetal "heart" at Station III after meeting the Heartmetalsmith prior to it. Afterwards you got enough time, just reach Irem with it. But if they already use ice for him, you are too late anyway. Be prepared to let him become one with the zee.
Oh god... I have not been touching the game for almost a month over this issue and now I learn that he is going to DIE?

ToT I can't take it!!! :steamsad:
You really need a soothe and copper longbox before you start this quest (or at least have turned one in before). You'll get 1 at the iron republic which is part of the quest but I had to turn it in just to get through the gate, and then I couldn't find another before he melted.
Last edited by Emissary0fViolence; Jan 22, 2016 @ 9:51pm
Arrrtyom Jan 22, 2016 @ 11:14pm 
Originally posted by Emissary0fViolence:
You really need a soothe and copper longbox before you start this quest (or at least have turned one in before). You'll get 1 at the iron republic which is part of the quest but I had to turn it in just to get through the gate, and then I couldn't find another before he melted.

I'm pretty sure you only need one?

In any case I think it was Iron Republic, then Irem. Doesn't the game say to go to the Iron Republic anyway?
Last edited by Arrrtyom; Jan 23, 2016 @ 8:41pm
the-truthseeker Jan 23, 2016 @ 5:34am 
Originally posted by Artyom:
Originally posted by Emissary0fViolence:
You really need a soothe and copper longbox before you start this quest (or at least have turned one in before). You'll get 1 at the iron republic which is part of the quest but I had to turn it in just to get through the gate, and then I couldn't find another before he melted.

I'm pretty sure you only need one?

In any case I think it was Iron Republic, then Irem. Doesn't the game say to go to the Iron Republic anyway?
Best you spoiler those locations for those who don't want it revealed, and no, it hints to the location you need to figure out.
I3enG Mar 10, 2016 @ 7:10am 
this is so much ♥♥♥♥♥♥♥♥, it said he wants to go east so I raced to the east... why would I bring effin snow near to a fiery place like iron republic. This makes no sense thats totally the warmest place in the game.
Manxome Mar 11, 2016 @ 9:53am 
At the time he says he wants to go east, he also says that he can't right now and needs some help with not melting first, and there's a clue in the text telling you where to go. (I don't remember the exact wording of the clue, but I correctly guessed on the first try that it referred to the Iron Republic.)

I actually managed to save him with no spoilers, no prior knowledge, and none of the items I needed in advance (except that I'd explored the whole map and taken notes, and had enough savings that I was able to run straight to the locations I needed without worrying about efficiency). I think I was very close to the time limit (the last message I got about him melting said the end would come soon, and there was a significant time gap between getting that and finally getting the cure).

How it played out for me (detailed spoilers):
After returning to London, I get the hint that the Snow Child needs to go to the Iron Republic. I figure, great, I just got a Judgments' Egg that I need to take there anyway for the Irrepressible Cannoneer's storyline.

In the Iron Republic, the devils tell me that they'll be happy to help me, in exchange for 3 scintillack. I don't have any! (I normally sell whatever scintillack I have whenever I'm in London, to free up cargo space.)

So I race to Port Cecil in the Principles, where I rearrange my officers to maximize my Mirrors and use up Something Awaits You to search the beach for scintillack. Then I launch, set my speed to zero, and sit on top of the port until I get Something Awaits You again so I can collect more. I believe I failed the first Mirrors test and succeeded on the second, which gave me 3 scintillack total.

I believe it was around this point that I got the second story message about the Snow Child melting, where it says we are packing ice around her bed.

I return to the Iron Republic, turn in the scintillack, get a message that I need to fix the cure in heartmetal to make it permanent, and am given a Soothe & Cooper Long-Box...the first one I've gotten with this captain. So I take that to Station III (which happens to be close to the Iron Republic this time), go through the introductory storyline of delivering one, and eventually see the option to trade a Long-Box for a Heartmetal Ingot...but not until after the game has taken away my Long-Box. So I need another one!

Here's where taking good notes really came in handy. The last time I visited the Iron & Misery Co. in Demeaux Island, I made note of the fact that--now that Time, the Healer was > 50--there was a story option to obtain a Long-Box in exchange for 2 Strange Catches (and Something Awaits).

I also know that I can buy Strange Catches...in Irem.

So I set a course to the farthest corner of the map, where Irem will lie. (Lies. Has always lain.)

Around the time I reach Irem, I get the story message that I've run out of ice and the Snow Child doesn't have long left. (Why can't I buy more ice in any of these ports I'm visiting?)

I buy 2 Strange Catches, then turn around and dash west to Demeaux Island, where I trade them for a Long-Box, and then south, back to Station III, where I trade the Long-Box for a Heartmetal Ingot and ask the smith to implant it. Whew!

Now that the Snow Child is stabilized, I go BACK to Irem and put her on a boat so she can go East. (The ending seemed kind of anticlimactic compared to all the work of getting here. The reward was basically some attribute boosts, which is nice but nothing unique. And I still have a Snow Child's Tooth that I have never used for anything.)


It sure felt like I was not supposed to succeed on the first try, and they were expecting me to gain some valuable foreknowledge that would allow me to (maybe) succeed with my next captain. Which I think is both pretty frustrating and rather immersion-breaking (calls attention to the fact that you are repeating the exact same storylines with each captain, even when they involve rather unique people and events that you wouldn't expect to be replicated).

Since I succeeded, though, it was kind of fun to pour over my notes to find a solution and then race across the map to implement it in time.
PoorYorick Mar 17, 2016 @ 6:28pm 
While I liked the poetry of it, the Snow Child's story was a bit underwhelming in the end. I was hoping it would become a mascot or maybe even my heir, but sadly it had different plans.
amuys Mar 18, 2016 @ 8:56pm 
The easiest way to get Long Boxes is turning in a hunting trophy to the Retired Monster Hunter at Shephard's Wash when you have a SAY.
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Date Posted: Dec 25, 2015 @ 6:34pm
Posts: 16