Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Another option, if your ship has an aft slot, is to use the Avid Suppressor -- that way you can use the Full Power boost to get up to speed quickly, you'll still burn a lot of fuel but it will have the same overall efficiency (i.e. you'll go the same distance, just faster) so you'll save on supplies. As an added bonus, it makes running the gauntlet of Zee beasts a little easier.
Exception to note: there are some engines you can get through other means (i.e. not bought at London shops) which are definitely worth looking into.
If you want to spend a little for a minor increase in speed (and a minor decrease in frustration and slightly better ability to escape stuff) the Boadicea is fine and should hold you over until you get one of the storyline engines.
The first of the storyline engines is good enough to get you anywhere (and fuel efficient) and the second is the best engine in the game (and also fuel efficient). Frustratingly, though, you don't always get access to what you need for the first storyline engine until after you already have the best one.
Note: the Caminus Yards Compulsion is a horrible waste of Echoes, so if you have too many Echoes, put this thing on the Dreadnought, spam the Avid Suppressor with it, and watch your money burn at an astonishing rate. Then drop it in the zee because you can't even sell it back. (After you get another engine of course.)
I'm currently chug-chugging along with the Illyrian on the starter Steamer with WE ARE CLAY equipped (plus the Engineer for additional fuel efficiency), and even now I sometimes have to wait for a SAY. Of course it depends on your map layout, but I find my current setup rather satisfactory. I am easily capable of visiting in one trip more ports than I need to fuel up upon return to London, without having to overly worry about Terror (especially if I happen to have some coffee on me to add Irem to the rest stops at Frostbite and Mangrove).
Granted, I don't do "dedicated" runs much and rely mostly on set small-quantity trades (and freebie pickups such as Scintillac or passengers from Mangrove) coupled with Admiralty fees, but it's not a bad way to keep echos coming in.
It IS possible that a very fast ship focusing solely on the most lucrative runs could do it faster, but at the same time I'm also steadily increasing all those "no-cargo-space-required" items by hitting the appropriate SAY actions in corresponding ports, something that you would sacrifice with a speed run.
What's SAY?
There are quite a few of them that are highly beneficial. For instance, The View from Above event (rare, but does happen), accessible from exploring either Gaider's Mourn or Mt. Palmerston, gives you a a whooping +5 to a stat depending on your choice of past, or +2 and +2 to two stats with the choice nobody is likely to pick anyway :)
SAY actions are very powerful, so personally I'm trying to maximize triggering the beneficial ones.
Buying that particular engine is the worst decision you can make in this game that doesn't have Don't do this next to it in bold text.
Impeller.
That is all.
But seriously, pursue the storyline your bud the Magician presents. The end of it is an engine that is good enough to get you through anything in the game.
(And don't actually spend Echoes on anything more than the Manticore and really even the nonsensically bad Illyrian is probably enough for most ships.)
I'm playing very conservatively.. in fact, just hit one year at zee with the first captain in my current playthrough, so not in a rush to off him to game the system. Besides, I assume the stat gain (and the heirlooms) will substantially help reduce the grind for his already-at-zee scion :)