Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The former to deal with crouds and deal damage to legion trash, this is especially simple when one jumps plants a trap and then smokescreens away for it to recharge,
And the Rama's bridge is for survivability, landing crits in order to heal especially when combow'd (See what I did there) with her smokescreen means you can be a damage overtime tyrant.
Okay when it comes to yeti I've found he's the kind of agent that deals with legion Tanks, Surviving long enough for your other agents to come back into play or to freeze legion troops and then swap to more damage minded agents,
unless you're using your ult or Mayhem, then yeti is less usefull against Trash Legion like Helltroopers and Swarm troppers,, he's also great for killing shields so snipers whould have to beware as well.
If I had to give any advice on armory gear, anything that makes him last longer is always a plus.
For damage there is just noone that come even close to Braddock. Use the vulnerability gadget for her railgun Q and just spam fire that. Every target dies in a few seconds and if somehow they survive you can then trigger her mayhem ability and instantly annihilate even the toughest bosses with the first shot due to the vulnerability stacks.
I would also like to add that Joule with a "taunt" turret that explodes is a fun idea when used with her Mayhem ult, honestly unless you're fighting swarm-troopers or basics troops then things can get tricky.
One strategy I have yet to try is to turn her turrets into taunting grenades and then swap to another agent to do some cleanup work while the turret recharges.
joule si a really good tank (like really good) just get the gadget that make her turret invicible and the empower when you reâir and the health upgrade for your turret then it's basically immortal (unless you know you have an enormous amount of jackasses on you)
Fortune is just well, op, 'specially if you get the legion tech that make your attacks auto crit on stuned enemy, it's especially retarded when she uses her mayhem ability because she kills anything in a few seconds, and get the gadget taht regen you shield for more survavibility on higher difficulty 'cause verything hurts so much ><
Bradock either the culster rocket or the vulnerability special does retarded damage, same for her mayhem, other than that just remember to try to fine aim as much as possible to get the bonus if you took the gadget and her and oni work very well together seeing how he gives a bonus to weak point damage and bradock loves crit kills
Also if they get close then just melee them to weaken them enough that hip-firing to the head finishes them, if you find she lacks survivabilty then add her teammates Daisy and Yeti's team passives for more Health and Shields,
for example, it's even better if they cluster around you and then you switch to daisy to "mow the grass" or freeze them in place with yeti then use Braddock to "crit" head-shot them.
(Honestly his ability is just too risky on higher difficulties with not enough of a reward)
Otherwise just use his rifle (For the range) and cover to regain health and if swarm troopers should get in close or you're close enough to a helltrooper to use the shotgun, crit headshot the Legion fools for invading your personal space. :)