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Well that's taking it to an extreme. No I wouldn't. Conversely I wouldn't buy a $2 game that was 1000 hours long if it was ♥♥♥♥ either.
The art aspect is interesting though because that's one of those personal things. For me at least, a huge part of the impact of Inside was the look of it. The atmosphere it evokes both in visuals and sound. I'd call Inside "art". But it's true, "art" can be all at once beautiful to one person, and ugly garbage to someone else. I think that's what's great about games like this. Everyone seems to have their own meaning for it, whether it be as simple as "it's a game where you run left to right and solve some easy puzzles" right up to grandiose theories of society and isolation.
It's just the basis that other games deliver more at the same level for less or an equal price. The only other $20 side-scrolling atmospheric art-game I like and actually agree with the price is Ori and the Blind Forest, because it at least delivered more than an afternoon of play time.