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but when you live in a game that has many other hero options that are just more annoying and OP than him, it becomes hard playing with him, regardless on weather he's balanced or not
>BP hold my beer
-Afeera is only problematic next to a wall due to the left side heavy, but is otherwise a low damage hero.
-Shinobi is unsafe on whiffed kick, and his other chain attacks are parriable. He has an in-and-out playstyle that has a predictable rhythm.
-Ocelotl is awful, low range, and has pinning moves when you're getting ganked. Not much of a threat. The skewer feat is one of the worst in the game though.
-Hitokiri's heavies are easy parries if you just watch the axe instead of the red flash
-While BP can flip deflects, he's still a rather easy hero to beat, and his normal and soft-feint bash don't even have follow ups.
Varangian can't chain after whiffed bash, and all she has is an all-guard cancel which only comes into play in team modes, or if you dodge attack her normal chain moves.
Sounds like skill issue
And since we want to talk about skill issues, I think it's laughable that Ocelotl or Hitokiri are on your list.
Ocelotl is one of the best characters in the game while Gladiator is in the running for the single WORST character in the game.
Ocelotl's chain bash is superior to chain toestab in damn near every way.
His dodge bash is punishable by GB and gets him ♥♥♥♥ all. Reeeeally wouldnt call that low risk high reward. He's got bad defense on the whole which, absolutely shockingly, makes him not all that safe.
Also, how is Ocelotl's chain bash superior?