For Honor

For Honor

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JtDarth 20 ENE 2020 a las 6:36 p. m.
Fire flask needs a nerf.
Bring it in line with the other tier 4 damage perks already.
Publicado originalmente por UbiYubble:
Thanks for the feedback folks! Seeing pretty much an even split on some being up for a Fire Flask nerf, and others against it.

I'd love to see everyone chime in with why or why they don't feel Fire Flask should be nerfed!
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Mostrando 16-30 de 53 comentarios
Amon 21 ENE 2020 a las 11:11 a. m. 
Arrow and spear storm too
Última edición por Amon; 21 ENE 2020 a las 11:11 a. m.
Runtuss 21 ENE 2020 a las 11:28 a. m. 
Publicado originalmente por Amon:
Arrow and spear storm too
Perks are fine, looking forward for new perks instead.
shower speedrunner 21 ENE 2020 a las 11:29 a. m. 
Publicado originalmente por God Of Conquest:
Publicado originalmente por UbiYubble:

Hey there!

Can you list a few feats in particular you feel should be looked at?
Also

Rock Steady: Too useful against Cent and Shugoki but useless against Jorm. Jorm literally breaks the rules of that feat. It should be standardized.

Bow: It does 50 damage or 65 with Early Reaper. As Orochi i can kite the map getting rid of half the enemies health.

Heal On Block: Fighting Conq in mid when he has this feat is DREADFUL. I can spend 2 minutes just chipping him down for him to back up into the crowd of my minions and full block.

Last Laugh: Sure it requires you to not be executed but i've never survived it, unless i was Warlord with the extra health feat or had revenge.

That's all for now.
First
Heal on block no longer works on minion

Last laugh now has enough time for you to dodge to the edge, and only deals 50~70dmg there.
As someone who enjoyed that feat very much pre-nerf, now it is much harder to end enemy.
Última edición por shower speedrunner; 21 ENE 2020 a las 11:30 a. m.
Viable_Golem4375 21 ENE 2020 a las 11:46 a. m. 
Publicado originalmente por UbiYubble:
Publicado originalmente por Morehouse928:
I feel like we need a season completely dedicated to balancing out feats. It's all over the place right now.

Hey there!

Can you list a few feats in particular you feel should be looked at?


Feats in need of toning down:

Kiai
Oathbreaker
All projectiles
Fire Flask
Spear Storm
Arrow Storm
Thick Blood
Rock Steady
All trap feats except Qi Trap
Last Laugh
Smokebomb

Feats in need of buffs:

Takedown
Slippery
Flesh Wound/Thick Skin
Catapult
Regenerate
That one 3rd feat Kensei has
Benefaction
Throw Farther
JKArtorias 21 ENE 2020 a las 11:49 a. m. 
Publicado originalmente por Source: Trust me, dude.:
Publicado originalmente por God Of Conquest:
Also

Rock Steady: Too useful against Cent and Shugoki but useless against Jorm. Jorm literally breaks the rules of that feat. It should be standardized.

Bow: It does 50 damage or 65 with Early Reaper. As Orochi i can kite the map getting rid of half the enemies health.

Heal On Block: Fighting Conq in mid when he has this feat is DREADFUL. I can spend 2 minutes just chipping him down for him to back up into the crowd of my minions and full block.

Last Laugh: Sure it requires you to not be executed but i've never survived it, unless i was Warlord with the extra health feat or had revenge.

That's all for now.
First
Heal on block no longer works on minion

Last laugh now has enough time for you to dodge to the edge, and only deals 50~70dmg there.
As someone who enjoyed that feat very much pre-nerf, now it is much harder to end enemy.
Well last time i was near Conq in mid was a few months ago. Ever since i refused to go near it.

And every time i kill someone who has last laugh i don't have enough time to roll since i'm not locked on to anyone its just a normal roll.
Antik 21 ENE 2020 a las 1:57 p. m. 
Publicado originalmente por Morehouse928:
I feel like we need a season completely dedicated to balancing out feats. It's all over the place right now.

Yes we do.
Antik 21 ENE 2020 a las 1:58 p. m. 
Publicado originalmente por Viable_Golem4375:
Publicado originalmente por UbiYubble:

Hey there!

Can you list a few feats in particular you feel should be looked at?


Feats in need of toning down:

Kiai
Oathbreaker
All projectiles
Fire Flask
Spear Storm
Arrow Storm
Thick Blood
Rock Steady
All trap feats except Qi Trap
Last Laugh
Smokebomb

Feats in need of buffs:

Takedown
Slippery
Flesh Wound/Thick Skin
Catapult
Regenerate
That one 3rd feat Kensei has
Benefaction
Throw Farther

The list goes on, Nukekubi could use a buff too.
incredibilis 21 ENE 2020 a las 2:06 p. m. 


Publicado originalmente por Viable_Golem4375:
Publicado originalmente por UbiYubble:

Hey there!

Can you list a few feats in particular you feel should be looked at?


Feats in need of toning down:

Kiai
Oathbreaker
All projectiles
Fire Flask
Spear Storm
Arrow Storm
Thick Blood
Rock Steady
All trap feats except Qi Trap
Last Laugh
Smokebomb

Feats in need of buffs:

Takedown
Slippery
Flesh Wound/Thick Skin
Catapult
Regenerate
That one 3rd feat Kensei has
Benefaction
Throw Farther

You can roll out of fire flask, traps and smokebomb. Arrow Storm has to be used outside and in a corner or else it’s easy to avoid. Using it while locked on kills you sometimes. Projectiles can be dodged, I don’t see how they’re any different from Second Wind anyway. Both just give you a moderate health advantage.

I think fire flask is fine. You can roll out of it while taking little damage and it’s a tier 4 feat with a long cooldown. Even if you’re inside something, very few rooms are small enough that there’s not a place for you to roll to. It can block areas, but maps have multiple to routes to the same place. Any healing feat negates it.
Última edición por incredibilis; 21 ENE 2020 a las 4:02 p. m.
shower speedrunner 21 ENE 2020 a las 2:13 p. m. 
Dude
Who tf would ask a nerf for Arrow Storm?
Also except Qi Trap?
That feat is really over the top.
Última edición por shower speedrunner; 21 ENE 2020 a las 2:14 p. m.
York 21 ENE 2020 a las 2:31 p. m. 
should it be nerfed?
yes it should
we have had lawbringers bombs nerfed we had the bombs overall nerfed catapult nerfed
(wounder how many people were around when fiat lux could clear mid?)

should feats overall be nerfed/tweeked yes yes they should

a feat should be a force multiplier not a quick kill action
a feat should enhance not negate a aspect of the game a feat should allow counterplay not force players to stop fighting or allow them to actvily stall for too long (COUGH COUGH TIANDI! COUGH COUGH)

feats should not punish another player for out playing the other player (as a person who uses last laugh due to a stratergy i run with freinds)


tldr: feats overall need nerfs and buffs feats should not be smoke bomb level of cheese where when place right allow mid fight healing.

healing feats need a change overall.

come at me is a great feat that offers a risk reward to the player you are weaker and will die faster BUT if you beat your opponent you heal and get a huge renown boast. while also having to weigh between conqeror or body count ...............actual thinking on your play style. opposed to meta states i use one thing (haymaker)
Lukkyb 21 ENE 2020 a las 3:46 p. m. 
i dont like how smoke bomb can shutdown the heal zone in breach
York 21 ENE 2020 a las 3:58 p. m. 
Publicado originalmente por Lukkyb:
i dont like how smoke bomb can shutdown the heal zone in breach
or just allow people to heal on contested points
Viable_Golem4375 21 ENE 2020 a las 5:02 p. m. 
Publicado originalmente por incredibilis:
Publicado originalmente por Viable_Golem4375:


Feats in need of toning down:

Kiai
Oathbreaker
All projectiles
Fire Flask
Spear Storm
Arrow Storm
Thick Blood
Rock Steady
All trap feats except Qi Trap
Last Laugh
Smokebomb

Feats in need of buffs:

Takedown
Slippery
Flesh Wound/Thick Skin
Catapult
Regenerate
That one 3rd feat Kensei has
Benefaction
Throw Farther

You can roll out of fire flask, traps and smokebomb. Arrow Storm has to be used outside and in a corner or else it’s easy to avoid. Using it while locked on kills you sometimes. Projectiles can be dodged, I don’t see how they’re any different from Second Wind anyway. Both just give you a moderate health advantage.

I think fire flask is fine. You can roll out of it while taking little damage and it’s a tier 4 feat with a long cooldown. Even if you’re inside something, very few rooms are small enough that there’s not a place for you to roll to. It can block areas, but maps have multiple to routes to the same place. Any healing feat negates it.

The issue with fire flask is that it 1 shots and can be easily set up by teammates to turn it into a squad wipe, traps can be hidden in the floor and often have obnoxious effects that are not fun for anyone dealing with them *coughBearTrapcough*. And as far as arrow storm, it brings you back to that squad wipe feat thing that is a problem. Also healing feats deleting fire is another issue entirely.
Swydo 21 ENE 2020 a las 5:31 p. m. 
same with nail bomb (i know you can roll over it) but still
Lukkyb 22 ENE 2020 a las 1:35 a. m. 
i dont like how some healing feats are insatnt health it should regen upto a point. it could be the same sepped as BP fullblock heal or slighlty fater but not as fast as a healing zone
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Publicado el: 20 ENE 2020 a las 6:36 p. m.
Mensajes: 53