For Honor

For Honor

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Give all characters same health pool.
And remove reflex guard.
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Showing 1-15 of 16 comments
76561198868395406 May 8, 2021 @ 2:40am 
Hey OrioN,

Thank you for sharing your feedback.

I'll pass it onto the team.

- Ubisoft Support
GDani May 8, 2021 @ 8:07am 
I agree with removing reflex guard, but each hero having the same pool can be bad for certain heroes that need high health like trade focused heroes.
FoolishNinja May 8, 2021 @ 3:39pm 
i would rather add reflex guard on all heroes and increase lights by 100ms
Silvers May 8, 2021 @ 4:00pm 
Originally posted by ♔ God-King ♔:
I would rather them removing gear, so when I hop on in dominion I don't have to worry about playing a lvl 1 with a no gear character vs a max rep and gear character.
You do realise that gear doesnt impact gameplay as heavily anymore? You will still do the same damage and have the same health if you are rep 1 or rep 70.
Originally posted by FoolishNinja:
i would rather add reflex guard on all heroes and increase lights by 100ms
I agree, blocking was always to easy in this game. Nerfing blocking will also make an aggressive and fun playstyle easier for heroes not having (nor relying) on neutral bashes. But that big of a change won't happen; it's to late, the game is to old. So removing reflex guard is a fair alternative.

Btw different health pools are not fair in a fighting game as well.
Last edited by Kujaku of the Four Celestials; May 8, 2021 @ 4:34pm
Neo May 8, 2021 @ 7:45pm 
Originally posted by OrioN:
Btw different health pools are not fair in a fighting game as well.
Other fighting games differentiate characters in speed, damage, range and health to encourage the use of new playstyles and strategies.
Smash Brothers has increased weight on larger/slower characters so they don't get launched as far as others when at the same damage. And some also have additional defensive properties (superarmor for trading, reflecting projectiles and sometimes even attacks (King K. Rool)).

Brawlhalla has a similar concept called defense, and it varies throughout character speed and signature move speed.

For Honor's heroes have high health pools for one (or more) of the following reasons:
-Slow, limited offense (Shugoki, Raider, Lawbringer, Warlord, Jiang Jun)
-Trading (Any character with hyperarmor)
-Mixup interruption prevention (Centurion charged jab, Warmonger charged slash, almost anything Shugoki does, Berzerker feint mixups)
-Large in stature (Raider, almost every heavy, Highlander)
-Harder to dodge things sometimes due to how hitboxes and camera angles work. Ever play Shugoki and feel like it's harder to see enemy bashes compared to playing a small character like Shaman?)
-Low range (Shugoki, Lawbringer, Berzerker, Jormungandr, Hitokiri)

Making every character similar in health values would change For Honor to a completely different game, where balance only lies in damage values, framedata, combo potential, and mixup potential.
That could work since some heavy heroes are way faster than assassins
Ash May 10, 2021 @ 11:21am 
Ah yes. Imagine Shaman with LB HP bar.
GalOma May 10, 2021 @ 6:11pm 
Originally posted by OrioN:
And remove reflex guard.
lmao are you high? that doesnt make any sense, why give Orochi the heallth of a LB hahaha gtfo
Mysath May 11, 2021 @ 1:06am 
only thing that makes sense here is removing the reflex guard, giving same health to everyone? no ty
Neo May 11, 2021 @ 5:24am 
Originally posted by 🗡 The Last Shadow 🗡:
That could work since some heavy heroes are way faster than assassins
Disregarding perks and other modifiers, who exactly is faster than who?
Antik May 11, 2021 @ 7:55am 
I agree that reflex guard should go. In terms of health i think the lowest possible should be 130 so the gap between low and high health character isn't monumental.
ONISAIBOT May 12, 2021 @ 5:39pm 
I don't care about health, I just want my 50 damage deflect back.
765 May 12, 2021 @ 10:43pm 
Yes, big guys in full plate should die as easily as some scrawny guy in a shirt.
Sure...
Khalid Kashimiri May 13, 2021 @ 12:52pm 
crazy
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Date Posted: May 5, 2021 @ 11:40am
Posts: 16