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still...if you are such a good player you should be able to counter hito and shugo. yeah i admit it's no fun to play against them, but it's not impossible. most hitos feint their kick into gb, and also hebys into gb. boom just light into it for 1-3 times and most will channel the full heby or refuse to kick feint you. 2 moves countered. yay. depends on the player though.
shugo yeah...stay on mid-long range and most of his moves wont hit you/ you can react way better to them. dont throw mindless attacks like a light spamming nobushi (THE worst kind of players imo. poke and then run, and after they get crushed by a berserker they run into the forums with a: "HYPERARMOR AND DEFLECTS ARE TOO OP, i can't lightspam." ♥♥♥♥♥♥♥♥ :'D ) and then profit.
aah thanks for the clearification. yeah dunno i never hat problems with shugos lights so i was like: why the heck is everybody so outraged by them. :'D
well...he is fast. yeah. nice. won't help him winning in a 1v1 :'D
you can dodge his dodge bash. parry his heavy. and beat him up. or hyperarmor through his heavy, dodge his bash and beat him up. still depends on the player yeah, but read is everything. like i said.
smokebomb is strong, still you can kill people in the bomb, even without lockon (i've done this several times) or --->just move out of it<--- if you can, maybe counter smoke yourself. OR die and respawn: and kill him when he has no feats ready. also smokebomb is the samurai trademark, like fireflask is for vikings or bombs for knights. annoying and maybe the strongest feat in the game. but nothing, that new or unknown.
his knockdown feat is annoying yeah...but honestly i dislike Oathbreaker from BP way more. also you can parry his heavys. so dunno :v it sucks in a gank. yeah.
well he is a fat heavy unicorn, ofc he can tank nearly anything. but he is extremely weak against multiple enemies (given that they know how to gank properly.) or people who keep their distance to him <-- that's my experience. dunno why, but most time when i play pk i love to have a shugo as my enemie so much man to stab into.
im duel he is like zero threat. still depends on the player. but what can he do: he can dodge bash, light once and bash, hug without protection or play mindgames with his Heavy charge and bash. well...pretty much nothing. oh and he can forward dodge heavy.
just determine what type of player the enemie is and take away their options.
if he is not able to bash you he will most likely stop with it in the second round, or keeps doing it and gets punished.
if his charged heavy does not hit/ get's parried, he will stop using it and rather feint into gb.
next move gone.
just drive him into the moveset you want and finish him. yeah i know big talk and stuff: but that's how it works in theory. and the best thing is: you can do this with every hero. even the "braindead" ones.
hmmm, i can't think of one. :v srsly i am curious, too.
warden can bash
pk can dodge heby
bp can flip
gryphon can dodge heby
conq can dodge bash
glad same
warmommy dodge heby
LB dodge shob
kensei same
orochi dodge light
shinobi dodge dodge kick flip kick gb bleedpunish
hito doge heby
nobu stance
shugo doge bash
aramusha dodge heby or light i dunno
kyoshin dodge heby
raider storming tap
berserker dodge attack
valk same
jorm dodge into bash
shaman does shaman stuff and eats him alive
all wu lin can dodge his ♥♥♥♥
hmmm. did i forgot something?
dodge and gb? all of them? here i don't know the exact timing, maybe it does not work that well
counter bash if you have one?
crushing counter his followup heavy if you have superiour lights or blocks?
all assassins: deflect the followup heavy.
:'D
dodge backwards?
backwards light <-- dunno if this works, but might be a good try
NO I FORGOT MY MAN HIGHLANDER! well he can dodge and light (crushingcounter the heavy)/ hype armor throw the followup heby.
Kick this infidel who is trying to headbutt him and bounce off to the other side of the zone. :'D and then show him, why a big sword is better than a giant wooden/iron PP
I mean yea I agree with what you said. He's not that much annoying 1v1 and I'm not saying he is uncounterable or anything. But the balance of this game is mostly balanced with 4v4 mode and the stuffs that Shugo has is far more overpowered than any other heros. And not to mention good teams will rotate with Shugo, especially since he has super speed now so avoiding him is impossible. And having Shugo just makes everything braindead easy in 4v4. He needs a bit nerf in all areas, like not being able to chain after headbutt if headbutt retains it's dmg, or can chain if it loses the headbutt dmg(like glad bash which is good game design in that it counters opponents ongoing offense while you start your chain without any guaranteed dmg). But not like this current state where he can even chain into HA heavy on whiffed headbutt making him insanely strong. And a nerf in his tier 4 feat with some nerf in his super speed stamina costs/regen. Everyone that has brain and can play with skills agreed that his headbutt shouldn't be able to chain into HA heavy now, except some braindead Shugo players that're desperately trying to defend it. Competitive for honor discussion that mentioned about Shugo nerf
sifu stance the headbutt and zone = and you trade with shugo's follow up heavy (JJ 16dmg vs Shugo 31dmg)
do your research in real gameplay before you come arguing. and pls lower your inflated ego that you gain from playing braindead heroes and googling character movesets.
And they nerfed one of his most overpowered features by removing his back dodge bash capabilities.