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Yeah it might not start anything but it's still a pain and Shugoki only abuses it now
Keep the 10 damages on the headbutt after attacks, but on the dodge, make it 5.
Or just...completely remove the damages from the dodge headbutt, and make it so he can start stuff with it........
PK gets 1 execution every 3 games and Hito on pretty much every kill.
You trying to pretend context (mixup) doesn't matter and a stamina usage doesn't matter too.
And in what world heavy with different timing which parry widow you can literally manipulate chained into hyperarmored heavy which tracks dodges or a bash which guarantees a heavy is a WORSE mixup access then a light which doesn't chain into any attack with proper tracking?
Warden and warmonger bashes suck against dodge attacks, especialy wm, warden can be literally lighted out of charged bash. Conq dodge bash is dodgeable on reaction, gives a GB doesn't chain on anything on wiff, doesn't have any tracking at all.
And you advocating for an unpinishable, safe for GB bash which also deals damage and can interrupt any chargeable offense.
Also you lying and this bashes doesn't do any damage by itself without certain feats and only for certain characters.
Bruh.
This is advocating for a mains in its finest.
No they doesn't do damage by itself. Only conq from this three can pick a tear 2 feat to his bash, if I remember correctly 5 damage dealt.