For Honor

For Honor

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Damocles 7 AGO 2020 a las 5:04 p. m.
My opinions about this new joke ''CCU''..
Its gonna be a long read. Go make yourself a tea or get something to eat.

I know where to start. Ubisoft developer team. Don't get me wrong, I love the games these guys are making but man.. They ruin their own games every ♥♥♥♥♥♥♥♥ time.
I played R6 for a long time and have 1676 hours on it. It was supposed to be unique realistic tactical game and yeah.. It was fun until they unnecessarily nerfed-buffed operators with just listening pro leauge gamers and bring stupid-unrealistic operators. Thats when I quit the game. Ubisoft didn't care about casual gamers and their fun, they cared about pro league gamers.
This is going to be same thing about For Honor. Another Ubisoft game i play a lot. 1250 hours on this aswell.

Oh boy.. I can't understand how they ruin their own games like this all the time. They change so many things that even veteran players struggle to contunie to play and have fun. I mean what is this CCU? When will they fix this, dunno. When they will balance their games, dunno but I know something. Ubisoft is professional about losing their playerbase.
They wanted to make the game more ''playable'' and friendly for new players. They were whining about light spam and Ubi tried to solve this problem, by making it 10x worse.
Lights are too fast now. Light parrying is all about reads, not reaction. If they wanted this they succeded but man.. The game is light spam sh*t show right now. I've spend so many hours on training arena to git gud. Really, I'm sure that I've spend minimum 20 hours on training with friends or alone to be better at parrying, deflecting, reacting to stuff. Hours of academy training wasted now..

They wanted to standardize the damage values and stamina cost. As a result they nerfed the light and zone damages . Bash heroes are on rise and Assassin mains struggling with deflect damages. 20 damage on deflect!? 5 damage on dodge attack.. :'D
Orochi was ''too fast''(!) for new and console players. They nerfed hero's speed while buffed Highlander and Zhanhu's light attacks like a crazy. Seriously now.. Highlander's chain light attacks is the fastest sh*t in the game now. How the hell he is swinging that giant Claymore that fast?

Standart side heavy damage values seems fine but what are these zone attack damages? 8 damage on Centurion, 10 damage on other heroes. What is this?
They nerfed poor Aramusha too. He was the last unique hero that could get heavy after a heavy attack parry but they wanted to ''standardize'' the heroes and that made him harder to play, unviable. If you want to ''standardize'' heroes, give them all heavy on GB. Jiang Jun, Highlander and kind of Raider-Shugoki can't get heavy on GB. Make them able to get it but no it will break the unique way of the heroes. BUT YOU WANTED TO STANDARDIZE UBI.

Pre-update game was better and so many players are agree with me. I'm gonna take a little break from the game 'till they fix this.
These are my opinions, no need to be toxic and heartbreaking here.
Thanks for reading.
Última edición por Damocles; 9 AGO 2020 a las 12:28 p. m.
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Mostrando 1-15 de 146 comentarios
nugdolf 7 AGO 2020 a las 5:12 p. m. 
i agree with you. damn, i wish this was reverted
BLM Tyrone 7 AGO 2020 a las 5:13 p. m. 
Forget calculating openings, any sort of methodical or defensive play - juts spam attacks, break stamina. That's the playstyle they want.
Damocles 7 AGO 2020 a las 5:20 p. m. 
Publicado originalmente por LimeyPolo:
Forget calculating openings, any sort of methodical or defensive play - juts spam attacks, break stamina. That's the playstyle they want.

What a good way to solve light spam.
The game does seem really simple, when you suck so hard to struggle to reaction parry lights
Smoke 7 AGO 2020 a las 5:56 p. m. 
and uninstalled for 2nd time today.
I will be back in a few months see if they clean their ♥♥♥♥, doubt it, time to move to another game.

do they even play their own game?
Damocles 7 AGO 2020 a las 6:08 p. m. 
Publicado originalmente por CallmeCaptain:
and uninstalled for 2nd time today.
I will be back in a few months see if they clean their ♥♥♥♥, doubt it, time to move to another game.

do they even play their own game?

This. Did they even test CCU? Even if why the hell did they think this is ok?
Big-Sheep4500 7 AGO 2020 a las 8:51 p. m. 
aramusha is slower than warmongers who use zweihander by one hand
lmao
i guess any one in FH team have no 20 hours gaming time
Spooki Spoopi 7 AGO 2020 a las 8:53 p. m. 
I honestly hope this game dies at this point, I want my ♥♥♥♥♥♥♥ money back as it was obviously a waste to these sexual harasser-protecting trashbag of a company.
Spooki Spoopi 7 AGO 2020 a las 9:02 p. m. 
I mean ubisoft is just a bunch of cash-cow ♥♥♥♥ ups trying to ruin their reputation and succeeding.
Spooky7.62 7 AGO 2020 a las 10:00 p. m. 
bruh whats funny tho is theyre like " no more 400ms lights , just 500ms lights, but to balance the lights were removing the first 100 ms" so we have 400ms lights ubi logic!
nugdolf 7 AGO 2020 a las 10:01 p. m. 
Publicado originalmente por Spooky5.56:
bruh whats funny tho is theyre like " no more 400ms lights , just 500ms lights, but to balance the lights were removing the first 100 ms" so we have 400ms lights ubi logic!
there's still a difference. 400ms lights interrupt attacks better
Spooky7.62 7 AGO 2020 a las 10:03 p. m. 
Publicado originalmente por nugdolf:
Publicado originalmente por Spooky5.56:
bruh whats funny tho is theyre like " no more 400ms lights , just 500ms lights, but to balance the lights were removing the first 100 ms" so we have 400ms lights ubi logic!
there's still a difference. 400ms lights interrupt attacks better
ohh i bet but with the way this ccu works 500ms light are pretty much 400ms
nugdolf 7 AGO 2020 a las 10:04 p. m. 
Publicado originalmente por Spooky5.56:
Publicado originalmente por nugdolf:
there's still a difference. 400ms lights interrupt attacks better
ohh i bet but with the way this ccu works 500ms light are pretty much 400ms
true
BigJ 7 AGO 2020 a las 10:18 p. m. 
I'd disagree, now that lights are a bit harder to parry the casual newbie won't get parried as often for spamming lights.Besides you can literally learn ti counter that with 4 hours in training mode.

Publicado originalmente por Spooky5.56:
bruh whats funny tho is theyre like " no more 400ms lights , just 500ms lights, but to balance the lights were removing the first 100 ms" so we have 400ms lights ubi logic!
We don't, 500ms lights don't nullify mix ups.

Publicado originalmente por LimeyPolo:
Forget calculating openings, any sort of methodical or defensive play - juts spam attacks, break stamina. That's the playstyle they want.
Spam is predictable and easy to counter.
BalSock 7 AGO 2020 a las 10:21 p. m. 
Publicado originalmente por ۞Big J۞:
I'd disagree, now that lights are a bit harder to parry the casual newbie won't get parried as often for spamming lights.Besides you can literally learn ti counter that with 4 hours in training mode.

Publicado originalmente por Spooky5.56:
bruh whats funny tho is theyre like " no more 400ms lights , just 500ms lights, but to balance the lights were removing the first 100 ms" so we have 400ms lights ubi logic!
We don't, 500ms lights don't nullify mix ups.

Publicado originalmente por LimeyPolo:
Forget calculating openings, any sort of methodical or defensive play - juts spam attacks, break stamina. That's the playstyle they want.
Spam is predictable and easy to counter.
Lights back to using 6 stam please
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Publicado el: 7 AGO 2020 a las 5:04 p. m.
Mensajes: 146