Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
If the enemy guard breaks your when you attack, It's because they got off the move before your attack, On your screen it might look vice versa, But even having a better computer or faster internet can make fights tip in a different prospective and make it slightly harder for you, Or you might miss something by a mili-second while the person your fighting isn't.
I've been getting guardbroken out of GB attempts a lot recently. Not sure if this is lag from my opponent or a bug. Gets annoying when you lose a duel to a ledge that way.
@Always_uncomfortable, guard break after parrying is not guaranteed
Guard break is guaranteed when certain moves, with high recovery time, whiff. Also, if you catch someone while he's dodging and lastly, after blocking an attack with the superior block property that some heroes have (e.g kensei, valkyrie). Berserker's deflect also lands a guaranteed guardbreak.
There are a few characters like raider and kensei who have dash/dodge+ guardbreak moves in their moveset and they can counter guard break while executing them most of the time, so the guaranteed in dodge guard break doesn't always apply for these characters