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Zgłoś problem z tłumaczeniem
First of all Samurai never wore wooden armor (i.e. Kensei). This is another thing the Ubisoft completely misunderstood. Samurai armor is made of lamellar (mostly hardened leather) and banded iron in some sections. It should also be noted that none of the heroes in the game appear to wear a full Samurai set (while the knights do).
In terms of weight you are right. Samurai armor is comparable to plate armor having similar weight (20-30 kg). It has less protection but sections can bend much easier than the plate armor giving much more mobility. Also the head-piece provides a greater field of view (compared to most european pieces). The Samurai can use bows while riding horses. This is something a knight can almost never perform.
The side effect is that the Samurai armor is harder to maintain as it requires repair even after a single blow.
The main reason of the Samurai's speed is his weapon. Katana is a single edged sword that is very well balanced having its center of gravity just ahead of the tsuba (the blocker). And the sword has an average length of 108 cm. It weights around 800 gr - 1.5 kg.
Warden uses a two-edged european style two handed sword which is both longer (120-140 cm), thicker and heavier than a katana (2.2 kg - 3 kg). The sword is much more durable compared to a katana and can deal blunt damage (causing the armor to crush through the flesh) as well as slash damage. This sword can never achieve the speed of a katana. But when it hits it is much deadlier than a katana (especially against medium to heavy armored opponents). The sword is made for european (middle-ages) style (against heavily armored opponents) combat. And it is mostly useless in close quarters combat due to limited space.
>Historical accuracy
Pick one
The way I think it it goes something like this
-No realism
-For honor
-Stats and speed better represent each hero,although they are not super realistic either
-No unrealistiic moves such as shugoki breaking his opponents back only for him to stand up ok seconds later,while shugoki is magically healed.
-No unrealistic moves,and each faction is more like how it actually was in history-Slow moving knights heavily armored,more light armored samurais,no such fancy cosmetics
-Truly realistic combat where you can easily kill your opponent with one heavy attack at some cases,katana wielders attack faster and stronger and have to go find new swords because knights,knights break bones because heavy swords,,most heavy attacks if they don't kill you basically have you bleeding until you die,etc.
So it's not like we really want full realism in the game,but making it slightly less unrealistic isn't a bad idea for me.
That is mostly true. Samurai weapons are made to fight against the Samurai and Knight weapons were made to fight against the Knights. These groups have never met each other until 16th century. And by that time guns were already invented so nobody really cared to use heavy body armor any more (as it was pointless). Both fighting techniques vanished afterwards. Japanese had kept their Katanas as ceremonial swords. And European swordsmanship evolved into something that is similar to Escrima (that involved lighter weight thrusting swords such as rapiers and estoc).
Making it slightly unrealistic is great and a must for a game.
Making it more unrealistic than that destroys the game.
One step forward than the "For Honor" realism, would be to have warden cloak & sneak behind the enemy (with absolutely no noise) and stab him in the back with his giant two-hander... just like a classical rpg rogue.
Now we have a completely unrealistic game which is also broken.
A real katana is around the same weight if not a bit heavier depending on the type of longsword you're wielding, at about 1.5kg, I own both. So saying a longsword is almost 2.5 times heavier is nonsense.
Mail also isn't all that heavy when you wear it, just like plate isn't all that heavy if it fits the person wearing it well. A full suit of plate armor is around 20-25kg and the weight is spread over the entire body. Modern military equipment is heavier than the plate armor used in the late 1400's. The plated armor samurai used is also about the same weight. Considering the samurai in For Honor wear wooden armor, it needs to be some form of hardwood to be of any protection, which would actually still make it really heavy. But yea, the wooden armor is complete bs lol
Penetrating plate or mail armor with a cut from a sword is also next to impossible, that's why you learn to target spots without or with little armor when using a sword against plate/ mail like the opening in the helmet, the armpits etc. This is one of the reasons why they used the mordhau strike and used halfswording in Europe, and later on made weapons to combat armor like maces, different types of polearms etc.
And I agree, most attacks in For Honor are pretty dumb and ineffective if you look at how it was done in real history.
And knights weren't slow.
https://www.youtube.com/watch?v=5hlIUrd7d1Q
https://www.youtube.com/watch?v=q-bnM5SuQkI
https://www.youtube.com/watch?v=UntxiF3qtbg
https://www.youtube.com/watch?v=eY8oMD0KCE4
https://www.youtube.com/watch?v=aeEVSYZbnO4
You might be right if the Warden wields a long sword. He does not. You can confirm this by looking at the warden's picture.
Warden's sword[i.ytimg.com]
A longsword is a sword that is between 110 cm to 130 cm hilt and blade included.
If you look at the above picture the warden's sword extend to the same level as his neck. Assuming an average guy is 175 cm and head height is around 23 cm that means his sword's length is around 152 cm. That is much longer than a longsword. And it fits into the greatsword/zweihander category. Such has a weight around 2 kg to 3.2 kg. A katana is inbetween 800gr - 1.5kg so a greatsword is around 2.1 to 2.5 times heavier than a katana.
You can never swing faster than a katana with a sword with that weight and length.
Exept that ubisoft says he wields a longsword, so it's a longsword no matter how bad they are at actually making it look like one.
https://imgur.com/a/hxx0D
Looking at how thick most blades are in for honor they might as well be hitting eachother with iron bars.
Also, the Elizabethan longsword had a blade of about 1.2m and was at the time and still is concidered a longsword. The classification of one extends beyond just the lenght of one. The size of them varied heavily and they deffinately got longer than 130cm. Longsword is an umbrella term after all. (B) astard swords and warswords are also seen as sub-classifications of longswords. Historically it was a mere description and never really used to define a certain type of sword like we do now.
Anyway, I don't think it even matters as Ubisoft describes it as a longsword, and as it's their game thats what it is. But you're right when you say that sword doesn't look like a longsword, It looks more like a hammer to me if you look at the guard!
(The B thing is because of profinity filter lol)