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This is a problem with Gladiator's zone specifically, this one is highly problematic.
Pretty much all os moves are unhealthy, encourage turtling, and continue to make playing defensively low risk, high reward. Defensive play doesn't need to be rewarded beyond providing an opening to start offense, and offensive play doesn't need to be stunted by requiring reads to land any hit.
But uh, that's quite literally the point of zone option selects is to punish GB feints, you do a zone so if they try a GB feint they get hit, and whenever I fight someone using them (who isn't a Gladiator, in which case then yeah offense goes out the window) I'm still able to attack them by reading correctly.
Reading requires you to be able to not cover all options. OS are OS's because they cover all options and remove the mixups pressure entirely.
But it is a read, you read that the person was going to do a GB and you countered accordingly just with a zone instead of a parry or something else. And reminder if the opponent reads you correctly and just feints into nothing they can simply parry your zone and punish you for it (again, unless you're Gladiator). OSs just add another layer of read making to attacks which imo is a good thing for the game, not a bad thing.
You can punish gladiator zone with 2 reads: first you need to know he will use his zone so you dodge pre-emptively, second you need to read that he will cancel the second hit so you can gb him during his cancel.
Play Cent for the experience.
You would not want to use Zone OS after your opponent parried your zone 3 times.
You have to decide to use it or not.
It is a read.
Option selecting is very annoying if you don't have one yourself. "Well Ubi just needs to buff characters that don't have one!", sound good on paper, in practice you gotta wait 3 years for that to happen.