Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'ma just quote this from the other discussion on Jorm. Cause it works here.
If you're unfamiliar with the way Valkyrie's mixups work, it does help to play her for a bit and see when you can chain into what. Once you know what all the possibilities are, you can theoretically turtle against Valkyrie indefinitely. Her bashes aren't particularly fast and can be dodged infinitely if you just wait for the orange flashes. Her sweep has not only a huge visual cue but an audio cue as well. Once you figure this out, just block in the direction of her attacks and now you are invincible against Valkyrie.
The catch with fighting Valkyrie lies in trying to be aggressive. But even then a lot of heroes overpower her in that respect as well, such as Warden and Black Prior.
broken means unplayable
and bp is playable i play him!
its the player fault then
Is a 500ms forward only bash that hard to avoid?
Spam is almost exclusively the fault of the player on the receiving end.
Also turtle in to flip kinda doesn’t really make sense do tho bulwerk Counter being a parry like input from a full block stance which is a pretty vurnable state to be in if you guess wrong.
Only thing the devs should really look at are his backwards crushing counter strike light.
Not my fault op can't be bothered to make another threst instead of changing subject that barely has anything to do with valk.
The leg sweep is easy to react, like i already said i often even wait with my dodge because i feel like dodging earlier would hit me but the animation is just trash (like most of valk's animations).
Regarding the shieldbash i don't even think it's supposed to be reactable.
I can dodge BP's i can dodge jorm's bashes but valk's bashes seem to come out faster