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ErosCupid Jan 30, 2019 @ 12:46pm
Why do people play dominion more than breach?
Breach is a more strategic and deep mode than dominion. But always people play dominion more. I lost interest in dominion after playing breach. What do you think?
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Showing 1-15 of 27 comments
Nordark Jan 30, 2019 @ 12:58pm 
imo breach just isnt fun and the games can be pretty lengthy
MadMek Jan 30, 2019 @ 1:00pm 
I play a fair amount of breach against the AI, but against players the match is usually decided in the first few minutes, and if it's not in your favor it's just one huge slog.
Doc Jan 30, 2019 @ 1:04pm 
Originally posted by ErosCupid:
Breach is a more strategic and deep mode than dominion. But always people play dominion more. I lost interest in dominion after playing breach. What do you think?

Breach takes longer.

when you have a team that only wants to 1v1 or won't work together, won't revive or wastes attacker tickets, it becomes extremely hard to attack/defend.

Dominion has always had the larger population because games are can be shorter(if your steam rolling the other team) and is a more straight forward game mode that doesn't require as much team work(more PUG friendly)

But its mainly about time.


Last edited by Doc; Jan 30, 2019 @ 1:05pm
JKArtorias Jan 30, 2019 @ 1:07pm 
Breach last 30 minutes. Dominion last 10
ba2 Jan 30, 2019 @ 1:07pm 
Originally posted by ErosCupid:
Breach is a more strategic and deep mode than dominion. But always people play dominion more. I lost interest in dominion after playing breach. What do you think?
because breach match takes 30 minutes
and its unbearable if u have ♥♥♥♥♥♥ teammates
Lukkyb Jan 30, 2019 @ 1:29pm 
the same 3 maps get boring after a while
Gamer Supreme Jan 30, 2019 @ 1:52pm 
Originally posted by ErosCupid:
Breach is a more strategic and deep mode than dominion. But always people play dominion more. I lost interest in dominion after playing breach. What do you think?

Breach is an awful experience 4/5 times. Most of the time the match is decided in 5 minutes(Usually that you'll lose) and then its a 30 minute process of getting ganked and then at the end you get 100 steel. Any order that mandates more than one match of Breach is not worth it.
Zobek Jan 30, 2019 @ 2:24pm 
Breach 9 times out of 10 :
-One of your mate is drunk and ignores the objectives => you get rekt
-You get to play against a 3/4 stack of chinese gank addicts => you get rekt
-You play a lower than high tier character => you get rekt
-You join an already lost game => you get rekt
-You play on defense => you get rekt (cuz this mode is "balanced and competitive, lmao")

Only good points are :
-good steel per minute
-good xp per minute

But it's so tedious that most people prefer to farm at a slower rate and actually have fun without needing a full squad of friends try harding their asses of with their shiny new meta mains.
😎Astran😾 Jan 30, 2019 @ 8:20pm 
Shorter matches and unstable servers. Also I don't like idea to lose for 20-30+ minutes.
Breach is too long. In 30mins you can play 3 Doms but only 1 Breach. Breach is a good mode but the short breaks between Doms are very much needed.

I would play a lite version of Breach tho. Like, 1 gate, commander at 3/4 health, half the amount of respawn tickets. Idk, something Breach-like that can be done in 10-15 mins.
Krimion Jan 30, 2019 @ 9:17pm 
Idk how unlucky you guys are, bc I play with randoms all the time and it's usually a fair match.
(Don't get me wrong i've been put in some horrible teams)

And I'm almost always playing Raider, if not that than Warlord or LB and it still usually goes pretty well.

But I can see how the long match times would keep some people at bay, which is a big reason Dom is favored.
Rotiart Jan 30, 2019 @ 9:25pm 
Breach has the same problem as tribute, except somehow magnified. Take forever to find a match. Game is lost within 5 minutes. Except for Breach, after the game is clearly lost you still have to go through like an entire phase before the ram breaks.
DEOVONTAY MCSLANGA Jan 30, 2019 @ 10:23pm 
Originally posted by Doc:
Originally posted by ErosCupid:
Breach is a more strategic and deep mode than dominion. But always people play dominion more. I lost interest in dominion after playing breach. What do you think?

Breach takes longer.

when you have a team that only wants to 1v1 or won't work together, won't revive or wastes attacker tickets, it becomes extremely hard to attack/defend.

Dominion has always had the larger population because games are can be shorter(if your steam rolling the other team) and is a more straight forward game mode that doesn't require as much team work(more PUG friendly)

But its mainly about time.

There's also the comical slew of horrible design decisions that make no sense.

The commander is laughably easy to kill by suicide charging, getting one parry, and using revenge to chunk him down.

Ganking is the only way to win, but ganking in this game is just abusing cheese or bugs and really isn't fun for either side.

The single neutral healing point is just stupid. It forces you into hilariously one sided fights nonstop because you have no other way to heal up. There should be a heal in both team spawns so you can make the decision to hold the mid point for fast heals and pressure or run back to your spawn for a safer heal but waste time.

And a bunch of others. This has been discussed a hundred times. There is no strategy to breach. The illusion of strategy is there, but ultimately it's just cheese and ganks and hiding in waves of minions that do too much chip damage.
Zobek Jan 31, 2019 @ 12:42am 
Originally posted by DEOVONTAY MCSLANGA:
Originally posted by Doc:

Breach takes longer.

when you have a team that only wants to 1v1 or won't work together, won't revive or wastes attacker tickets, it becomes extremely hard to attack/defend.

Dominion has always had the larger population because games are can be shorter(if your steam rolling the other team) and is a more straight forward game mode that doesn't require as much team work(more PUG friendly)

But its mainly about time.

There's also the comical slew of horrible design decisions that make no sense.

The commander is laughably easy to kill by suicide charging, getting one parry, and using revenge to chunk him down.

Ganking is the only way to win, but ganking in this game is just abusing cheese or bugs and really isn't fun for either side.

The single neutral healing point is just stupid. It forces you into hilariously one sided fights nonstop because you have no other way to heal up. There should be a heal in both team spawns so you can make the decision to hold the mid point for fast heals and pressure or run back to your spawn for a safer heal but waste time.

And a bunch of others. This has been discussed a hundred times. There is no strategy to breach. The illusion of strategy is there, but ultimately it's just cheese and ganks and hiding in waves of minions that do too much chip damage.

Spot on comm, I can relate so much...
Ghost of Razgriz Jan 31, 2019 @ 1:08am 
Dominions faster. I'd rather spend ten minutes or less in a bad game, than a half hour or more in a bad Breach.
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Date Posted: Jan 30, 2019 @ 12:46pm
Posts: 27