For Honor
peppermint hollows 2019년 2월 9일 오후 3시 57분
Arcade mode balancing is still atrocious, lol
Especially for feint/mindgame heavy heroes, because mindgames don't work against the AI. But honestly, some modifier combinations should just not exist - especially for bots. If you want to know true pain, try playing against two Wardens with HP regeneration and respawns unless executed on a Legendary quest. Or a Tiandi with +++Attack and a Gladiator with infinite revenge and knockdown on heavies. This game mode will never be worth the 30 bucks Ubisoft charges for it unless they do a serious overhaul. And the rewards still aren't that great.
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Dr. Science 2019년 2월 9일 오후 8시 32분 
Hell, even without modifiers its plenty difficult fighting the equivalent of a level 3 AI that also gets baseline stats boosted for no real reason. They have way more health and damage than normal even if they have zero modifiers on them.

Modifiers just make things worse.

Not to mention when fighting multiple enemies they are extremely well coordinated, even down to timing their hits on you to avoid the usual damage reduction from multiple hits within the same frame or so.
peppermint hollows 2019년 2월 9일 오후 9시 01분 
Dr. Science님이 먼저 게시:
Hell, even without modifiers its plenty difficult fighting the equivalent of a level 3 AI that also gets baseline stats boosted for no real reason. They have way more health and damage than normal even if they have zero modifiers on them.

Modifiers just make things worse.

Not to mention when fighting multiple enemies they are extremely well coordinated, even down to timing their hits on you to avoid the usual damage reduction from multiple hits within the same frame or so.

I could have sworn that in a recent update Ubisoft said they nerfed the level 3 bots a bit, but in my experience they're still parry gods and I rarely throw attacks, instead I just turtle up and wait for them to screw up, because they suck at offense. I'd also like to point out how annoying it is that you can't use bashes against them to confirm some damage, because they can react to any bash. They are also basically immune to guardbreak.
BMo. 2019년 2월 9일 오후 9시 14분 
Hi i just read your post you mentioned mindgames won't work on AI im not so sure about that because i beat them through feinting on the right moment, but AI rarely make mistake i mean the one on the weekly quest and the legendary mode

overall arcade mode in my opinion is a little bit brutal to inexperienced or new player sometimes they called it unfair and unforgiving but in this case that's why only few newbie play this mode especially the weekly and legendary modes even some veteran dislikes playing Arcade because it lacks human element or presence in it, it seems the devs can't imitates human behavior at this time or maybe they just don't like it :) :) :)
peppermint hollows 2019년 2월 9일 오후 9시 36분 
π.님이 먼저 게시:
Hi i just read your post you mentioned mindgames won't work on AI im not so sure about that because i beat them through feinting on the right moment, but AI rarely make mistake i mean the one on the weekly quest and the legendary mode

overall arcade mode in my opinion is a little bit brutal to inexperienced or new player sometimes they called it unfair and unforgiving but in this case that's why only few newbie play this mode especially the weekly and legendary modes even some veteran dislikes playing Arcade because it lacks human element or presence in it, it seems the devs can't imitates human behavior at this time or maybe they just don't like it :) :) :)

Yeah, no. I'm pretty sure that feinting doesn't work on the bots but feel free to prove me wrong. If you can post a vid or something of a bot falling for feints I'd be happy to see it, but I can play my Warden in Arcade and feint my shoulder bash all day long, the bots will never react to it. They can read your inputs and there is extensive proof of it posted on reddit, which I can find if you don't believe me.
BMo. 2019년 2월 9일 오후 10시 13분 
hi StrawberryPi can you consider this video about the topic we mentioned bot falling to a feint some of my friend don't agree with this but in my case it's works almost every time i throw heavy bot throw heavy then i feinted the heavy to parry the bot sometimes a guard break

https://www.youtube.com/watch?v=jyVtNQuDMN8&feature=youtu.be
peppermint hollows 2019년 2월 9일 오후 10시 28분 
π.님이 먼저 게시:
hi StrawberryPi can you consider this video about the topic we mentioned bot falling to a feint some of my friend don't agree with this but in my case it's works almost every time i throw heavy bot throw heavy then i feinted the heavy to parry the bot sometimes a guard break

https://www.youtube.com/watch?v=jyVtNQuDMN8&feature=youtu.be

I decided to slow down the video and watch it frame by frame, and I see two instances where you feint. However, if you slow it down, you'll notice that the bot has already started attacking before you actually feint. This is because, as I said, the bots read inputs. Lawbringer, despite being one of the weakest heroes in the game, is actually not that bad in Arcade. Normal hard feints (the ones that you press circle to perform) may cause a bot to attack, but I am pretty sure this is just because of their input reading. Additionally, certain other feints like Warden's shoulder bash seemingly never cause them to react. I can tell you this because Warden is one of the heroes I regularly play and I struggle with him in Arcade mode, his normal mindgame that is the Shoulder Bash vortex simply does not work against bots. However if I switch over to someone like Kensei, I struggle a lot less because he has a lot of options in his kit and isn't so hard feint heavy.

However, even softfeints (moves which you can cancel directly into other attacks simply by pressing the correct button) can be parried with ease by the bots. Something like Shaman's 400ms bleed softfeint gets parried with ease by the bots. When I said "feints don't work on bots" it was a bit of a misnomer, so that's a mistake on my part that I admit to. Feints may sometimes cause them to attack, but actual mindgames do not work on them for obvious reasons, and some heroes like Warden are at a distinct disadvantage and are better off turtling against bots.
BMo. 2019년 2월 9일 오후 10시 38분 
normally arcade bot don't react to feint but in my case you can force them to react i don't know how the developers code this behavior but it works :) :) :)
peppermint hollows 2019년 2월 9일 오후 10시 48분 
π.님이 먼저 게시:
normally arcade bot don't react to feint but in my case you can force them to react i don't know how the developers code this behavior but it works :) :) :)

As I said, they read inputs. That means that as soon as you press a button/key, the bot already knows what you pressed. When you pressed your heavy attack button, the bot was already reacting. But you pressed your feint button after the bot already began to react.
BMo. 2019년 2월 9일 오후 10시 59분 
StrawberryPi님이 먼저 게시:
π.님이 먼저 게시:
normally arcade bot don't react to feint but in my case you can force them to react i don't know how the developers code this behavior but it works :) :) :)

As I said, they read inputs. That means that as soon as you press a button/key, the bot already knows what you pressed. When you pressed your heavy attack button, the bot was already reacting. But you pressed your feint button after the bot already began to react.

i know bots read input are you saying devs make them to fall do you mean that's intended hardwired in the codes?
BMo. 님이 마지막으로 수정; 2019년 2월 10일 오전 1시 14분
shower speedrunner 2019년 2월 9일 오후 11시 12분 
AI is forced to react to feint.
Its really weird, normally in lvl 2 AI, they wont parry, ever. Yet in OOS, when I feint, they will throw heavy.
Thats moment, I realize, AI is forced to react to feint. Around 3 feints tho, 1st feint doesn't always work.
shower speedrunner 님이 마지막으로 수정; 2019년 2월 9일 오후 11시 13분
BMo. 2019년 2월 10일 오전 1시 13분 
AI is forced to react to feint.
Its really weird, normally in lvl 2 AI, they wont parry, ever. Yet in OOS, when I feint, they will throw heavy.
Thats moment, I realize, AI is forced to react to feint. Around 3 feints tho, 1st feint doesn't always work.

forced to react to feint? i think they are design to react to feint sometimes they are stupid and sometime godlike to make this short if we win againts AI because they let us to win :steamhappy: :steamhappy:
shower speedrunner 2019년 2월 10일 오전 2시 10분 
Yeah, dev give way so we can have fun, I think.
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