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A lot of other Warden defenders will say "learn the mind games", of course. And here you are, having fully dissected everything Warden can do off a shoulder bash, and it's still not enough. Warden is the only character in the game that has a move that isn't 100% telegraphed, so the flaw in this argument is asking why is it that Warden gets the exclusive privilege of having the only true 50/50 move in the game?
If the Warden is bad, light spam or heavy/feint/gb mixups are usually enough to intimidate the Warden from trying to use it in fear of getting interrupted, but of course this is useless against all Warden's past rep 20.
Anyway I hope this response sounds like it's coming from someone sensible, all this to say that there really is no counter except by playing Warden yourself or another bash character. I love to play low tiers like Aramusha and Centurion, but I recently switched to being a Warden/Vortiger main, duel winrate shot up from 59% to 76% and I have never looked back. In the end, it's better to win most of the time rather than lose all the time.
Final statement: If you want to win/counter cancer, you have to choose Warden or Black Prior because there are no counters. Using anything else will just get you frustrated. That's just the way it is.
Half of the mind game gone.
Wardens only way to close the gab in guard mode is dash top heavy which is a free parry.
You're right but the problem is that only the amateur Wardens will do this without knowing it's a free parry. It's like those orochi's that do dodge attack from neutral. They're just... inexperienced. I hope.
And what if you need to close the distance too? This tactic works for characters like JJ, Nobushi and Shugoki, but say you're using a character like Berserker or Aramusha. It's basically turtling. Is that a counter? In its own way, I guess. But aside from tournament level play and disgusting high rep, most casual players don't want to have a staring contest. (usually...)
Since when is walking / dashing backwards turtling?
The moment you close the distance to deal some damage, shoulder bash is fair game again.
You know he can cancel with his full block?
a read you have to make id a read warden has to make
also, unlock rolling exists
Against most heroes, Warden has approximately 2-3 times higher chance of dealing damage and he deals high damage. You need to make reads or guess 3 times better than a Warden player to win against him.
Unlock rolling cost a lot of stamina while Warden uses almost no stamina. Rolling is not a counter.
why does it matter, it resets the fight and you cant run OOS at 1v1 if you have a brain
the only reason rolling isnt a counter is becase VB exists but you need to at least do the foward dodge on read